Quake II: Difference between revisions
Jump to navigation
Jump to search

SirYodaJedi (talk | contribs) (Created page with "{{Language subpage}}{{stub}} {{todo|Elements relevant to Valve's engines (ex: skybox format, colored lighting, translucency, BSP format, etc.).}}") |
SirYodaJedi (talk | contribs) (Make less empty) |
||
Line 1: | Line 1: | ||
{{Language subpage}}{{stub}} | {{Language subpage}}{{stub}} | ||
{{todo|Elements relevant to Valve's engines (ex: skybox format, colored lighting, translucency, BSP format, etc.).}} | {{todo|Elements relevant to Valve's engines (ex: skybox format, colored lighting, translucency, BSP format, etc.).}} | ||
== Source ports == | |||
* [http://www.yamagi.org/quake2/ Yamagi Quake II] - Actively-updated vanilla-friendly source port. Predominantly singleplayer; multiplayer may be too insecure for netplay. | |||
* [https://skuller.net/q2pro/ Q2Pro] - Multiplayer-focused source port, with added security fixes, optional anticheat, and many enhanced graphical features | |||
* [http://www.markshan.com/knightmare/ KMQuake2] - Feature-focused source port | |||
* [https://github.com/NVIDIA/Q2RTX/releases Q2RTX] - Fork of Q2Pro with real-time raytracing | |||
== External links == | |||
* [[Wikipedia:Quake II|Quake II]] on Wikipedia | |||
* [https://www.pcgamingwiki.com/wiki/Quake_II Quake II] on the PCGamingWiki |
Revision as of 13:32, 14 June 2023


Todo: Elements relevant to Valve's engines (ex: skybox format, colored lighting, translucency, BSP format, etc.).
Source ports
- Yamagi Quake II - Actively-updated vanilla-friendly source port. Predominantly singleplayer; multiplayer may be too insecure for netplay.
- Q2Pro - Multiplayer-focused source port, with added security fixes, optional anticheat, and many enhanced graphical features
- KMQuake2 - Feature-focused source port
- Q2RTX - Fork of Q2Pro with real-time raytracing