Info lighting: Difference between revisions
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==Entity Description== | ==Entity Description== | ||
[[Image:{{PAGENAME}}.png|left]]An entity that can be used to change the lighting origin of a [[prop_static]] or a vehicle prop. Set the prop's '''lightingorigin''' keyvalue to point at this entity to make the prop light as if it was at the info_lighting's origin. Good for prop_static entities that are embedded in world geometry (like rocks/windows/etc).{{clr}} | [[Image:{{PAGENAME}}.png|left]]An entity that can be used to change the lighting origin of a [[prop_static]] or a vehicle prop. Set the prop's '''lightingorigin''' keyvalue to point at this entity to make the prop light as if it was at the info_lighting's origin. Good for prop_static entities that are embedded in world geometry (like rocks/windows/etc).{{clr}} | ||
{{intent}} | |||
==Availability== | ==Availability== |
Revision as of 20:28, 5 April 2006
Entity Description
An entity that can be used to change the lighting origin of a prop_static or a vehicle prop. Set the prop's lightingorigin keyvalue to point at this entity to make the prop light as if it was at the info_lighting's origin. Good for prop_static entities that are embedded in world geometry (like rocks/windows/etc).
Availability
Template:In game Template:Game-base Template:In code