WinBSPC: Difference between revisions
Jump to navigation
Jump to search
(Interesting side note) |
mNo edit summary |
||
Line 1: | Line 1: | ||
'''WinBSPC''' is a utility that can load | '''WinBSPC''' is a utility that can load [[Goldsource]] [[BSP]] files and use their polygons to reconstruct geometry. Results vary depending on the geometry of the map. | ||
Unlike other decompilers like [[BSP2MAP]], to create the map file WinBSPC makes one giant solid brush, and carves out the geometry it finds in the | Unlike other decompilers like [[BSP2MAP]], to create the map file WinBSPC makes one giant solid brush, and carves out the geometry it finds in the BSP. This is a weird way to do it, but very effective, producing near perfect results, not a bunch of 1 unit thick walls. | ||
This is of course if it even | |||
This is, of course, if it even completes decompilation of the map; this system ''may'' prove to fail quite often. | |||
[http://downloads.kingpinforever.com/utilities/mapping_tools/winbspc.v1.4.kingpin.update.zip.info.html Download WinBSPC] | [http://downloads.kingpinforever.com/utilities/mapping_tools/winbspc.v1.4.kingpin.update.zip.info.html Download WinBSPC] | ||
[[Category:Third Party Tools]] | [[Category:Third Party Tools]] |
Revision as of 14:11, 5 April 2006
WinBSPC is a utility that can load Goldsource BSP files and use their polygons to reconstruct geometry. Results vary depending on the geometry of the map.
Unlike other decompilers like BSP2MAP, to create the map file WinBSPC makes one giant solid brush, and carves out the geometry it finds in the BSP. This is a weird way to do it, but very effective, producing near perfect results, not a bunch of 1 unit thick walls.
This is, of course, if it even completes decompilation of the map; this system may prove to fail quite often.