BSP: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 1: Line 1:
# [[BSP (GoldSrc)|BSP, the map file format, GoldSrc version]]
{{disambig}}{{seealso|[[VMAP]], the map file format used in Source 2.}}
# [[BSP (Source 1)|BSP, the map file format, Source 1 version]]
'''BSP''' can refer to:
# [[VMAP|VMAP and VMAP_C]], the new map file format packed inside VPK files, introduced in Source 2, replacing the old .BSP format.
# [[BSP (GoldSrc)|BSP, the map file format used in GoldSrc]]
# [[BSP (Source 1)|BSP, the map file format used in Source 1]]
# [[Quake (1996)/BSP Tree|The BSP tree in Quake map compilation]]
# [[Quake (1996)/BSP Tree|The BSP tree in Quake map compilation]]
# [[Binary Space Partitioning|Binary Space Partitioning, the concept]]
# [[Binary Space Partitioning|Binary Space Partitioning, the concept]]
{{disambig}}

Revision as of 13:45, 19 June 2023

Icon-disambig.png
This is a disambiguation page, a list of pages that otherwise might share the same title.
If an article link referred you to this title, you might want to go back and fix it to point directly to the intended page.
See also:  VMAP, the map file format used in Source 2.

BSP can refer to:

  1. BSP, the map file format used in GoldSrc
  2. BSP, the map file format used in Source 1
  3. The BSP tree in Quake map compilation
  4. Binary Space Partitioning, the concept