User:Andreasen: Difference between revisions

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m (Everybody seems to be getting one these days, but if I get one I'll quit.)
(Updated and removed some bragging.)
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Knows nothing about l33t coding. Does everything by trial and error.
Knows nothing about l33t coding. Does everything by trial and error.


Apparently has this thing for ladders, env_beams, snipers, damage types, brush entities, item entities and their pics, and template entity management.
Apparently has this thing for ladders, env_beams, snipers, damage types, brush entities, gib shooting entities, item entities and their pics, and template entity management.


Plans on researching [[env_laser]]s, but don't hold your breath. Really.
Plans on researching [[env_laser]]s, but don't hold your breath. Really.
Changes he's making to wiki each month: 500+
Number of girlfriends: 0-
...so please keep your Regarded Developer icons away from me.

Revision as of 01:25, 4 April 2006

Sometimes I don't know where I am, so I take pictures to confirm what's really real.

Cheeky perfectionist HL2:SP mapper who hasn't finished a map in his life despite having mapped since the days of System Shock 2.

Feels a little selfishly about adding to the wiki community: "I want to play maps, many maps and good ones too. That means I want maps to be created and finished. Now what is the easiest and most efficient way for me to contribute to the quality and quantity of maps being released? Simple: Make sure that the wiki, that just about all these mappers use, is in top condition."

Knows nothing about l33t coding. Does everything by trial and error.

Apparently has this thing for ladders, env_beams, snipers, damage types, brush entities, gib shooting entities, item entities and their pics, and template entity management.

Plans on researching env_lasers, but don't hold your breath. Really.