Env shooter: Difference between revisions
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(Removed duplications. Keyvalues now fully templated.) |
m (Templated flags and stuff.) |
||
Line 13: | Line 13: | ||
==Flags== | ==Flags== | ||
*{{fl gibshooterbase}} | *{{fl gibshooterbase}} | ||
* 4 : strict remove after lifetime | |||
*4 : strict remove after lifetime | |||
==Inputs== | ==Inputs== | ||
Line 20: | Line 19: | ||
==Outputs== | ==Outputs== | ||
*{{o | *{{o targetname}} | ||
[[Category:Entities]] | [[Category:Entities]] |
Revision as of 01:20, 4 April 2006
Entity Description
An entity that shoots models, or sprites, out of its origin.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
Flags
- Template:Fl gibshooterbase
- 4 : strict remove after lifetime
Inputs
- GibShooter:
- Shoot
- Force the gibshooter to create and shoot a
gib
.