Prop dynamic override: Difference between revisions
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A prop that can be placed in hierarchy and can play animations. It can also be configured to break when it takes enough damage. | A prop that can be placed in hierarchy and can play animations. It can also be configured to break when it takes enough damage. | ||
prop_dynamic_override is a prototyping entity only. It will allow the use of models designed to be used as prop_physics. | '''prop_dynamic_override''' is a prototyping entity only. It will allow the use of models designed to be used as [[prop_physics]]. | ||
==See Also== | ==See Also== | ||
* [[prop_dynamic]] | * [[prop_dynamic]] |
Revision as of 21:50, 30 March 2006
Entity Descriptions
A prop that can be placed in hierarchy and can play animations. It can also be configured to break when it takes enough damage.
prop_dynamic_override is a prototyping entity only. It will allow the use of models designed to be used as prop_physics.