Category:Deathmatch Classic Level Design: Difference between revisions
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{{DISPLAYTITLE:Deathmatch Classic Level Design}} | |||
See | __NOTOC__ | ||
This page contains articles relating specifically to level design for {{DMC}}[[Deathmatch Classic]]. | |||
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== Getting Started == | |||
* [steam://install/254430/ Install Half-Life SDK (3.4) from Steam (must own Half-Life 1 on Steam)] | |||
:* [https://gamebanana.com/tools/5026 Download Hammer 3.4 from GameBanana] | |||
* [[Configuring Hammer for Deathmatch Classic]] | |||
{{tip|Most Half-Life level editors use J.A.C.K.}} | |||
[http://jack.hlfx.ru/en/main.html View J.A.C.K. Homepage for more info] | |||
Please See [[JACK and Hammer]] for more info. | |||
==Basic Elements == | |||
* [[Point entity|Point-Based Entities]] | |||
* [[Brush entity|Brush-Based Entities]] | |||
==Tutorials== | |||
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== Additional Information == | |||
===Forge Game Data=== | |||
* [[Deathmatch Classic.fgd|Deathmatch Classic FGD]] | |||
==External Resources== | |||
* [http://twhl.info/ The Whole Half-Life] A tutorial site for map development in Half-Life and Half-Life 2. | |||
==External Tools== | |||
===General=== | |||
* [http://www.slackiller.com/hlprograms.htm GoldSrc External Tool Resource Site] | |||
===Compiling Programs=== | |||
* [[ZHLT|Zoner's Half-Life Tools]] | |||
* [[VHLT|Vluzacn's Map Compile Tools]] | |||
===Modelling Programs=== | |||
* [[MilkShape 3D|MilkShape 3D (purchase required)]] | |||
:[http://www.milkshape3d.com/ Download] | |||
* [[Blender| Blender (free)]] | |||
:[https://www.blender.org/download/ Download] | |||
* [[3DS Max|3ds Max (purchase required)]] | |||
:[https://www.autodesk.com/products/3ds-max/buy?mktvar002=612307&src=OMSE Download] | |||
===Texture Editors=== | |||
* [https://www.gimp.org/downloads/ GIMP (free)] | |||
* [https://www.photoshop.com/products Photoshop (purchase required)] | |||
* [https://gamebanana.com/tools/4774 Wally (free)] | |||
===Alternative Mapping Tools=== | |||
* [http://jack.hlfx.ru/en/ J.A.C.K.] An alternative to Hammer for GoldSource created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. | |||
* [http://sledge-editor.com/ Sledge] ceased development and is no longer being developed. | |||
{{category end}} | |||
[[Category:Level Design]] | |||
[[Category:Deathmatch Classic]] | |||
Revision as of 17:23, 20 May 2023
This page contains articles relating specifically to level design for
Deathmatch Classic.
Getting StartedView J.A.C.K. Homepage for more info Please See JACK and Hammer for more info. Basic ElementsTutorials |
Additional InformationForge Game DataExternal Resources
External ToolsGeneralCompiling ProgramsModelling ProgramsTexture EditorsAlternative Mapping Tools |
Pages in category "Deathmatch Classic Level Design"
The following 2 pages are in this category, out of 2 total.