Template:Fl BaseTrigger: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (pushables is only func_pushable)
(-title)
Line 1: Line 1:
<noinclude>{{lang|Template:Fl TriggerOnce}}</noinclude>
<noinclude>{{lang|Template:Fl TriggerOnce}}</noinclude>
{{ScrollBox|title=TriggerOnce|
{{ScrollBox|title=BaseTrigger|
{{Fl|1|Clients {{in|{{l4ds}}|text=Survivors, Special Infected, Tanks}}}}
{{Fl|1|Clients {{in|{{l4ds}}|text=Survivors, Special Infected, Tanks}}}}
{{Fl|2|NPCs {{in|{{l4ds}}|text=Common Infected ,Witches}}}}
{{Fl|2|NPCs {{in|{{l4ds}}|text=Common Infected ,Witches}}}}

Revision as of 05:04, 8 August 2023

BaseTrigger:
Clients (Survivors, Special Infected, Tanks Left 4 Dead seriesLeft 4 Dead series) : [1]
NPCs (Common Infected ,Witches Left 4 Dead seriesLeft 4 Dead series) : [2]
func_pushable : [4]
Physics Objects : [8]
Only player ally NPCs : [16]
Only clients in vehicles : [32]
Everything (not including physics debris) : [64]
Only clients *not* in vehicles : [512]
Physics debris : [1024]
Only NPCs in vehicles (respects player ally flag) : [2048]
Disallow Bots : [4096]
Correctly account for object mass (trigger_push used to assume 100Kg) and multiple component physics objects (car, blob...) : [4096] (in all games since Alien Swarm)
Template:ModernNote