Rpg missile: Difference between revisions
		
		
		
		
		
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| m (Amicdict moved page Rpg missile to Rpg missile/en: Move english page to subpage to prepare for use of {{MultiPage}}.) | m ({{lang}} -> {{Language subpage}}) | ||
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| {{Language subpage}} | |||
| {{ent not in fgd}} | {{ent not in fgd}} | ||
| {{Entity|rpg_missile|game=Half-Life 2|type=e0}} | {{Entity|rpg_missile|game=Half-Life 2|type=e0}} | ||
| This is the rocket created and launched by the [[weapon_rpg|rocket launcher's]] primary-fire. It is not affected by the gravity gun. The rocket follows the player's eye position upon firing. If spawned via other means, the rocket will automatically "fire" itself. | This is the rocket created and launched by the [[weapon_rpg|rocket launcher's]] primary-fire. It is not affected by the gravity gun. The rocket follows the player's eye position upon firing. If spawned via other means, the rocket will automatically "fire" itself. | ||
| [[File:20180607000719 1.jpg|right|The rpg_missile model.]] | [[File:20180607000719 1.jpg|right|The rpg_missile model.]] | ||
Revision as of 06:23, 22 April 2023

 
Template:Entity This is the rocket created and launched by the rocket launcher's primary-fire. It is not affected by the gravity gun. The rocket follows the player's eye position upon firing. If spawned via other means, the rocket will automatically "fire" itself.

























