Weapon crossbow: Difference between revisions

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[[Image:hammercrossbow.jpg|frame|right|Crossbow]]
[[Image:hammercrossbow.jpg|frame|right|Crossbow]]


The weapon_crossbow entity can be used to place a crossbow in a map. When picked up, the player is given 5 bolts and the crossbow if they do not already possess one. Additional bolts (up to 11 in total) can be picked up. A roll of crossbow bolts can be placed in a map with the [[item_ammo_crossbow]] entity. The crossbow also follows all physics rules as if it were a [[prop_physics]].
This entity places a crossbow in a map. When picked up, the player is given 5 bolts and the crossbow if they do not already possess one. Additional bolts (up to 11 in total) can be picked up.
 
A roll of crossbow bolts can be placed in a map with the [[item_ammo_crossbow]] entity.
 
The crossbow also follows all physics rules as if it were a [[prop_physics]].


{{basicweapon}}
{{basicweapon}}

Revision as of 09:21, 21 March 2006

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Entity Description

Crossbow

This entity places a crossbow in a map. When picked up, the player is given 5 bolts and the crossbow if they do not already possess one. Additional bolts (up to 11 in total) can be picked up.

A roll of crossbow bolts can be placed in a map with the item_ammo_crossbow entity.

The crossbow also follows all physics rules as if it were a prop_physics.

Template:Basicweapon