Template:L4D level intro pages:pl: Difference between revisions

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# [[L4D Level Design:pl/Getting Started:pl|Pierwsze Kroki]]
#REDIRECT [[Template:L4D level intro pages]]
# [[L4D Level Design:pl/Your First L4D Level:pl|Twój Pierwszy Poziom]]
# [[L4D Level Design:pl/Ladders:pl|Drabiny]]
# [[L4D Level Design:pl/Visibility:pl|Widoczność]]
# [[L4D Level Design:pl/Nav Meshes:pl|Siatka Nawigacji]]
# [[L4D Level Design:pl/Checkpoints:pl|Punkty Kontrolne]]'' ([[L4D Level Design:pl/Checkpoint Rooms:pl|Część 2]])''
# [[L4D Level Design:pl/Outdoor Levels:pl|Poziomy zewnętrzne]]
# [[L4D Level Design:pl/Level Organization:pl|Organizacja Poziomów]]
# [[L4D Level Design:pl/Level Standards:pl|Standardy Poziomów]]
# [[L4D Level Design:pl/Clip Brushes:pl|Siatka Blokująca]]
# [[L4D Level Design:pl/Elevators:|Windy]]
# [[L4D Level Design:pl/Panic Events:pl|Panic Event]]
# [[L4D Level Design:pl/Breakable Walls:pl|Łamliwe ściany]]
# [[L4D Level Design:pl/Finale Events Part 1:pl|Finał]] ''([[L4D Level Design:pl/Finale Events Part 2:pl|Część 2]], [[L4D Level Design:pl/Finale Events Part 3:pl|Część 3]])''
# [[L4D Level Design:pl/Additional Finale Components:pl|Dodatkowe elementy Finału]]
# [[L4D Level Design:pl/Nav Flow:pl|Nawigacyjny Flow]] <!-- Wiem tworze potworki -->
# [[L4D Level Design:pl/Advanced Nav Editing:pl|Zaawansowane Edytowanie Siatki Nawigacyjnej]]
# [[L4D Level Design:pl/Versus Maps:pl|Mapy dla Kontry]]

Latest revision as of 16:05, 12 February 2024