Func upgradestation: Difference between revisions

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{{lang|title=func_upgradestation}}
{{lang|title=func_upgradestation}}
{{entity|func_upgradestation|typer=e2|game=Team Fortress 2}}
{{entity|func_upgradestation|type=e2|game=Team Fortress 2}}


{{code class|CUpgrades|tf_upgrades.cpp}}
{{code class|CUpgrades|tf_upgrades.cpp}}

Revision as of 11:02, 4 January 2024

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Template:Entity

C++ In code, it is represented by theCUpgradesclass, defined in thetf_upgrades.cppfile.

Entity description

An upgrade station for the Mann vs. Machine gamemode.

Keyvalues

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).


Inputs

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.


Outputs