Func precipitation blocker: Difference between revisions

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{{CD|CPrecipitationBlocker|file1=effects.cpp}}
{{entity|func_precipitation_blocker|type=e2|since=Left 4 Dead}} It prevents rain and snow inside its volume.
{{entity|func_precipitation_blocker|type=e2|since=Left 4 Dead}} It prevents rain and snow inside its volume.
{{note|Moving or killing this entity in-game has no effect. Rain and snow is still being blocked where it was placed originally.}}
{{note|Moving or killing this entity in-game has no effect. Rain and snow is still being blocked where it was placed originally.}}

Revision as of 15:44, 2 September 2023

C++ Class hierarchy
CPrecipitationBlocker
CBaseEntity
C++ effects.cpp

Template:Entity It prevents rain and snow inside its volume.

Note.pngNote:Moving or killing this entity in-game has no effect. Rain and snow is still being blocked where it was placed originally.

See Also