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Func vehicleclip: Difference between revisions

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{{entity|func_vehicleclip|type=e2}} It acts as a functional [[clip]] or barrier affecting vehicle entities, such as the jeep or airboat. Should be used with the <code>tools/toolscontrolclip</code> texture.
{{this is a|e2|name=func_vehicleclip}} It acts as a functional [[clip]] or barrier affecting vehicle entities, such as the jeep or airboat. Should be used with the <code>tools/toolscontrolclip</code> texture.


{{code class|CFuncVehicleClip|bmodels.cpp}}
{{code class|CFuncVehicleClip|bmodels.cpp}}

Revision as of 11:05, 4 January 2024

func_vehicleclip is an e2 available in all Source Source games. It acts as a functional clip or barrier affecting vehicle entities, such as the jeep or airboat. Should be used with the tools/toolscontrolclip texture.

C++ In code, it is represented by theCFuncVehicleClipclass, defined in thebmodels.cppfile.

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