Postal III: Difference between revisions
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The development of Postal III was started in 2006 when RWS makes a deal with Akella to develop Postal III, and 2 years later, global recession occurs in Russia and this has led to the game development being transferred to Trashmasters, with dramatic changes to the design done by RWS were made and both experienced and unexperienced team was fired, game development rushed throughout the development until the game released, with the last team fired after making the last patches shortly before the company (Akella) was shut down. | The development of Postal III was started in 2006 when RWS (Running With Scissors) makes a deal with Akella to develop Postal III, and 2 years later, global recession occurs in Russia and this has led to the game development being transferred to Trashmasters, with dramatic changes to the design done by RWS were made and both experienced and unexperienced team was fired, game development rushed throughout the development until the game released, with the last team fired after making the last patches shortly before the company (Akella) was shut down. | ||
By 2011, Postal III was released. It is critically slammed with a score of 24 on Metacritic, being the worst ever POSTAL games aswell as Source engine game ever made. POSTAL fans are left feeling disappointed and confused as to what happened, and rightly so. | By 2011, Postal III was released. It is critically slammed with a score of 24 on Metacritic, being the worst ever POSTAL games aswell as Source engine game ever made. POSTAL fans are left feeling disappointed and confused as to what happened, and rightly so. | ||
Revision as of 01:35, 9 November 2022

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Postal III follow the Postal Dude's failed 1-day career in video game development (Postal 2) and the ensuing "accidental" nuclear destruction of Paradise AZ (Apocalypse Weekend).
We rejoin the Postal Dude and his psychotic pitbull Champas they emigrate to the ironically named town of Catharsis. Unfortunately, due to the Global Economic Meltdown,
psychotic left-wing "Green" extremism and hypocritical right-wing Government corruption, life in Catharsis isn't much better.
The development of Postal III was started in 2006 when RWS (Running With Scissors) makes a deal with Akella to develop Postal III, and 2 years later, global recession occurs in Russia and this has led to the game development being transferred to Trashmasters, with dramatic changes to the design done by RWS were made and both experienced and unexperienced team was fired, game development rushed throughout the development until the game released, with the last team fired after making the last patches shortly before the company (Akella) was shut down.
By 2011, Postal III was released. It is critically slammed with a score of 24 on Metacritic, being the worst ever POSTAL games aswell as Source engine game ever made. POSTAL fans are left feeling disappointed and confused as to what happened, and rightly so.