Tf weapon particle cannon: Difference between revisions
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Note:Content moved to Rendering and studio model related KIO/Keyvalues for continuation of page history
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{{lang| | {{TF2 topicon}} | ||
{{lang|title=tf_weapon_particle_cannon}} | |||
{{ent not in fgd}} | {{ent not in fgd}} | ||
{{ | {{entity|tf_weapon_particle_cannon|type=e0|game=Team Fortress 2}} | ||
==Entity Description== | ==Entity Description== |
Revision as of 11:47, 12 February 2023


Entity Description
The entity used for the Soldier's primary weapon known as the
Cow Mangler 5000. If this entity is spawned using ent_create tf_weapon_particle_cannon, it will not appear in-game.
Keyvalues

Inputs
Outputs
Weapon:
- OnNPCPickup
- !activator = NPC
!caller = this entity
Fires when an NPC picks up this weapon.
- OnPlayerUse
- !activator = player
!caller = this entity
Fires when the player +uses this weapon.
- OnPlayerPickup
- !activator = player
!caller = this entity
Fires when a player picks up this weapon.
- OnCacheInteraction
- Fires when the player 'proves' they've found this weapon. Fires on: Player Touch, +USE pickup, Physcannon pickup, Physcannon punt.