Template:I Shadow:zh-cn: Difference between revisions

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m (使用中文模板)
m (moved some links to :zh-cn.)
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{{lang|Template:I Shadow}}
{{lang|Template:I Shadow}}
<onlyinclude>{{ScrollBox|title=Shadow|
<onlyinclude>{{ScrollBox|title=Shadow|
{{IO:zh-cn|DisableShadow|为该实体关闭[[Lighting#Dynamic_shadows|动态阴影]]。}}
{{IO:zh-cn|DisableShadow|为该实体关闭[[Lighting:zh-cn#动态光源|动态阴影]]。}}
{{IO:zh-cn|EnableShadow|为该实体开启[[Lighting#Dynamic_shadows|动态阴影]]。}}
{{IO:zh-cn|EnableShadow|为该实体开启\动态阴影。}}
{{#if: {{{prep2|}}} | |{{IO:zh-cn|DisableReceivingFlashlight|该对象不会接收来自[[env_projectedtexture|投影纹理]]的光或阴影。|since=P2}}
{{#if: {{{prep2|}}} | |{{IO:zh-cn|DisableReceivingFlashlight|该对象不会接收来自[[env_projectedtexture:zh-cn|投影纹理]]的光或阴影。|since={{portal2}}}}
{{IO:zh-cn|EnableReceivingFlashlight|该对象可能会从[[env_projectedtexture|投影纹理]]接收光或阴影。|since=P2}} }}
{{IO:zh-cn|EnableReceivingFlashlight|该对象可能会从投影纹理接收光或阴影。|since={{portal2}}}} }} }}</onlyinclude>
}}</onlyinclude>
[[Category:Input Templates:zh-cn|Shadow]]
[[Category:Input Templates:zh-cn|Shadow]]

Revision as of 14:16, 16 October 2022

Shadow:
DisableShadow
为该实体关闭动态阴影
EnableShadow
为该实体开启\动态阴影。
DisableReceivingFlashlight  (in all games since Portal 2)
该对象不会接收来自投影纹理的光或阴影。
EnableReceivingFlashlight  (in all games since Portal 2)
该对象可能会从投影纹理接收光或阴影。