User:Vaarscha: Difference between revisions

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(Added major contributions)
(Added Normal Maps)
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I began mapping with Q3, stayed there for several years. Started [http://www.heatmod.com HEAT] for hl2 as a leader and during development I taught myself various tequniques, including texturing, modeling, animating, skinning and scripting for source.
I began mapping with Q3, stayed there for several years. Started [http://www.heatmod.com HEAT] for HL2 as a leader and during development I taught myself various techniques, including texturing, modeling, animating, skinning and scripting for source.
However I still enjoy mapping most of all modding activities (well, except playtesting, maybe :) ).
However I still enjoy mapping most of all modding activities (well, except playtesting, maybe :) ).


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*[[World Models]]
*[[World Models]]
*[[Viewmodel]]
*[[Viewmodel]]
*[[Creating Normal Maps]] - The GIMP part and some additional info on normal maps

Revision as of 05:33, 9 March 2006

Christoph "Vaarscha" Neijenhuis

Leader of HEAT.


I began mapping with Q3, stayed there for several years. Started HEAT for HL2 as a leader and during development I taught myself various techniques, including texturing, modeling, animating, skinning and scripting for source. However I still enjoy mapping most of all modding activities (well, except playtesting, maybe :) ).

Since I've learned a lot reading tutorials here, I thought it's a good idea to give something back and share my knowledge with you.




Major contributions: