Weapon smg silenced spawn: Difference between revisions
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(Discarded {{WeaponSpawn}} ||| Added new categories (weapons) ||| New section: "See Also") |
m (Update to section "See Also") |
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== See Also == | == See Also == | ||
* {{ent| | * {{ent|weapon_smg_silenced_spawn}} | ||
* {{ent|weapon_smg_mp5_spawn}} | |||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Left 4 Dead 2 Weapons]] | [[Category:Left 4 Dead 2 Weapons]] |
Revision as of 14:06, 1 August 2022
Template:L4d2 point It is a possible spawn point for a silenced micro-UZI, occasionally referred as a "Mac-10" by players.
Keyvalues
- Count (count) <integer>
- Max number of weapons given before disappearing.
- Weapon Skin (weaponskin) <integer>
- Some weapons have multiple versions of their textures, called skins. Set this to a number other than -1 to make the given weapon use that skin instead of the default.
- Glow Range (glowrange) <float>
- Set a custom glow range for this spawner. 0 means use the default range.
- Glow Backface Multiple (glowbackfacemult) <float> (only in
) !FGD
- If this object has a glow effect, multiply the effect by this much on the sides of the object that are facing away from the viewer.
Flags
- Enable Physics : [1]
- Must Exist : [2]
Inputs
Outputs
- OnItemSpawn (removed since
)
- Fired if this object is spawned on the map. If the weapon is removed during the weapon spawn pass, this will not fire.