Creating Portal turrets: Difference between revisions
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Note:Under Flags, check Disabled if you don't want it to be active right away.
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{{back|Portal Level Creation}} | {{back|Portal Level Creation}} | ||
{{portal}} Rocket/bullet turrets are very easy to add to your Portal map. | {{portal}} Rocket/bullet turrets are very easy to add to your Portal map. | ||
== Bullet (floor) turrets == | == Bullet (floor) turrets == | ||
[[Image:AP Turret.jpg|right|120px|Aperture Science floor turret]] | |||
# Select the entity tool (Shift + E) and in the dropdown menu select <code>[[npc_portal_turret_floor]]</code>. | # Select the entity tool (Shift + E) and in the dropdown menu select <code>[[npc_portal_turret_floor]]</code>. | ||
# Then place it where you would like it on the map and rotate it so it's facing the correct direction. | # Then place it where you would like it on the map and rotate it so it's facing the correct direction. | ||
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Additionally, you can create a box around your turret to prevent it from being knocked down. | Additionally, you can create a box around your turret to prevent it from being knocked down. | ||
{{clr}} | |||
== Rocket turrets == | == Rocket turrets == | ||
[[Image:Rocket_turret.jpg|right|120px|Aperture Science Rocket Turret]] | [[Image:Rocket_turret.jpg|right|120px|Aperture Science Rocket Turret]] | ||
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{{note|Under ''Flags'', check '''Disabled''' if you don't want it to be active right away.}} | {{note|Under ''Flags'', check '''Disabled''' if you don't want it to be active right away.}} | ||
{{todo|Explain how to carve hole in ground for turret to recede into when disabled}} | {{todo|Explain how to carve hole in ground for turret to recede into when disabled}} | ||
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== See Also == | == See Also == | ||
* [[Portal Level Creation]] | * [[Portal Level Creation]] |
Revision as of 00:41, 16 June 2022
Rocket/bullet turrets are very easy to add to your Portal map.
Bullet (floor) turrets
- Select the entity tool (Shift + E) and in the dropdown menu select
npc_portal_turret_floor
. - Then place it where you would like it on the map and rotate it so it's facing the correct direction.
- Right-click on it and go to Properties.
- Set Damage pushes player to Yes if you want the player pushed back by the turret.
- Under Flags, check Autostart and Fast retire. This will cause your turret to automatically start and retire fast (like the ones in Portal).
Additionally, you can create a box around your turret to prevent it from being knocked down.
Rocket turrets
- Select the entity tool (Shift + E) and in the dropdown menu select
npc_rocket_turret
. - Then place it where you would like it on the map and rotate it so it's facing the correct direction.

Todo: Explain how to carve hole in ground for turret to recede into when disabled