TAR: Difference between revisions
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===[[Entities]]=== | ===[[Entities]]=== | ||
{| class="standard-table" | |||
|- | |||
! Icon !! Name !! Description !! Keyvalues !! Examples | |||
|- id="tar_config" | |||
| [[File:tar_config.png|64px]] ||'''tar_config''' || Configuration of radar || || | |||
|- id="tar_color" | |||
| [[File:tar_color.png|64px]] ||'''tar_color''' || hanges the color of '''tar_color's''' height (need '''Use auto-gradient entities''' parameter in [[TAR#tar_config|tar_config]]) || || | |||
|- id="tar_map_divider" | |||
| [[File:tar_map_divider.png|64px]] || '''tar_map_divider''' || Makes multiple map levels || || {{CsgoMap|de_nuke}} and {{CsgoMap|de_vertigo}} | |||
|- id="tar_max" | |||
| [[File:tar_max.png|64px]] || '''tar_max''' || || || | |||
|- id="tar_min" | |||
| [[File:tar_min.png|64px]] || '''tar_min''' || || || | |||
|} | |||
*'''tar_config''' - configuration of radar (color or '''tar_color''', background, export type, ...) | *'''tar_config''' - configuration of radar (color or '''tar_color''', background, export type, ...) | ||
*'''tar_color''' - changes the color of '''tar_color's''' height (need '''Use auto-gradient entities''' parameter in '''tar_config''') | *'''tar_color''' - changes the color of '''tar_color's''' height (need '''Use auto-gradient entities''' parameter in '''tar_config''') | ||
*'''tar_map_divider''' multiple map levels, like {{CsgoMap|de_nuke}} | *'''tar_map_divider''' multiple map levels, like {{CsgoMap|de_nuke}} and {{CsgoMap|de_vertigo}} | ||
==See also== | ==See also== |
Revision as of 09:54, 10 May 2022
TAR (Auto Radar) is a tool for Counter-Strike: Global Offensive. This tool can automatically make radars.
Installation
- Copy everything in /bin_content/ to your csgo installation's /bin/ folder
- Copy everything in /hammer_content/ to your csgo installation's /csgo/ folder
- Create a directory in your csgo installation's global offensive/bin/ folder named 'tar'
- Copy everything in /AutoRadar2.0.4/ to your csgo installation's global offensive/bin/tar/ folder
- Add a new compile profile in the expert compile mode of hammer
- Set its name to [TAR] Generate Radar
- Set the executable to: $exedir/bin/tar/AutoRadar.exe
- Set the args to: -g $gamedir $path/$file
- Go to Tools > Options in hammer
- Next to 'Game Data files' click add
- Find tar_entities.fgd and add it
Usage
Visgroups
Name | Description | Entities/brushes | Examples |
---|---|---|---|
tar_layout | Layout of the radar | Brushes | |
tar_cover | Cover of the radar | Props, brush entities, ... | |
tar_overlap | Overlap of the radar | Brushes | A plant on ![]() |
tar_mask | Objects, that hides tar_layout | Props, brushes | Columns |
Entities
Icon | Name | Description | Keyvalues | Examples |
---|---|---|---|---|
![]() |
tar_config | Configuration of radar | ||
![]() |
tar_color | hanges the color of tar_color's height (need Use auto-gradient entities parameter in tar_config) | ||
![]() |
tar_map_divider | Makes multiple map levels | ![]() ![]() | |
![]() |
tar_max | |||
![]() |
tar_min |
- tar_config - configuration of radar (color or tar_color, background, export type, ...)
- tar_color - changes the color of tar_color's height (need Use auto-gradient entities parameter in tar_config)
- tar_map_divider multiple map levels, like
de_nuke and
de_vertigo