Creating Portal Cat Walks: Difference between revisions
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Warning:This guide is unfinished, as of right now, it is recommended that you do not follow this guide until it is finished.
Note:Change the length to how long your Cat Walk needs to be, it does not have to be 384 units.
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== Introduction == | == Introduction == | ||
This guide will show you how to create Cat Walks seen in <code>testchmb_a_15</code> and <code>escape_02</code>. | This guide will show you how to create Cat Walks seen in <code>testchmb_a_15</code> and <code>escape_02</code>. | ||
{{Warning|This guide is unfinished, as of right now, it is recommended that you do not follow this guide until it is finished.}} | |||
== General == | == General == | ||
Create a 64w*384l*4h brush with the <code>[[nodraw]]</code> texture. | |||
{{note|Change the length to how long your Cat Walk needs to be, it does not have to be 384 units.}} | |||
== Details == | == Details == |
Revision as of 21:37, 11 April 2022
Introduction
This guide will show you how to create Cat Walks seen in testchmb_a_15
and escape_02
.

General
Create a 64w*384l*4h brush with the nodraw
texture.

Details
You can include details such as handrails falling off, broken flooring, floor pieces, etc...
Decorative Cat Walks
These cat walks are seen in escape_02 in the room containing the GLaDOS chamber and the cat walks on the very top in the turret room.