Category:Half-Life Level Design: Difference between revisions
		
		
		
		
		
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[http://steamcommunity.com/app/50 Half-Life: Opposing Force Steam Community Hub]  | [http://steamcommunity.com/app/50 Half-Life: Opposing Force Steam Community Hub]  | ||
* [[List_of_Opposing_Force_entities|List of Opposing Force entities]]  | * [[List_of_Opposing_Force_entities|List of Opposing Force entities]]  | ||
{{Todo| Move to :Category:Level Design}}  | |||
== {{HL1:BS}} [[Half-Life: Blue Shift]] ==  | == {{HL1:BS}} [[Half-Life: Blue Shift]] ==  | ||
[http://steamcommunity.com/app/130 Half-Life: Blue Shift Steam Community Hub]  | [http://steamcommunity.com/app/130 Half-Life: Blue Shift Steam Community Hub]  | ||
* [[List_of_blueshift_entities|List of Blue Shift entities]]  | * [[List_of_blueshift_entities|List of Blue Shift entities]]  | ||
{{Todo| Move to :Category:Level Design}}  | |||
==Tutorials==  | ==Tutorials==  | ||
Revision as of 11:33, 4 April 2022
 This page contains articles relating specifically to level design for Half-Life. 
Getting StartedView J.A.C.K. Homepage for more info Please See JACK and Hammer for more info. Basic Elements
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Pages in category "Half-Life Level Design"
The following 15 pages are in this category, out of 15 total.