Traitor-Tester: Difference between revisions
Jump to navigation
Jump to search

TheBlokker (talk | contribs) (Created page with "{{lang|Traitor-Tester}} {{back|Trouble_in_Terrorist_Town:_Level_Creation| Trouble in Terrorist Town Level Creation}} {{Stub}} {{Cleanup}} A Traitor Tester is a Object to conf...") |
TheBlokker (talk | contribs) No edit summary |
||
Line 11: | Line 11: | ||
* ttt_traitor_check | * ttt_traitor_check | ||
* a visual Light - Most Green for Innocents, Red for Traitors | * a visual Light - Most Green for Innocents, Red for Traitors | ||
== Basic Tester == | |||
For a basic Tester you need most more Entitys. |
Revision as of 14:01, 22 March 2022



This article or section needs to be cleaned up to conform to a higher standard of quality.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
A Traitor Tester is a Object to confirm a Player as Traitor. If a Palyer inside the Tester, a Detective can found the Traitor easier as normal.
You need only 3 entitys:
- func_button
- ttt_traitor_check
- a visual Light - Most Green for Innocents, Red for Traitors
Basic Tester
For a basic Tester you need most more Entitys.