Game round win: Difference between revisions
		
		
		
		
		
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| Gatelych83 (talk | contribs) | Kestrelguy (talk | contribs)  m (updated templates used.) | ||
| Line 1: | Line 1: | ||
| {{lang|Game round win}} | |||
| {{tf2 point|game_round_win}} | {{tf2 point|game_round_win}} | ||
| ==Entity description== | ==Entity description== | ||
| Tells the game rules that the round has  | Tells the game rules that the round either has been won (if a team is assigned) or should enter Sudden Death mode (if no team is assigned). | ||
| ==Keyvalues== | ==Keyvalues== | ||
| {{KV|Force map reset|intn=force_map_reset|boolean|Force the map to reset during the force respawn after the round is over. | {{KV|Force map reset|intn=force_map_reset|boolean|Force the map to reset during the force respawn after the round is over. | ||
| {{KV|Switch teams on map win?|intn=switch_teams|boolean|Switch the teams when the game is going to be reset. {{note|This overrides the setting in any  | {{KV|Switch teams on map win?|intn=switch_teams|boolean|Switch the teams when the game is going to be reset. {{note|This overrides the setting in any {{ent|team_control_point_master}} entity.}}}}}} | ||
| {{KV TeamNum|tf2=1}} | |||
| {{KV BaseEntity|base=1}} | |||
| ==Inputs== | ==Inputs== | ||
| {{IO|RoundWin|Tell the game rules the round is over.}} | {{IO|RoundWin|Tell the game rules the round is over.}} | ||
| {{I TFTeam}} | |||
| {{I BaseEntity|base=1}} | |||
| ==Outputs== | ==Outputs== | ||
| {{IO|OnRoundWin|Sent when the entity tells the game rules the round is over.}} | {{IO|OnRoundWin|Sent when the entity tells the game rules the round is over.}} | ||
| {{O BaseEntity}} | |||
Revision as of 19:19, 28 April 2022

 
 
 game_round_win  is a   point entity  available in  Team Fortress 2.
 Team Fortress 2.
Entity description
Tells the game rules that the round either has been won (if a team is assigned) or should enter Sudden Death mode (if no team is assigned).
Keyvalues
- Force map reset (force_map_reset) <boolean>
- Force the map to reset during the force respawn after the round is over.
- Switch teams on map win? (switch_teams) <boolean>
- Switch the teams when the game is going to be reset.  Note:This overrides the setting in any team_control_point_master entity. Note:This overrides the setting in any team_control_point_master entity.
TeamNum:
Inputs
- RoundWin
- Tell the game rules the round is over.
Outputs
- OnRoundWin
- Sent when the entity tells the game rules the round is over.























