Pre-publication evaluation: Difference between revisions
Jump to navigation
Jump to search
TomEdwards (talk | contribs) No edit summary |
mNo edit summary |
||
| Line 17: | Line 17: | ||
## <code>bin\server.pdb</code> | ## <code>bin\server.pdb</code> | ||
## Possibly <code>scene.cache</code> and <code>modelsounds.cache</code> if a lower download size is desired.<br/>{{note|These files would require rebuilding by the client.}} | ## Possibly <code>scene.cache</code> and <code>modelsounds.cache</code> if a lower download size is desired.<br/>{{note|These files would require rebuilding by the client.}} | ||
## <code>maps/soundcache/<mapname>.cache</code> (but leave the <code>.manifest</code>s) | ## <code>maps/soundcache/<mapname>.cache</code> (but leave the <code>.manifest</code>s)<br/>{{note|These files would require rebuilding by the client.}} | ||
## <code>SAVE</code> directory | ## <code>SAVE</code> directory | ||
## <code>screenshots</code> directory | ## <code>screenshots</code> directory | ||
Revision as of 06:50, 28 February 2006
- Read and add what is desired from Steam 3rd Party Mod Support.
- Include an icon for the mod if desired in
resource\game.ico. - Files required for each map are in their places.
- A shared soundcache manifest is built.
- Implementation for all desired functionalities in this release is completed.
- Delete sedimentary files & directories
demoheader.tmpstats.txttextwindow_temp.htmlcfg\banned_user.cfgcfg\banned_ip.cfgcfg\config.cfg
If a customized config is desired, include acfg\config_default.cfgin your mod release.scripts\kb_def.lst
See The Default Keyboard Layoutscripts\settings.scr
This should be placed in thecfgfolder.bin\client.pdbbin\server.pdb- Possibly
scene.cacheandmodelsounds.cacheif a lower download size is desired.
Note:These files would require rebuilding by the client. maps/soundcache/<mapname>.cache(but leave the.manifests)
Note:These files would require rebuilding by the client.SAVEdirectoryscreenshotsdirectoryreslistsdirectoryDownloadListsdirectory
- Include the FGD for third-party mod mappers if desired.
- Design a default MOTD, or Message of the Day, for your mod in
motd.txt.