Pre-publication evaluation: Difference between revisions
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# Include an icon for the mod if desired in <code>resource\game.ico</code>. | # Include an icon for the mod if desired in <code>resource\game.ico</code>. | ||
# Files required for each map are in their places. | # Files required for each map are in their places. | ||
# A shared [[soundcache]] is built. | # A shared [[soundcache]] manifest is built. | ||
# Implementation for all desired functionalities in this release is completed. | # Implementation for all desired functionalities in this release is completed. | ||
# Delete sedimentary files & directories | # Delete sedimentary files & directories | ||
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## <code>bin\server.pdb</code> | ## <code>bin\server.pdb</code> | ||
## Possibly <code>scene.cache</code> and <code>modelsounds.cache</code> if a lower download size is desired.<br/>{{note|These files would require rebuilding by the client.}} | ## Possibly <code>scene.cache</code> and <code>modelsounds.cache</code> if a lower download size is desired.<br/>{{note|These files would require rebuilding by the client.}} | ||
## <code>maps/soundcache/<mapname>.cache</code> (but leave the <code>.manifest</code>s) | |||
## Possibly map-specific soundcaches in <code>maps\soundcache</code><br/>{{note|These files would require rebuilding by the client.}} | ## Possibly map-specific soundcaches in <code>maps\soundcache</code><br/>{{note|These files would require rebuilding by the client.}} | ||
## <code>SAVE</code> directory | ## <code>SAVE</code> directory | ||
Revision as of 01:16, 28 February 2006
- Read and add what is desired from Steam 3rd Party Mod Support.
- Include an icon for the mod if desired in
resource\game.ico. - Files required for each map are in their places.
- A shared soundcache manifest is built.
- Implementation for all desired functionalities in this release is completed.
- Delete sedimentary files & directories
demoheader.tmpstats.txttextwindow_temp.htmlcfg\banned_user.cfgcfg\banned_ip.cfgcfg\config.cfg
If a customized config is desired, include acfg\config_default.cfgin your mod release.scripts\kb_def.lst
See The Default Keyboard Layoutscripts\settings.scr
This should be placed in thecfgfolder.bin\client.pdbbin\server.pdb- Possibly
scene.cacheandmodelsounds.cacheif a lower download size is desired.
Note:These files would require rebuilding by the client. maps/soundcache/<mapname>.cache(but leave the.manifests)- Possibly map-specific soundcaches in
maps\soundcache
Note:These files would require rebuilding by the client. SAVEdirectoryscreenshotsdirectoryreslistsdirectoryDownloadListsdirectory
- Include the FGD for third-party mod mappers if desired.
- Design a default MOTD, or Message of the Day, for your mod in
motd.txt.