Pre-publication evaluation: Difference between revisions
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# Include an icon for the mod if desired in <code>resource\game.ico</code>. | # Include an icon for the mod if desired in <code>resource\game.ico</code>. | ||
# Files required for each map are in their places. | # Files required for each map are in their places. | ||
# A shared [[soundcache]] is built. | # A shared [[soundcache]] manifest is built. | ||
# Implementation for all desired functionalities in this release is completed. | # Implementation for all desired functionalities in this release is completed. | ||
# Delete sedimentary files & directories | # Delete sedimentary files & directories | ||
Line 17: | Line 17: | ||
## <code>bin\server.pdb</code> | ## <code>bin\server.pdb</code> | ||
## Possibly <code>scene.cache</code> and <code>modelsounds.cache</code> if a lower download size is desired.<br/>{{note|These files would require rebuilding by the client.}} | ## Possibly <code>scene.cache</code> and <code>modelsounds.cache</code> if a lower download size is desired.<br/>{{note|These files would require rebuilding by the client.}} | ||
## <code>maps/soundcache/<mapname>.cache</code> (but leave the <code>.manifest</code>s) | |||
## Possibly map-specific soundcaches in <code>maps\soundcache</code><br/>{{note|These files would require rebuilding by the client.}} | ## Possibly map-specific soundcaches in <code>maps\soundcache</code><br/>{{note|These files would require rebuilding by the client.}} | ||
## <code>SAVE</code> directory | ## <code>SAVE</code> directory |
Revision as of 01:16, 28 February 2006
- Read and add what is desired from Steam 3rd Party Mod Support.
- Include an icon for the mod if desired in
resource\game.ico
. - Files required for each map are in their places.
- A shared soundcache manifest is built.
- Implementation for all desired functionalities in this release is completed.
- Delete sedimentary files & directories
demoheader.tmp
stats.txt
textwindow_temp.html
cfg\banned_user.cfg
cfg\banned_ip.cfg
cfg\config.cfg
If a customized config is desired, include acfg\config_default.cfg
in your mod release.scripts\kb_def.lst
See The Default Keyboard Layoutscripts\settings.scr
This should be placed in thecfg
folder.bin\client.pdb
bin\server.pdb
- Possibly
scene.cache
andmodelsounds.cache
if a lower download size is desired.Note:These files would require rebuilding by the client.
maps/soundcache/<mapname>.cache
(but leave the.manifest
s)- Possibly map-specific soundcaches in
maps\soundcache
Note:These files would require rebuilding by the client.
SAVE
directoryscreenshots
directoryreslists
directoryDownloadLists
directory
- Include the FGD for third-party mod mappers if desired.
- Design a default MOTD, or Message of the Day, for your mod in
motd.txt
.