Pre-publication evaluation: Difference between revisions

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## <code>scripts\kb_def.lst</code><br/>See [[The Default Keyboard Layout]]
## <code>scripts\kb_def.lst</code><br/>See [[The Default Keyboard Layout]]
## <code>scripts\settings.scr</code><br/>This should be placed in the <code>cfg</code> folder.
## <code>scripts\settings.scr</code><br/>This should be placed in the <code>cfg</code> folder.
## <code>SAVE</code> directory
## <code>screenshots</code> directory
## <code>bin\client.pdb</code>
## <code>bin\client.pdb</code>
## <code>bin\server.pdb</code>
## <code>bin\server.pdb</code>
## Possibly <code>scene.cache</code> and <code>modelsounds.cache</code> if a lower download size is desired.<br/>{{note|These files would require rebuilding by the client.}}
## Possibly <code>scene.cache</code> and <code>modelsounds.cache</code> if a lower download size is desired.<br/>{{note|These files would require rebuilding by the client.}}
## Possibly map-specific soundcaches in <code>maps\soundcache</code><br/>{{note|These files would require rebuilding by the client.}}
## Possibly map-specific soundcaches in <code>maps\soundcache</code><br/>{{note|These files would require rebuilding by the client.}}
## <code>SAVE</code> directory
## <code>screenshots</code> directory
## <code>reslists</code> directory
# Include the [[FGD]] for third-party mod mappers if desired.
# Include the [[FGD]] for third-party mod mappers if desired.
# Design a default MOTD, or Message of the Day, for your mod in <code>motd.txt</code>.
# Design a default MOTD, or Message of the Day, for your mod in <code>motd.txt</code>.
[[Category:Modding]]
[[Category:Modding]]

Revision as of 23:18, 27 February 2006

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  1. Read and add what is desired from Steam 3rd Party Mod Support.
  2. Include an icon for the mod if desired in resource\game.ico.
  3. Files required for each map are in their places.
  4. A shared soundcache is built.
  5. Implementation for all desired functionalities in this release is completed.
  6. Delete sedimentary files & directories
    1. demoheader.tmp
    2. stats.txt
    3. textwindow_temp.html
    4. cfg\config.cfg
      If a customized config is desired, include a cfg\config_default.cfg in your mod release.
    5. scripts\kb_def.lst
      See The Default Keyboard Layout
    6. scripts\settings.scr
      This should be placed in the cfg folder.
    7. bin\client.pdb
    8. bin\server.pdb
    9. Possibly scene.cache and modelsounds.cache if a lower download size is desired.
      Note.pngNote:These files would require rebuilding by the client.
    10. Possibly map-specific soundcaches in maps\soundcache
      Note.pngNote:These files would require rebuilding by the client.
    11. SAVE directory
    12. screenshots directory
    13. reslists directory
  7. Include the FGD for third-party mod mappers if desired.
  8. Design a default MOTD, or Message of the Day, for your mod in motd.txt.