$continue: Difference between revisions
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Tip:Place this immediately after a macro to trick the parser in thinking that you're on the same referenced $sequence or $animation.
Note:Keep in mind that you can only use it to point to a $sequence or $animation name. Otherwise StudioMDL will throw a EXCEPTION VIOLATION.
Warning:For sequence or animation macros composed of a single line or do not use braces, it's a good pratice put double-backslash at line end to avoid a "Macro expand overflow".
(add two more examples of a singlelined macros that can use $continue and explain that this QC Command works along $animation and $sequence) |
(actual use for $continue is expand any previously declared $sequence or $animation. Add php syntax highlight) |
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The '''$continue''' is a [[QC command]]. | The '''$continue''' is a [[QC command]] for insert more parameters to [[$sequence|sequences]] and [[$animation|animations]] after declared, by expanding it. This somehow also allow expand [[$definemacro|macros]]. | ||
Place this immediately after a [[$definemacro|macro]] to trick the parser in thinking that you're on the same referenced [[$sequence|$sequence]] or [[$animation|$animation]]. | |||
{{tip|Place this immediately after a [[$definemacro|macro]] to trick the parser in thinking that you're on the same referenced [[$sequence]] or [[$animation]].}} | |||
{{note|Keep in mind that you can only use it to point to a [[$sequence]] or [[$animation]] name. Otherwise [[Studiomdl|StudioMDL]] will throw a EXCEPTION VIOLATION.}} | |||
{{warning|For [[$sequence|sequence]] or [[$animation|animation]] macros composed of a single line or do not use braces, it's a good pratice put double-backslash at line end to avoid a "Macro expand overflow".}} | |||
== Syntax == | == Syntax == | ||
<source lang=php> | |||
$continue <sequencename> | $continue <sequencename> | ||
</source> | |||
== Examples == | == Examples == | ||
<source lang=php> | |||
$definemacro SpyMeleeGestureAttackIKRelease gesturename filename activityname \\ | |||
$sequence $gesturename$ { \\ | |||
$filename$ \\ | |||
weightlist SpymeleeRightArmBlend \\ | |||
subtract $gesturename$ 0 \\ | |||
delta \\ | |||
ikrule lhand release \\ | |||
ikrule rhand release \\ | |||
iklock rfoot 1 0 iklock lfoot 1 0 \\ | |||
activity $activityname$ 1 \\ | |||
} \\ | |||
$continue $gesturename$ | |||
</source> | |||
<source lang=php> | |||
$definemacro SelfDeltaSequence FileName \\ | |||
$animation a_$FileName$ $FileName$ subtract a_$FileName$ 0 \\ | |||
$sequence $FileName$ a_$FileName$ predelta \\ | |||
$continue $FileName$ \\ | |||
// make a sequence named DLC1_Intro_Male_LeanUp with above macro, tell to lock both feets in position and set activity | |||
$SelfDeltaSequence DLC1_Intro_Male_LeanUp { | |||
iklock "rfoot" 1 0 | |||
iklock "lfoot" 1 0 | |||
activity ACT_DLCINTRO_01 -1 | |||
} | |||
// edit above sequence $animation, constraining it start and end | |||
$continue a_DLC1_Intro_Male_LeanUp frames 0 269 | |||
</source> | |||
== See also == | |||
* [[$definemacro]] | |||
* [[$definevariable]] | |||
[[Category:QC Commands|continue]]__NOTOC__ | [[Category:QC Commands|continue]]__NOTOC__ |
Revision as of 11:39, 13 December 2022
The $continue is a QC command for insert more parameters to sequences and animations after declared, by expanding it. This somehow also allow expand macros.



Syntax
$continue <sequencename>
Examples
$definemacro SpyMeleeGestureAttackIKRelease gesturename filename activityname \\
$sequence $gesturename$ { \\
$filename$ \\
weightlist SpymeleeRightArmBlend \\
subtract $gesturename$ 0 \\
delta \\
ikrule lhand release \\
ikrule rhand release \\
iklock rfoot 1 0 iklock lfoot 1 0 \\
activity $activityname$ 1 \\
} \\
$continue $gesturename$
$definemacro SelfDeltaSequence FileName \\
$animation a_$FileName$ $FileName$ subtract a_$FileName$ 0 \\
$sequence $FileName$ a_$FileName$ predelta \\
$continue $FileName$ \\
// make a sequence named DLC1_Intro_Male_LeanUp with above macro, tell to lock both feets in position and set activity
$SelfDeltaSequence DLC1_Intro_Male_LeanUp {
iklock "rfoot" 1 0
iklock "lfoot" 1 0
activity ACT_DLCINTRO_01 -1
}
// edit above sequence $animation, constraining it start and end
$continue a_DLC1_Intro_Male_LeanUp frames 0 269