Npc apcdriver: Difference between revisions
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Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
m (npc_apcdriver is a child of npc_vehicledriver, not BaseNPC) |
Kestrelguy (talk | contribs) m (added language bar. also some formatting.) |
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{{ | {{lang|Npc apcdriver}} | ||
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{{hl2 point|npc_apcdriver}} | {{hl2 point|npc_apcdriver}} | ||
==Entity | ==Entity Description== | ||
[[Image:npc_vehicledriver.png|left|link=]] | [[Image:npc_vehicledriver.png|left|link=]] | ||
The NPC used to drive an APC vehicle ( | The NPC used to drive an APC vehicle ({{ent|prop_vehicle_apc}}). {{immobile npc}} | ||
This entity has no physical representation in-game, and as such does not require specific placement in relation to its APC model. | This entity has no physical representation in-game, and as such does not require specific placement in relation to its APC model. | ||
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== Flags == | == Flags == | ||
{{Fl VehicleDriverNPC}} | {{Fl VehicleDriverNPC}} | ||
{{fl|65536|No Rocket Attacks|Overrides standard flag for this number{{confirm}}.}}{{bug|Does nothing in {{Src13|4}}.}} | |||
{{fl|131072|No Gun Attacks}} | |||
== Inputs == | == Inputs == | ||
{{I VehicleDriverNPC}} | {{I VehicleDriverNPC}} | ||
{{IO|SetDriversMaxSpeed|Set the drivermaxspeed.|param=float}} | {{IO|SetDriversMaxSpeed|Set the drivermaxspeed.|param=float}} | ||
{{IO|SetDriversMinSpeed|Set the driverminspeed.|param=float}} | {{IO|SetDriversMinSpeed|Set the driverminspeed.|param=float}} | ||
{{IO|StartForward|Tell the driver to start driving.}} | {{IO|StartForward|Tell the driver to start driving.}} | ||
{{IO|Stop|Tell the driver to stop driving.}} | {{IO|Stop|Tell the driver to stop driving.}} | ||
== Outputs == | == Outputs == | ||
{{IO|DisableFiring|Disables firing from happening.|param=float}} | {{IO|DisableFiring|Disables firing from happening.|param=float}} | ||
{{IO|EnableFiring|Enables firing to start. Firing is enabled by default.|param=float}} | {{IO|EnableFiring|Enables firing to start. Firing is enabled by default.|param=float}} | ||
{{O BaseNPC}} | |||
[[Category:Vehicle Entities]] | [[Category:Vehicle Entities]] | ||
[[Category:Half-Life 2 NPCs|A]] | [[Category:Half-Life 2 NPCs|A]] |
Revision as of 14:28, 29 April 2022
Entity Description

The NPC used to drive an APC vehicle (prop_vehicle_apc).
This entity has no physical representation in-game, and as such does not require specific placement in relation to its APC model.

Keyvalues
- Vehicle (vehicle) <targetname>
- Vehicle to drive.
Flags
- Start Inactive : [65536]
- No Rocket Attacks : [65536]
- Overrides standard flag for this number[confirm].
Bug:Does nothing in
Source 2013. [todo tested in ?]
- No Gun Attacks : [131072]
Inputs
- StartFiring
- Tell the driver to attack nearby enemies with the vehicle's weaponry (if any).
- StopFiring
- Tell the driver to stop attacking nearby enemies with the vehicle's weaponry.
- GotoPathCorner <targetname >
- Tell the driver to go to a specific path corner and continue from there.
- SetDriversMaxSpeed <float >
- Set the drivermaxspeed.
- SetDriversMinSpeed <float >
- Set the driverminspeed.
- StartForward
- Tell the driver to start driving.
- Stop
- Tell the driver to stop driving.
Outputs
- DisableFiring <float >
- Disables firing from happening.
- EnableFiring <float >
- Enables firing to start. Firing is enabled by default.
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