Talk:Cycler actor: Difference between revisions

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There may be more to do in setting tasks and animations, but not sure if that has much function in TF2. Use a barrier to protect them from damage.
There may be more to do in setting tasks and animations, but not sure if that has much function in TF2. Use a barrier to protect them from damage.
Try: This npc's max health is 8. If you're a mapper and want to increase the health, you can do an AddOutput with max_health "Amount Of Health", and then a SetHealth input after that. --[[User:Ninjaofsauce|Ninjaofsauce]] ([[User talk:Ninjaofsauce|talk]]) 23:17, 30 January 2022 (PST)
--[[User:Ninjaofsauce|Ninjaofsauce]] ([[User talk:Ninjaofsauce|talk]]) 23:17, 30 January 2022 (PST)

Revision as of 00:31, 31 January 2022

Has anyone else ever got this to work? I tried with breen.mdl, and shooting him doesn't do anything. Pinsplash (talk) 03:54, 6 September 2018 (UTC)

TF2

I used a cycle_actor in a TF2 map with a tf class model. They remained in a standing idle pose. After one hit, the model ragdolls and the entity is killed.

SetHealth was ineffective in preventing this. I attempted to use a ai_changetarget but am recieving a repeating cycler_actor can't assess player error. I plan to try a different option.

There may be more to do in setting tasks and animations, but not sure if that has much function in TF2. Use a barrier to protect them from damage.

--Ninjaofsauce (talk) 23:17, 30 January 2022 (PST)