Func block charge: Difference between revisions
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Warning:AABB is used for LOS obscuring, so clipping or rotating brushes does not change a brush's size as one expects.
Note:The FGD entry is setup incorrectly!
m (GIF caption; minor description update; note addition about incorrect FGD setup) |
(Rephrasal of description and added a warning, all on Nescius's wishes) |
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Line 1: | Line 1: | ||
[[File:Func_block_charge.gif|320x200px|right|thumb|Click the GIF to animate it.]] | [[File:Func_block_charge.gif|320x200px|right|thumb|Click the GIF to animate it.]] | ||
{{l4d2 brush|func_block_charge}} | {{l4d2 brush|func_block_charge}} It forbids an AI Charger to charge when obscuring LOS with targeted player. AI Chargers however will still run and punch at targets. | ||
{{warning|[[AABB]] is used for LOS obscuring, so clipping or rotating brushes does not change a brush's size as one expects.}} | |||
{{note|The FGD | {{note|The FGD entry is setup incorrectly!}} | ||
{{clr}} | {{clr}} | ||
== Keyvalues == | == Keyvalues == |
Revision as of 14:05, 30 January 2022
File:Func block charge.gif
Click the GIF to animate it.
Template:L4d2 brush It forbids an AI Charger to charge when obscuring LOS with targeted player. AI Chargers however will still run and punch at targets.

