Dota 2 Workshop Tools/Unofficial Tools: Difference between revisions
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* [https://github.com/MNoya/KVUP KVUP: Tool for aiding with the porting of WC3 Models to Dota2] | * [https://github.com/MNoya/KVUP KVUP: Tool for aiding with the porting of WC3 Models to Dota2] | ||
* [https://github.com/ModDota/ModDotaLib ModDota Lib: A Flash library for Dota 2 custom gamemodes] | * [https://github.com/ModDota/ModDotaLib ModDota Lib: A Flash library for Dota 2 custom gamemodes] | ||
* [https:// | * [https://valveresourceformat.github.io/ Source 2 resource file format parser and decompiler] | ||
[[Category:Dota 2 Workshop Tools]] | [[Category:Dota 2 Workshop Tools]] |
Latest revision as of 07:25, 29 August 2023
These tools have been created by members of the modding community and are not supported by Valve.
KeyValue files
- DotaCustomFilesJoiner
- KVFilesBuilder
- Syntax highlighting and snippets for Sublime Text 2/3
- KVLib: A C# Key-Value parser and library
- KVLib: A C++ Key-Value parser and library
- dotakv: parse and load KV ingame, save and load files
- UpgradeableItemsKVBuilder
- keyval-mode.el: An Emacs major mode for editing KeyValue files
- API snippets for Sublime Text 2/3
- Lua API stub classes
- VConsole2 Lib: PoC library for working with the VConsole2 network protocol
Editors
Lua libraries & frameworks
Misc
- D2 ModKit: A GUI comprised of useful tools to help with Dota 2 modding
- Source 2 Resource Decompiler
- Dota2 Sound Editor Note: This project is dead and is no longer being developed.
- KVUP: Tool for aiding with the porting of WC3 Models to Dota2
- ModDota Lib: A Flash library for Dota 2 custom gamemodes
- Source 2 resource file format parser and decompiler