User:Naomi2319/dinodday2013tfbranchsandbox: Difference between revisions

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* Source 2013 shared (<code>hl2</code>)
* Source 2013 shared (<code>hl2</code>)
* Source shared (<code>hl2</code>)
* Source shared (<code>hl2</code>)
* {{Game link|Source 2013}} MP engine branch
* {{src13|2}} MP engine branch


<nowiki>[[Category:Third Party Source Engine Games]]</nowiki>
<nowiki>[[Category:Third Party Source Engine Games]]</nowiki>
<nowiki>[[Category:Source 2013 engine branch games]]</nowiki>
<nowiki>[[Category:Source 2013 engine branch games]]</nowiki>
<nowiki>[[Category:Source 2013 MP engine branch games]]</nowiki>
<nowiki>[[Category:Source 2013 MP engine branch games]]</nowiki>

Latest revision as of 23:51, 23 September 2025

Dino D-Day is a Source game that takes World War II, and puts dinosaurs in it. It's of interest to some modders as it comes with nearly every official SDK tool known.

While Dino D-Day was originally developed in the Portal 2's Source Engine Branch (Portal 2 (engine branch)), it was ported to Team Fortress 2's Source 2013 Branch.

Dino D-Day is based on Source 2013 MP's Branch of Team Fortress 2's engine branch. Therefore, much of the documentation on this wiki pertaining to Source 2013 MP's Branch of Team Fortress 2 may also apply to Dino D-Day.

Content

[[Category:Third Party Source Engine Games]] [[Category:Source 2013 engine branch games]] [[Category:Source 2013 MP engine branch games]]