UTIL SayText: Difference between revisions
Jump to navigation
Jump to search
m (Category.) |
GamerDude27 (talk | contribs) m (Cleanup) |
||
Line 2: | Line 2: | ||
==Usage== | ==Usage== | ||
<source lang=cpp> | |||
void UTIL_SayText( const char *pText, CBasePlayer *pToPlayer ) | |||
</source> | |||
==Examples== | ==Examples== | ||
<source lang=cpp> | |||
CON_COMMAND( say_self, "Sends message to self in chat" ) | |||
{ | |||
UTIL_SayText( args, ToBasePlayer( UTIL_GetCommandClientIndex() ) ); | |||
} | |||
</source> | |||
[[Category:UTIL]] | [[Category:UTIL]] |
Revision as of 13:21, 29 July 2021
UTIL wrapper function for UTIL_SayTextFilter that sends a message to a player.
Usage
void UTIL_SayText( const char *pText, CBasePlayer *pToPlayer )
Examples
CON_COMMAND( say_self, "Sends message to self in chat" )
{
UTIL_SayText( args, ToBasePlayer( UTIL_GetCommandClientIndex() ) );
}