Cl drawhud: Difference between revisions
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Note:The HUD is only visible when cl_drawhud is set to 1, and the player has the HEV suit equipped.
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[[Category:Console | [[Category:Console Variables]] | ||
Using the ' | Using the '''cl_drawhud''' [[ConVar]] is very easy and is very useful for developers looking to take profressional images of their work in-game. cl_drawhud will remove the health, armour and ammo indicators from your active view screen so you only have the weapon and crosshairs remaining (both of which can also be removed). {{note|The HUD is only visible when cl_drawhud is set to 1, and the player has the HEV suit equipped.}} | ||
;To turn cl_drawhud on, | |||
;To turn | removing the HUD from the active view screen, bring down the console and type: "cl_drawhud 1" | ||
removing the HUD from the active view screen, bring down the console and type: " | ;To turn cl_drawhud off, | ||
;To turn | redisplaying the HUD to the active view screen, bring down the console and type: "cl_drawhud 0" | ||
redisplaying the HUD to the active view screen, bring down the console and type: " | |||
Revision as of 07:59, 14 February 2006
Using the cl_drawhud ConVar is very easy and is very useful for developers looking to take profressional images of their work in-game. cl_drawhud will remove the health, armour and ammo indicators from your active view screen so you only have the weapon and crosshairs remaining (both of which can also be removed).

- To turn cl_drawhud on,
removing the HUD from the active view screen, bring down the console and type: "cl_drawhud 1"
- To turn cl_drawhud off,
redisplaying the HUD to the active view screen, bring down the console and type: "cl_drawhud 0"