User:Orinuse: Difference between revisions

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Source Engine technicalities fascinate me, but I don't have anything to do for texture related or 3d modelling, not that I know how to do either..
Someone with big thoughts but very slow progress from being forced to do anything solo.


(''I think I'm a programmer / scripter'') I do some {{l4d2}} [[VScript|VScripting]] from time to time, but I look forward to be involved in other technicalities.
== Source games I own a copy ==
From highest to lowest is how often I modded these games, and what have I touched about for them
* {{l4d2}} Left 4 Dead 2 - {{sq}} VScripts, entity technicalities, Sourcemod, Talker script syntax research. Most info is interchangeable with {{l4d}}.
* {{l4d}} Left 4 Dead - Weapon Scripts, Sourcemod. Most info is interchangeable with {{l4d2}}.
* {{tf2}} Team Fortress 2 - MvM technicalities, MvM popfiles
* {{nmrih}} No More Room In Hell - Entity skimming

Revision as of 17:45, 1 May 2021

Someone with big thoughts but very slow progress from being forced to do anything solo.

Source games I own a copy

From highest to lowest is how often I modded these games, and what have I touched about for them

  • Left 4 Dead 2 Left 4 Dead 2 - Squirrel VScripts, entity technicalities, Sourcemod, Talker script syntax research. Most info is interchangeable with Left 4 Dead.
  • Left 4 Dead Left 4 Dead - Weapon Scripts, Sourcemod. Most info is interchangeable with Left 4 Dead 2.
  • Team Fortress 2 Team Fortress 2 - MvM technicalities, MvM popfiles
  • No More Room in Hell No More Room In Hell - Entity skimming