Game ragdoll manager: Difference between revisions
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Warning:Accepted values range from -32 to 31. Anything over 31 resets back to -32.
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Kestrelguy (talk | contribs) m (updated template usage.) |
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{{ | {{lang|{{PAGENAME}}}} | ||
{{point ent|game_ragdoll_manager}} It is used to control the number of [[ragdoll]]s in the world, if they are flagged to fade (server-side), for performance reasons. | |||
It is used to control the number of [[ragdoll]]s, if they are flagged to fade | |||
{{map_properties}} | {{map_properties}} | ||
== Keyvalues == | == Keyvalues == | ||
{{KV|Max Ragdoll Count|intn=MaxRagdollCount|integer|Sets the max number of ragdolls that can be in the world at a time (if they are flagged to fade). Set to -1 if you want to use the default value (g_ragdoll_maxcount).}} | {{KV|Max Ragdoll Count|intn=MaxRagdollCount|integer|Sets the max number of ragdolls that can be in the world at a time (if they are flagged to fade). Set to -1 if you want to use the default value (<tt>g_ragdoll_maxcount</tt>).}} | ||
{{warning|Accepted values range from -32 to 31. Anything over 31 resets back to -32.}} | {{warning|Accepted values range from -32 to 31. Anything over 31 resets back to -32.}} | ||
{{KV|Max Ragdoll Count DX8|intn=MaxRagdollCountDX8|integer|Sets the max number of ragdolls that can be in the world at a time on DX8 hardware (if they are flagged to fade). Set to -1 if you want to use the | {{KV|Max Ragdoll Count DX8|intn=MaxRagdollCountDX8|integer|Sets the max number of ragdolls that can be in the world at a time on DX8 hardware (if they are flagged to fade). Set to -1 if you want to use the "Max Ragdoll Count" value.}} | ||
{{KV|Save Important Ragdolls|intn=SaveImportant|boolean|Should the ragdoll manager make sure ally ragdolls aren't deleted?}} | {{KV|Save Important Ragdolls|intn=SaveImportant|boolean|Should the ragdoll manager make sure ally ragdolls aren't deleted?}} | ||
{{KV | {{KV BaseEntity}} | ||
== Inputs == | == Inputs == | ||
{{IO|SetMaxRagdollCount|Set the Max Ragdoll Count.|param=integer}} | {{IO|SetMaxRagdollCount|Set the Max Ragdoll Count.|param=integer}} | ||
{{IO|SetMaxRagdollCountDX8|Set the Max Ragdoll Count on DX8 hardware.|param=integer}} | {{IO|SetMaxRagdollCountDX8|Set the Max Ragdoll Count on DX8 hardware.|param=integer}} | ||
{{I | {{I BaseEntity}} | ||
== Outputs == | == Outputs == | ||
{{O Targetname}} | {{O Targetname}} | ||
== See | == See Also == | ||
* {{ent|game_gib_manager}} | |||
* [[Physics and Ragdolls]] | * [[Physics and Ragdolls]] | ||
* [[Prop Types Overview]]. | * [[Prop Types Overview]]. |
Revision as of 08:52, 7 October 2022


Template:Point ent It is used to control the number of ragdolls in the world, if they are flagged to fade (server-side), for performance reasons. Template:Map properties
Keyvalues
- Max Ragdoll Count (MaxRagdollCount) <integer>
- Sets the max number of ragdolls that can be in the world at a time (if they are flagged to fade). Set to -1 if you want to use the default value (g_ragdoll_maxcount).

- Max Ragdoll Count DX8 (MaxRagdollCountDX8) <integer>
- Sets the max number of ragdolls that can be in the world at a time on DX8 hardware (if they are flagged to fade). Set to -1 if you want to use the "Max Ragdoll Count" value.
- Save Important Ragdolls (SaveImportant) <boolean>
- Should the ragdoll manager make sure ally ragdolls aren't deleted?
Inputs
- SetMaxRagdollCount <integer >
- Set the Max Ragdoll Count.
- SetMaxRagdollCountDX8 <integer >
- Set the Max Ragdoll Count on DX8 hardware.