Talk:Tf objective resource: Difference between revisions
Ninjaofsauce (talk | contribs) (Created page with "i was looking for the entity which controls the TF2 vox announcer, with the goal of silencing flag/intel responses (which is reportedly impossible as they are "hardcoded"). i...") |
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I just saw this page. I can try to look through the 2018 source code leak of TF2 to get some information on this entity. I'll see if ent_info'ing this entity crashes my game. --[[User:Amicdict|Amicdict]] ([[User talk:Amicdict|talk]]) 03:35 PM, 22 May 2021 (CDT) | |||
i was looking for the entity which controls the TF2 vox announcer, with the goal of silencing flag/intel responses (which is reportedly impossible as they are "hardcoded"). | i was looking for the entity which controls the TF2 vox announcer, with the goal of silencing flag/intel responses (which is reportedly impossible as they are "hardcoded"). | ||
i noticed on my testing my map there are a lot of entities i didnt' put there. hey we know about some of them like worldspawn show up, so they do stuff sometimes. [[soundent]] is anotherone, which was described as helping sounds so I was poking around there too, but it's not well documented. one place said it helps ai/bots process sounds, but what one source engine game does won't always translate to other titles --[[User:Ninjaofsauce|Ninjaofsauce]] ([[User talk:Ninjaofsauce|talk]]) 06:46, 16 January 2021 (PST) | i noticed on my testing my map there are a lot of entities i didnt' put there. hey we know about some of them like worldspawn show up, so they do stuff sometimes. [[soundent]] is anotherone, which was described as helping sounds so I was poking around there too, but it's not well documented. one place said it helps ai/bots process sounds, but what one source engine game does won't always translate to other titles --[[User:Ninjaofsauce|Ninjaofsauce]] ([[User talk:Ninjaofsauce|talk]]) 06:46, 16 January 2021 (PST) |
Revision as of 13:35, 22 May 2021
I just saw this page. I can try to look through the 2018 source code leak of TF2 to get some information on this entity. I'll see if ent_info'ing this entity crashes my game. --Amicdict (talk) 03:35 PM, 22 May 2021 (CDT)
i was looking for the entity which controls the TF2 vox announcer, with the goal of silencing flag/intel responses (which is reportedly impossible as they are "hardcoded").
i noticed on my testing my map there are a lot of entities i didnt' put there. hey we know about some of them like worldspawn show up, so they do stuff sometimes. soundent is anotherone, which was described as helping sounds so I was poking around there too, but it's not well documented. one place said it helps ai/bots process sounds, but what one source engine game does won't always translate to other titles --Ninjaofsauce (talk) 06:46, 16 January 2021 (PST)