Half-Life: Alyx Workshop Tools/Particles/Renderer: Difference between revisions
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{{HLATools page}} | |||
The Renderer is what determines the visual appearance of the particle. It is most commonly a sprite, but a variety of other things can be used as well, such as ribbons or even 3D models. | The Renderer is what determines the visual appearance of the particle. It is most commonly a sprite, but a variety of other things can be used as well, such as ribbons or even 3D models. | ||
== Renderer Nodes == | == Renderer Nodes == |
Latest revision as of 07:58, 14 April 2021
The Renderer is what determines the visual appearance of the particle. It is most commonly a sprite, but a variety of other things can be used as well, such as ribbons or even 3D models.