List of L4D2 Missions Files: Difference between revisions

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The following are [[L4D2 Mission Files|mission files]] for official [[Left 4 Dead 2]] campaigns.  
The following are [[L4D2 Mission Files|mission files]] for official [[Left 4 Dead 2]] campaigns.<br> 
For explanation of how missionfiles work in general, visit [[L4D2 Mission Files]] and [[Deadline_Mission_File]]


==Dead Center/Campaign1.txt==
 
<source lang=ini>
==Dead Center - Campaign1== 
"mission"
  "mission" 
{
  { 
"Name" "L4D2C1"
  "Name" "L4D2C1" 
"Version" "1"
  "Version" "1" 
"Author" "Valve"
  "Author" "Valve" 
"Website" "http://store.steampowered.com"
  "Website" "http://store.steampowered.com" 
 
  "DisplayTitle" "#L4D360UI_CampaignName_C1" 
  "Description" "#L4D360UI_CampaignName_C1Objective" 
  "Image" "maps/c1" 
  "OuttroImage" "vgui/outroTitle_DeadCenter" 
 
  "x360ctx" "3" 
 
  "meleeweapons" "fireaxe;crowbar;cricket_bat;katana;baseball_bat;knife" 
 
  "allow_cola" "1" 
  "no_wpn_restore" "1" // on player wipe, don't keep any weapons 
  "no_female_boomers" "1" // Can't have female Boomers because there's no audio support 
  "no_cs_weapons" "1" // no Germany / CS weapons, preserve the weapons in the gun shop 
 
  // Loading poster data 
  "poster" 
  { 
  "posterImage"             "LoadingScreen_Campaign1" 
  "posterImage_widescreen" "LoadingScreen_Campaign1_widescreen" 
   
  "fullscreen" "1" 
   
  "posterTitle" "#L4D360UI_CampaignTitle_C1" 
  "posterTitle_y" "320" 
   
  "posterTagline" "#L4D360UI_CampaignTagline_C1" 
  "posterTagline_y" "380" 
   
  "l4d2_names" "1" 
   
  "gambler_player_name_x" "9999" 
  "gambler_player_name_y" "9999" 
   
  "producer_player_name_x" "9999"  
  "producer_player_name_y" "9999"  
   
  "coach_player_name_x" "9999"  
  "coach_player_name_y" "9999"  
   
  "mechanic_player_name_x" "9999" 
  "mechanic_player_name_y" "9999" 
 
  "character_order" "coach;mechanic;gambler;producer" 
  } 
 
 
  "modes" 
  { 
  "coop" 
  { 
  "1" 
  { 
  "Map" "c1m1_hotel" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C1M1" 
  "Image" "maps/c1m1_hotel" 
  } 
 
  "2" 
  { 
  "Map" "c1m2_streets" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C1M2" 
  "Image" "maps/c1m2_streets" 
  } 
 
  "3" 
  { 
  "Map" "c1m3_mall" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C1M3" 
  "Image" "maps/c1m3_mall" 
  } 
 
  "4"  
  { 
  "Map" "c1m4_atrium" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C1M4" 
  "Image" "maps/c1m4_atrium" 
  } 
  } 
 
  "versus" 
  { 
  "1" 
  { 
  "Map" "c1m1_hotel" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C1M1" 
  "Image" "maps/c1m1_hotel" 
  "VersusCompletionScore" "500" 
  } 
 
  "2" 
  { 
  "Map" "c1m2_streets" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C1M2" 
  "Image" "maps/c1m2_streets" 
  "VersusCompletionScore" "600" 
  } 
 
  "3" 
  { 
  "Map" "c1m3_mall" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C1M3" 
  "Image" "maps/c1m3_mall" 
  "VersusCompletionScore" "700" 
  } 
 
  "4"  
  { 
  "Map" "c1m4_atrium" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C1M4" 
  "Image" "maps/c1m4_atrium" 
  "VersusCompletionScore" "800" 
  } 
  }  
   
  "survival" 
  { 
  "1" 
  { 
  "Map" "c1m4_atrium" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C1M4" 
  "Image" "maps/c1m4_atrium" 
  "x360ctx" "13" 
 
  "x360leaderboard" 
  { 
  ":id" "23" 
  "besttime" 
  { 
  "prop" "536870989" // "0x2000004D" 
  } 
  } 
  } 
  }  
 
  "scavenge" 
  { 
  "1" 
  { 
  "Map" "c1m4_atrium" 
  "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C1M4" 
  "Image" "maps/c1m4_atrium" 
  "x360ctx" "23" 
  } 
  }  
 
  "mutation10" 
  { 
  "1"  
  { 
  "Map" "c1m4_atrium" 
  "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C1M4" 
  "Image" "maps/c1m4_atrium" 
  } 
  } 
  } 
  } 
 
==Dark Carnival - Campaign2== 
  "mission" 
  { 
  "Name" "L4D2C2" 
  "Version" "1" 
  "Author" "Valve" 
  "Website" "http://store.steampowered.com" 
 
  "DisplayTitle" "#L4D360UI_CampaignName_C2" 
  "Description" "#L4D360UI_CampaignName_C2Objective" 
  "Image" "maps/c2" 
  "OuttroImage" "vgui/outroTitle_DarkCarnival" 
 
  "x360ctx" "4" 
 
  "meleeweapons" "electric_guitar;katana;fireaxe;crowbar;baseball_bat;knife" 
 
  // Loading poster data 
  "poster" 
  { 
  "posterImage"         "LoadingScreen_DarkCarnival" 
  "posterImage_widescreen" "LoadingScreen_DarkCarnival_widescreen" 
   
  "fullscreen" "1" 
   
  "posterTitle" "#L4D360UI_CampaignTitle_C2" 
  "posterTitle_y" "320" 
   
  "posterTagline" "#L4D360UI_CampaignTagline_C2" 
  "posterTagline_y" "380" 
   
  "l4d2_names" "1" 
   
  "gambler_player_name_x" "9999" 
  "gambler_player_name_y" "9999" 
   
  "producer_player_name_x" "9999"  
  "producer_player_name_y" "9999"  
   
  "coach_player_name_x" "9999"  
  "coach_player_name_y" "9999"  
   
  "mechanic_player_name_x" "9999" 
  "mechanic_player_name_y" "9999" 
  "character_order" "producer;gambler;coach;mechanic" 
  } 
 
 
  "modes" 
  { 
  "coop" 
  { 
  "1" 
  { 
  "Map" "c2m1_highway" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C2M1" 
  "Image" "maps/c2m1_highway" 
  } 
 
  "2" 
  { 
  "Map" "c2m2_fairgrounds" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C2M2" 
  "Image" "maps/c2m2_fairgrounds" 
  } 
 
  "3" 
  { 
  "Map" "c2m3_coaster" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C2M3" 
  "Image" "maps/c2m3_coaster" 
  } 
 
  "4"  
  { 
  "Map" "c2m4_barns" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C2M4" 
  "Image" "maps/c2m4_barns" 
  } 
 
  "5"  
  { 
  "Map" "c2m5_concert" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C2M5" 
  "Image" "maps/c2m5_concert" 
  } 
  } 
 
  "versus" 
  { 
  "1" 
  { 
  "Map" "c2m1_highway" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C2M1" 
  "Image" "maps/c2m1_highway" 
  "VersusCompletionScore" "400" 
  } 
 
  "2" 
  { 
  "Map" "c2m2_fairgrounds" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C2M2" 
  "Image" "maps/c2m2_fairgrounds" 
  "VersusCompletionScore" "500" 
  } 
 
  "3" 
  { 
  "Map" "c2m3_coaster" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C2M3" 
  "Image" "maps/c2m3_coaster" 
  "VersusCompletionScore" "600" 
  } 
 
  "4"  
  { 
  "Map" "c2m4_barns" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C2M4" 
  "Image" "maps/c2m4_barns" 
  "VersusCompletionScore" "700" 
  } 
 
  "5"  
  { 
  "Map" "c2m5_concert" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C2M5" 
  "Image" "maps/c2m5_concert" 
  "VersusCompletionScore" "800" 
  } 
  }  
   
  "survival" 
  { 
  "1" 
  { 
  "Map" "c2m1_highway" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C2M1" 
  "Image" "maps/c2m1_motel" 
  "x360ctx" "14" 
 
  "x360leaderboard" 
  { 
  ":id" "12" 
  "besttime" 
  { 
  "prop" "536870978" // "0x20000042" 
  } 
  } 
  } 
 
  "2"  
  { 
  "Map" "c2m4_barns" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C2M4" 
  "Image" "maps/c2m4_barns" 
  "x360ctx" "15" 
 
  "x360leaderboard" 
  { 
  ":id" "14" 
  "besttime" 
  { 
  "prop" "536870980" // "0x20000044" 
  } 
  } 
  } 
 
  "3"  
  { 
  "Map" "c2m5_concert" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C2M5" 
  "Image" "maps/c2m5_concert" 
  "x360ctx" "16" 
 
  "x360leaderboard" 
  { 
  ":id" "15" 
  "besttime" 
  { 
  "prop" "536870981" // "0x20000045" 
  } 
  } 
  } 
  }  
 
  "scavenge" 
  { 
  "1" 
  { 
  "Map" "c2m1_highway" 
  "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C2M1" 
  "Image" "maps/c2m1_motel" 
  "x360ctx" "24" 
  } 
  }  
 
  "mutation10" 
  { 
  "1"  
  { 
  "Map" "c2m5_concert" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C2M5" 
  "Image" "maps/c2m5_concert" 
  } 
  } 
  } 
  } 
 
==Swamp Fever - Campaign3== 
  "mission" 
  { 
  "Name" "L4D2C3" 
  "Version" "1" 
  "Author" "Valve" 
  "Website" "http://store.steampowered.com" 
 
  "DisplayTitle" "#L4D360UI_CampaignName_C3" 
  "Description" "#L4D360UI_CampaignName_C3Objective" 
  "Image" "maps/c3" 
  "OuttroImage" "vgui/outroTitle_SwampFever" 
 
  "x360ctx" "5" 
 
  "meleeweapons" "machete;fireaxe;frying_pan;cricket_bat;baseball_bat;knife" 
 
  // Loading poster data 
  "poster" 
  { 
  "posterImage"         "LoadingScreen_SwampFever" 
  "posterImage_widescreen" "LoadingScreen_SwampFever_widescreen" 
   
  "fullscreen" "1" 
   
  "posterTitle" "#L4D360UI_CampaignTitle_C3" 
  "posterTitle_y" "320" 
   
  "posterTagline" "#L4D360UI_CampaignTagline_C3" 
  "posterTagline_y" "380" 
   
  "l4d2_names" "1" 
   
  "mechanic_player_name_x" "9999" 
  "mechanic_player_name_y" "9999" 
   
  "coach_player_name_x" "9999"  
  "coach_player_name_y" "9999"  
   
  "producer_player_name_x" "9999"  
  "producer_player_name_y" "9999"  
   
  "gambler_player_name_x" "9999" 
  "gambler_player_name_y" "9999" 
 
  "character_order" "mechanic;coach;producer;gambler" 
  } 
 
 
  "modes" 
  { 
  "coop" 
  { 
  "1" 
  { 
  "Map" "c3m1_plankcountry" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C3M1" 
  "Image" "maps/c3m1_plankcountry" 
  } 
 
  "2" 
  { 
  "Map" "c3m2_swamp" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C3M2" 
  "Image" "maps/c3m2_swamp" 
  } 
 
  "3" 
  { 
  "Map" "c3m3_shantytown" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C3M3" 
  "Image" "maps/c3m3_shantytown" 
  } 
 
  "4"  
  { 
  "Map" "c3m4_plantation" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C3M4" 
  "Image" "maps/c3m4_plantation" 
  } 
  } 
 
  "versus" 
  { 
  "1" 
  { 
  "Map" "c3m1_plankcountry" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C3M1" 
  "Image" "maps/c3m1_plankcountry" 
  "VersusCompletionScore" "500" 
  } 
 
  "2" 
  { 
  "Map" "c3m2_swamp" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C3M2" 
  "Image" "maps/c3m2_swamp" 
  "VersusCompletionScore" "600" 
  } 
 
  "3" 
  { 
  "Map" "c3m3_shantytown" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C3M3" 
  "Image" "maps/c3m3_shantytown" 
  "VersusCompletionScore" "700" 
  } 
 
  "4"  
  { 
  "Map" "c3m4_plantation" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C3M4" 
  "Image" "maps/c3m4_plantation" 
  "VersusCompletionScore" "800" 
  } 
  }  
   
  "survival" 
  { 
  "1" 
  { 
  "Map" "c3m1_plankcountry" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C3M1" 
  "Image" "maps/c3m1_village" 
  "x360ctx" "17" 
 
  "x360leaderboard" 
  { 
  ":id" "16" 
  "besttime" 
  { 
  "prop" "536870982" // "0x20000046" 
  } 
  } 
  } 
 
  "2"  
  { 
  "Map" "c3m4_plantation" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C3M4" 
  "Image" "maps/c3m4_plantation" 
  "x360ctx" "18" 
 
  "x360leaderboard" 
  { 
  ":id" "17" 
  "besttime" 
  { 
  "prop" "536870983" // "0x20000047" 
  } 
  } 
  } 
  }  
  "scavenge" 
  { 
  "1" 
  { 
  "Map" "c3m1_plankcountry" 
  "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C3M1" 
  "Image" "maps/c3m1_plankcountry" 
  "x360ctx" "25" 
  } 
  }  
 
  "mutation10" 
  { 
  "1"  
  { 
  "Map" "c3m4_plantation" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C3M4" 
  "Image" "maps/c3m4_plantation" 
  } 
  } 
  } 
  } 
 
==Hard Rain - Campaign4==
  "mission" 
  { 
  "Name" "L4D2C4" 
  "Version" "1" 
  "Author" "Valve" 
  "Website" "http://store.steampowered.com" 
 
  "DisplayTitle" "#L4D360UI_CampaignName_C4" 
  "Description" "#L4D360UI_CampaignName_C4Objective" 
  "Image" "maps/c4" 
  "OuttroImage" "vgui/outroTitle_HardRain" 
 
  "x360ctx" "6" 
 
  "meleeweapons" "katana;crowbar;frying_pan;fireaxe;baseball_bat;knife" 
 
  "allow_cola" "0" 
  "no_female_boomers" "1" // Can't have female Boomers because there's no audio support 
 
  "allow_diesel" "1" 
 
  // Loading poster data 
  "poster" 
  { 
  "posterImage"         "LoadingScreen_Campaign4" 
  "posterImage_widescreen" "LoadingScreen_Campaign4_widescreen" 
   
  "fullscreen"     "1" 
   
  "posterTitle" "#L4D360UI_CampaignTitle_C4" 
  "posterTitle_y" "320" 
   
  "posterTagline" "#L4D360UI_CampaignTagline_C4" 
  "posterTagline_y" "380" 
   
  "l4d2_names" "1" 
   
  "gambler_player_name_x" "9999" 
  "gambler_player_name_y" "9999" 
   
  "producer_player_name_x" "9999"  
  "producer_player_name_y" "9999"  
   
  "coach_player_name_x" "9999"  
  "coach_player_name_y" "9999"  
   
  "mechanic_player_name_x" "9999" 
  "mechanic_player_name_y" "9999" 
 
  "character_order" "gambler;producer;mechanic;coach" 
  } 
 
 
  "modes" 
  { 
  "coop" 
  { 
  "1" 
  { 
  "Map" "c4m1_milltown_a" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C4M1" 
  "Image" "maps/c4m1_milltown_a" 
  "revisitable" "1" // mark this level as a potential source for item revisiting 
  } 
 
  "2" 
  { 
  "Map" "c4m2_sugarmill_a" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C4M2" 
  "Image" "maps/c4m2_sugarmill_a" 
  "revisitable" "1" // mark this level as a potential source for item revisiting 
  } 
 
  "3" 
  { 
  "Map" "c4m3_sugarmill_b" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C4M3" 
  "Image" "maps/c4m3_sugarmill_b" 
  "revisit_source" "c4m2_sugarmill_a" 
  } 
 
  "4"  
  { 
  "Map" "c4m4_milltown_b" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C4M4" 
  "Image" "maps/c4m4_milltown_b" 
  "revisit_source" "c4m1_milltown_a" 
  } 
   
  "5"  
  { 
  "Map" "c4m5_milltown_escape" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C4M5" 
  "Image" "maps/c4m5_milltown_escape" 
  "revisit_source" "c4m1_milltown_a" 
  } 
  } 
 
  "versus" 
  { 
  "1" 
  { 
  "Map" "c4m1_milltown_a" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C4M1" 
  "Image" "maps/c4m1_milltown_a" 
  "VersusCompletionScore" "400" 
  } 
 
  "2" 
  { 
  "Map" "c4m2_sugarmill_a" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C4M2" 
  "Image" "maps/c4m2_sugarmill_a" 
  "VersusCompletionScore" "500" 
  } 
 
  "3" 
  { 
  "Map" "c4m3_sugarmill_b" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C4M3" 
  "Image" "maps/c4m3_sugarmill_b" 
  "VersusCompletionScore" "600" 
  } 
 
  "4"  
  { 
  "Map" "c4m4_milltown_b" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C4M4" 
  "Image" "maps/c4m4_milltown_b" 
  "VersusCompletionScore" "700" 
  } 
 
  "5"  
  { 
  "Map" "c4m5_milltown_escape" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C4M5" 
  "Image" "maps/c4m5_milltown_escape" 
  "VersusCompletionScore" "800" 
  } 
  }  
   
  "survival" 
  { 
  "1" 
  { 
  "Map" "c4m1_milltown_a" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C4M1" 
  "Image" "maps/c4m1_burgertank" 
  "x360ctx" "19" 
 
  "x360leaderboard" 
  { 
  ":id" "18" 
  "besttime" 
  { 
  "prop" "536870984" // "0x20000048" 
  } 
  } 
  } 
 
  "2" 
  { 
  "Map" "c4m2_sugarmill_a" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C4M2" 
  "Image" "maps/c4m2_sugarmill_a" 
  "x360ctx" "20" 
 
  "x360leaderboard" 
  { 
  ":id" "19" 
  "besttime" 
  { 
  "prop" "536870985" // "0x20000049" 
  } 
  } 
  } 
  }  
 
  "scavenge" 
  { 
  "1" 
  { 
  "Map" "c4m1_milltown_a" 
  "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C4M1" 
  "Image" "maps/c4m1_milltown_a" 
  "x360ctx" "26" 
  } 
 
  "2" 
  { 
  "Map" "c4m2_sugarmill_a" 
  "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C4M2" 
  "Image" "maps/c4m2_sugarmill_a" 
  "x360ctx" "27" 
  } 
  }  
 
  "mutation10" 
  { 
  "1"  
  { 
  "Map" "c4m5_milltown_escape" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C4M1" 
  "Image" "maps/c4m5_milltown_escape" 
  } 
  } 
  } 
  } 
 
==The Parish - Campaign5==
  "mission"
  { 
  "Name" "L4D2C5" 
  "Version" "1" 
  "Author" "Valve" 
  "Website" "http://store.steampowered.com" 
 
  "DisplayTitle" "#L4D360UI_CampaignName_C5" 
  "Description" "#L4D360UI_CampaignName_C5Objective" 
  "Image" "maps/c5" 
  "OuttroImage" "vgui/outroTitle_TheParish" 
 
  "x360ctx" "7" 
 
  "meleeweapons" "tonfa;frying_pan;machete;electric_guitar;baseball_bat;knife" 
 
  // Loading poster data 
  "poster" 
  { 
  "posterImage"         "LoadingScreen_TheParish" 
  "posterImage_widescreen" "LoadingScreen_TheParish_widescreen" 
   
  "fullscreen" "1" 
   
  "posterTitle" "#L4D360UI_CampaignTitle_C5" 
  "posterTitle_y" "320" 
   
  "posterTagline" "#L4D360UI_CampaignTagline_C5" 
  "posterTagline_y" "380" 
   
  "l4d2_names" "1" 
   
  "gambler_player_name_x" "9999" 
  "gambler_player_name_y" "9999" 
   
  "producer_player_name_x" "9999"  
  "producer_player_name_y" "9999"  
   
  "coach_player_name_x" "9999"  
  "coach_player_name_y" "9999"  
   
  "mechanic_player_name_x" "9999" 
  "mechanic_player_name_y" "9999" 
 
  "character_order" "gambler;producer;coach;mechanic" 
  } 
 
 
  "modes" 
  { 
  "coop" 
  { 
  "1" 
  { 
  "Map" "c5m1_waterfront" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C5M1" 
  "Image" "maps/c5m1_waterfront" 
  "x360ctx" "29" 
  } 
 
  "2" 
  { 
  "Map" "c5m2_park" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C5M2" 
  "Image" "maps/c5m2_park" 
  "x360ctx" "30" 
  } 
 
  "3" 
  { 
  "Map" "c5m3_cemetery" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C5M3" 
  "Image" "maps/c5m3_cemetery" 
  "x360ctx" "31" 
  } 
 
  "4"  
  { 
  "Map" "c5m4_quarter" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C5M4" 
  "Image" "maps/c5m4_quarter" 
  "x360ctx" "32" 
  } 
 
  "5"  
  { 
  "Map" "c5m5_bridge" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C5M5" 
  "Image" "maps/c5m5_bridge" 
  "x360ctx" "33" 
  } 
  } 
 
  "versus" 
  { 
  "1" 
  { 
  "Map" "c5m1_waterfront" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C5M1" 
  "Image" "maps/c5m1_waterfront" 
  "VersusCompletionScore" "400" 
  } 
 
  "2" 
  { 
  "Map" "c5m2_park" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C5M2" 
  "Image" "maps/c5m2_park" 
  "VersusCompletionScore" "500" 
  } 
 
  "3" 
  {
  "Map" "c5m3_cemetery" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C5M3" 
  "Image" "maps/c5m3_cemetery" 
  "VersusCompletionScore" "600" 
  } 
 
  "4"  
  { 
  "Map" "c5m4_quarter" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C5M4" 
  "Image" "maps/c5m4_quarter" 
  "VersusCompletionScore" "700" 
  } 
 
  "5"  
  { 
  "Map" "c5m5_bridge" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C5M5" 
  "Image" "maps/c5m5_bridge" 
  "VersusCompletionScore" "800" 
  } 
  }  
   
  "survival" 
  { 
  "1" 
  { 
  "Map" "c5m2_park" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C5M2" 
  "Image" "maps/c5m2_busdepot" 
  "x360ctx" "21" 
 
  "x360leaderboard" 
  { 
  ":id" "20" 
  "besttime" 
  { 
  "prop" "536870986" // "0x2000004A" 
  } 
  } 
  } 
 
  "2"  
  { 
  "Map" "c5m5_bridge" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C5M5" 
  "Image" "maps/c5m5_bridge_end" 
  "x360ctx" "22" 
 
  "x360leaderboard" 
  { 
  ":id" "22" 
  "besttime" 
  { 
  "prop" "536870988" // "0x2000004C" 
  } 
  } 
  } 
  }  
 
  "scavenge" 
  { 
  "1" 
  { 
  "Map" "c5m2_park" 
  "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C5M2" 
  "Image" "maps/c5m2_park" 
  "x360ctx" "28" 
  } 
  }  
 
  "mutation10" 
  { 
  "1"  
  { 
  "Map" "c5m5_bridge" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C5M5" 
  "Image" "maps/c5m5_bridge" 
  "x360ctx" "33" 
  } 
  } 
  } 
  } 
 
==The Passing - Campaign6== 
  "mission" 
  { 
  "Name" "L4D2C6" 
  "Version" "1" 
  "Author" "Valve" 
  "Website" "http://store.steampowered.com" 
 
  "DisplayTitle" "#L4D360UI_CampaignName_C6" 
  "Description" "#L4D360UI_CampaignName_C6Objective" 
  "Image" "maps/c6" 
  "OuttroImage" "vgui/outroTitle_ThePassing" 
 
  "x360ctx" "8" 
  "dlcmask" "0x0000000000000002" 
 
  "meleeweapons" "fireaxe;crowbar;golfclub;katana;baseball_bat;knife" 
  "allow_cola" "0" 
  "no_wpn_restore" "1" // on player wipe, don't keep any weapons 
  "no_female_boomers" "1" // Can't have female Boomers because there's no audio support 
  "no_cs_weapons" "1" // no Germany / CS weapons, preserve the weapons in the gun shop 
 
  // Loading poster data 
  "poster" 
  { 
  "posterImage"             "LoadingScreen_ThePassing" 
  "posterImage_widescreen" "LoadingScreen_ThePassing_widescreen" 
   
  "fullscreen" "1" 
   
  "posterTitle" "#L4D360UI_CampaignTitle_C6" 
  "posterTitle_y" "320" 
   
  "posterTagline" "#L4D360UI_CampaignTagline_C6" 
  "posterTagline_y" "380" 
   
  "l4d2_names" "1" 
   
  "gambler_player_name_x" "9999" 
  "gambler_player_name_y" "9999" 
   
  "producer_player_name_x" "9999"  
  "producer_player_name_y" "9999"  
   
  "coach_player_name_x" "9999"  
  "coach_player_name_y" "9999"  
   
  "mechanic_player_name_x" "9999" 
  "mechanic_player_name_y" "9999" 
 
  "character_order" "mechanic;producer;coach;gambler" 
  } 
 
 
  "modes" 
  { 
  "coop" 
  { 
  "1" 
  { 
  "Map" "c6m1_riverbank" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C6M1" 
  "Image" "maps/c6m1_riverbank" 
  } 
 
  "2" 
  { 
  "Map" "c6m2_bedlam" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C6M2" 
  "Image" "maps/c6m2_bedlam" 
  } 
 
  "3" 
  { 
  "Map" "c6m3_port" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C6M3" 
  "Image" "maps/c6m3_port" 
  } 
 
  } 
 
  "versus" 
  { 
  "1" 
  { 
  "Map" "c6m1_riverbank" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C6M1" 
  "Image" "maps/c6m1_riverbank" 
  "VersusCompletionScore" "500" 
  } 
 
  "2" 
  { 
  "Map" "c6m2_bedlam" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C6M2" 
  "Image" "maps/c6m2_bedlam" 
  "VersusCompletionScore" "600" 
  } 
 
  "3" 
  { 
  "Map" "c6m3_port" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C6M3" 
  "Image" "maps/c6m3_port" 
  "VersusCompletionScore" "700" 
  } 
 
  }  
   
 
  "survival" 
  { 
  "1" 
  { 
  "Map" "c6m1_riverbank" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C6M1" 
  "Image" "maps/c6m1_riverbank" 
  "x360ctx" "37" 
 
  "x360leaderboard" 
  { 
  ":id" "24" 
  "besttime" 
  { 
  "prop" "536870990" // "0x2000004E" 
  } 
  } 
  } 
 
  "2" 
  { 
  "Map" "c6m2_bedlam" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C6M2" 
  "Image" "maps/c6m2_bedlam" 
  "x360ctx" "38" 
 
  "x360leaderboard" 
  { 
  ":id" "25" 
  "besttime" 
  { 
  "prop" "536870991" // "0x2000004F" 
  } 
  } 
  } 
 
  "3" 
  { 
  "Map" "c6m3_port" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C6M3" 
  "Image" "maps/c6m3_port" 
  "x360ctx" "39" 
 
  "x360leaderboard" 
  { 
  ":id" "26" 
  "besttime" 
  { 
  "prop" "536870992" // "0x20000050" 
  } 
  } 
  } 
 
  }  
 
  "scavenge" 
  { 
  "1" 
  { 
  "Map" "c6m1_riverbank" 
  "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C6M1" 
  "Image" "maps/c6m1_riverbank" 
  "x360ctx" "34" 
  } 
 
  "2" 
  { 
  "Map" "c6m2_bedlam" 
  "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C6M2" 
  "Image" "maps/c6m2_bedlam" 
  "x360ctx" "35" 
  } 
 
  "3" 
  { 
  "Map" "c6m3_port" 
  "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C6M3" 
  "Image" "maps/c6m3_port" 
  "x360ctx" "36" 
  } 
 
  }  
 
  "mutation10" 
  { 
  "1" 
  { 
  "Map" "c6m3_port" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C6M3" 
  "Image" "maps/c6m3_port" 
  } 
 
  } 
 
  } 
  } 
 
==The Sacrifice - Campaign7== 
  "mission" 
  { 
  "Name" "L4D2C7" 
  "Version" "1" 
  "Author" "Valve" 
  "Website" "http://store.steampowered.com" 
  "BuiltIn" "1" 
  "DisplayTitle" "#L4D360UI_CampaignName_C7" 
  "Description" "#L4D360UI_CampaignName_C7Objective" 
  "Image" "maps/c7" 
  "OuttroImage" "vgui/outroTitle_Sacrifice" 
 
  "x360ctx" "9" 
  "dlcmask" "0x0000000000000004" 
 
  "meleeweapons" "fireaxe;crowbar;cricket_bat;katana;baseball_bat;knife" 
  "allow_cola" "0" 
  "no_wpn_restore" "1" // on player wipe, don't keep any weapons 
  "no_female_boomers" "1" // Can't have female Boomers because there's no audio support 
  "no_cs_weapons" "1" // no Germany / CS weapons, preserve the weapons in the gun shop 
 
  "survivor_set" "1" // Which set of survivors should be used. 1=L4D1, 2=L4D2 
 
  // Loading poster data 
  "poster" 
  { 
  "posterImage" "LoadingScreen_the_sacrifice_standard" 
  "posterImage_widescreen" "LoadingScreen_the_sacrifice" 
 
  "fullscreen" "1" 
 
  "posterTitle" "#L4D360UI_CampaignTitle_C7" 
  "posterTitle_y" "340" 
 
  "posterTagline" "#L4D360UI_CampaignTagline_C7" 
  "posterTagline_y" "360"  
   
  "bill_player_name_x" "9999" 
  "bill_player_name_y" "9999" 
   
  "louis_player_name_x" "9999" 
  "louis_player_name_y" "9999" 
   
  "zoey_player_name_x" "9999" 
  "zoey_player_name_y" "9999" 
   
  "francis_player_name_x" "9999" 
  "francis_player_name_y" "9999" 
 
  "character_order" "biker;namvet;manager;teengirl" 
  } 
   
   
 
 
  "modes" 
  { 
  "coop" 
  { 
  "1" 
  { 
  "Map" "c7m1_docks" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C7M1" 
  "Image" "maps/l4d_river01_docks" 
  "TankVariant" "models/infected/hulk_dlc3.mdl"  
  } 
 
  "2" 
  { 
  "Map" "c7m2_barge" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C7M2" 
  "Image" "maps/l4d_river02_barge" 
  } 
   
  "3" 
  { 
  "Map" "c7m3_port" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C7M3" 
  "Image" "maps/l4d_river03_port" 
  }  
 
  } 
 
  "versus" 
  { 
  "1" 
  { 
  "Map" "c7m1_docks" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C7M1" 
  "Image" "maps/l4d_river01_docks" 
  "TankVariant" "models/infected/hulk_dlc3.mdl" 
  "VersusCompletionScore" "500" 
  "versus_boss_spawning" 
  { 
  "spawn_pos_min" "0.55" 
  "spawn_pos_max" "0.95" 
  "tank_chance" "0" 
  "witch_chance" "1.0" 
  "witch_and_tank" "0" 
  } 
  } 
 
  "2" 
  { 
  "Map" "c7m2_barge" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C7M2" 
  "Image" "maps/l4d_river02_barge" 
  "VersusCompletionScore" "600" 
  "versus_boss_spawning" 
  { 
  "spawn_pos_min" "0.3" 
  "spawn_pos_max" "0.9" 
  "tank_chance" "1.0" 
  "witch_chance" "1.0" 
  "witch_and_tank" "1" 
  } 
  } 
   
  "3" 
  { 
  "Map" "c7m3_port" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C7M3" 
  "Image" "maps/l4d_river03_port" 
  "VersusCompletionScore" "700" 
  } 
  } 
   
  "survival" 
  {  
   
  "1" 
  { 
  "Map" "c7m1_docks" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C7M1" 
  "Image" "maps/l4d_river01_tankcar" 
  "TankVariant" "models/infected/hulk_dlc3.mdl" 
  } 
   
  "2" 
  { 
  "Map" "c7m3_port" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C7M3" 
  "Image" "maps/l4d_river03_port" 
  } 
  } 
   
  "scavenge" 
  { 
  "1"  
  { 
  "Map" "c7m1_docks" 
  "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C7M1" 
  "Image" "maps/c7m1_docks_scavenge" 
  } 
   
  "2" 
  { 
  "Map" "c7m2_barge" 
  "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C7M2" 
  "Image" "maps/c7m2_barge_scavenge"  
  } 
  }  
   
  } // "modes" 
   
   
   
   
  } // "mission" 
 
==No Mercy - Campaign8== 
  mission 
  { 
  "Name" "L4D2C8" 
  "Version"    "1" 
  "Author" "Valve" 
  "Website" "http://store.steampowered.com/app/500/" 
  "BuiltIn"      "1" 
  "DisplayTitle" "#L4D360UI_CampaignName_C8" 
  "Description" "#L4D360UI_CampaignName_C8Objective" 
  "Image" "maps/c8" 
  "OuttroImage" "vgui/outroTitle_NoMercy" 
 
  "x360ctx" "10" 
  "dlcmask" "0x0000000000000004" 
 
  "meleeweapons" "fireaxe;crowbar;tonfa;katana;baseball_bat;knife" 
  "allow_cola" "0" 
  "no_wpn_restore" "1" // on player wipe, don't keep any weapons 
  "no_female_boomers" "1" // Can't have female Boomers because there's no audio support 
  "no_cs_weapons" "1" // no Germany / CS weapons, preserve the weapons in the gun shop 
   
  "survivor_set" "1" // Which set of survivors should be used. 1=L4D1, 2=L4D2 
 
  // Loading poster data 
  "poster" 
  { 
  "posterImage" "LoadingScreen_NoMercy" 
  "posterImage_widescreen" "LoadingScreen_NoMercy_widescreen" 
  "fullscreen" "1" 
   
  "posterTitle" "#L4D360UI_CampaignTitle_C8" 
  "posterTitle_y" "395" 
   
  "posterTagline" "#L4D360UI_CampaignTagline_C8" 
  "posterTagline_y" "50" 
   
  "bill_player_name_x" "9999" 
  "bill_player_name_y" "9999" 
   
  "louis_player_name_x" "9999" 
  "louis_player_name_y" "9999" 
   
  "zoey_player_name_x" "9999" 
  "zoey_player_name_y" "9999" 
   
  "francis_player_name_x" "9999" 
  "francis_player_name_y" "9999" 
 
  "character_order" "biker;namvet;teengirl;manager" 
  } 
 
  "modes" 
  { 
  "coop" 
  { 
  "1" 
  { 
  "Map" "c8m1_apartment" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C8M1" 
  "Image" "maps/l4d_hospital01_apartment" 
  } 
 
  "2" 
  { 
  "Map" "c8m2_subway" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C8M2" 
  "Image" "maps/l4d_hospital02_subway" 
  } 
 
  "3" 
  { 
  "Map" "c8m3_sewers" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C8M3" 
  "Image" "maps/l4d_hospital03_sewers" 
  } 
 
  "4"  
  { 
  "Map" "c8m4_interior" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C8M4" 
  "Image" "maps/l4d_hospital04_interior" 
  } 
 
  "5"  
  { 
  "Map" "c8m5_rooftop" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C8M5" 
  "Image" "maps/l4d_hospital05_rooftop" 
  } 
  } 
 
  "versus" 
  { 
  "1" 
  { 
  "Map" "c8m1_apartment" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C8M1" 
  "Image" "maps/l4d_hospital01_apartment" 
  "VersusCompletionScore" "400" 
  "versus_boss_spawning" 
  { 
  "spawn_pos_min" "0.30" 
  "spawn_pos_max" "0.90" 
  "tank_chance" "0.00" 
  "witch_chance" "1.00" 
  } 
  } 
   
  "2"  
  { 
  "Map" "c8m2_subway" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C8M2" 
  "Image" "maps/l4d_hospital02_subway" 
  "VersusCompletionScore" "500" 
  "versus_boss_spawning" 
  { 
  "spawn_pos_min" "0.15" 
  "spawn_pos_max" "0.52" 
  "tank_chance" "0.75" 
  "witch_chance" "0.85" 
  } 
  } 
   
  "3"  
  { 
  "Map" "c8m3_sewers" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C8M3" 
  "Image" "maps/l4d_hospital03_sewers" 
  "VersusCompletionScore" "600" 
  "versus_boss_spawning" 
  { 
  "spawn_pos_min" "0.35" 
  "spawn_pos_max" "0.99" 
  "tank_chance" "0.75" 
  "witch_chance" "0.85" 
  } 
  } 
   
  "4"  
  { 
  "Map" "c8m4_interior" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C8M4" 
  "Image" "maps/l4d_hospital04_interior" 
  "VersusCompletionScore" "700" 
  "versus_boss_spawning" 
  { 
  "spawn_pos_min" "0.10" 
  "spawn_pos_max" "0.90" 
  "tank_chance" "0.00" 
  "witch_chance" "1.00" 
  } 
  } 
   
  "5"  
  { 
  "Map" "c8m5_rooftop" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C8M5" 
  "Image" "maps/l4d_hospital05_rooftop" 
  "VersusCompletionScore" "800" 
  "versus_boss_spawning" 
  { 
  "tank_chance" "0.00" 
  "witch_chance" "0.00" 
  } 
  } 
  }  
   
  "survival" 
  { 
  "1"  
  { 
  "Map" "c8m2_subway" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C8M2" 
  "Image" "maps/l4d_hospital02_subway" 
  } 
 
  "2"  
  { 
  "Map" "c8m5_rooftop" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C8M5" 
  "Image" "maps/l4d_hospital05_rooftop" 
  } 
  }  
   
  "scavenge" 
  { 
  "1"  
  { 
  "Map" "c8m1_apartment" 
  "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C8M1" 
  "Image" "maps/c8m1_apartment_scavenge" 
  } 
   
  "2"  
  { 
  "Map" "c8m5_rooftop" 
  "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C8M5" 
  "Image" "maps/c8m5_rooftop_scavenge" 
  "VersusModifier" "2.0" 
  } 
  }  
  } 
  } 
 
==Crash Course - Campaign9== 
  "mission" 
  { 
  "Name" "L4D2C9" 
  "Version" "1" 
  "Author" "Valve" 
  "Website" "http://store.steampowered.com" 
 
  "DisplayTitle" "#L4D360UI_CampaignName_C9" 
  "Description" "#L4D360UI_CampaignName_C9Objective" 
  "Image" "maps/c9" 
  "OuttroImage" "vgui/outroTitle_CrashCourse" 
 
  "x360ctx" "3" 
 
  "meleeweapons" "fireaxe;crowbar;cricket_bat;tonfa;baseball_bat;knife" 
  "allow_cola" "1" 
  "no_wpn_restore" "1" // on player wipe, don't keep any weapons 
  "no_female_boomers" "1" // Can't have female Boomers because there's no audio support 
  "no_cs_weapons" "1" // no Germany / CS weapons, preserve the weapons in the gun shop 
 
  "survivor_set" "1" 
 
 
  // Loading poster data 
  "poster" 
  { 
  "posterImage"             "LoadingScreen_CrashCourse" 
  "posterImage_widescreen" "LoadingScreen_CrashCourse_widescreen" 
   
  "fullscreen" "1" 
   
  "posterTitle" "#L4D360UI_CampaignTitle_C9" 
  "posterTitle_y" "320" 
   
  "posterTagline" "#L4D360UI_CampaignTagline_C9" 
  "posterTagline_y" "380" 
   
  "l4d2_names" "1" 
   
  "gambler_player_name_x" "9999" 
  "gambler_player_name_y" "9999" 
   
  "producer_player_name_x" "9999"  
  "producer_player_name_y" "9999"  
   
  "coach_player_name_x" "9999"  
  "coach_player_name_y" "9999"  
   
  "mechanic_player_name_x" "9999" 
  "mechanic_player_name_y" "9999" 
 
  "character_order" "namvet;biker;manager;teengirl" 
  } 
 
 
  "modes" 
  { 
  "coop" 
  { 
  "1" 
  { 
  "Map" "c9m1_alleys" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C9M1" 
  "Image" "maps/c9m1_alleys" 
  } 
 
  "2" 
  { 
  "Map" "c9m2_lots" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C9M2" 
  "Image" "maps/c9m2_lots" 
  } 
 
  } 
 
  "versus" 
  { 
  "1" 
  { 
  "Map" "c9m1_alleys" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C9M1" 
  "Image" "maps/c9m1_alleys" 
  "VersusCompletionScore" "500" 
  } 
 
  "2" 
  { 
  "Map" "c9m2_lots" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C9M2" 
  "Image" "maps/c9m2_lots" 
  "VersusCompletionScore" "600" 
  } 
 
  }  
   
  "survival" 
  { 
  "1" 
  { 
  "Map" "c9m2_lots" 
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C9M2" 
  "Image" "maps/c9m2_lots" 
  "x360ctx" "13" 
 
  "x360leaderboard" 
  { 
  ":id" "23" 
  "besttime" 
  { 
  "prop" "536870989" // "0x2000004D" 
  } 
  } 
  } 
  }  
 
  "scavenge" 
  { 
  "1" 
  { 
  "Map" "c9m1_alleys" 
  "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C9M1" 
  "Image" "maps/c9m1_alleys" 
  "x360ctx" "23" 
  } 
  }  
  } 
  } 
 
==Death Toll - Campaign10== 
  mission 
  { 
  // DEATH TOLL AKA SMALLTOWN 
   
  "Name" "L4D2C10" 
  "Version"    "1" 
  "Author" "Valve" 
  "Website" "http://store.steampowered.com" 
  "BuiltIn"      "0" 
  "DisplayTitle" "#L4D360UI_CampaignName_C10" 
  "Description" "#L4D360UI_CampaignName_C10Objective" 
  "Image" "maps/c10" 
  "OuttroImage" "vgui/outroTitle_DeathToll" 
 
  "meleeweapons" "crowbar;frying_pan;machete;tonfa;baseball_bat;knife" 
  "allow_cola" "0" 
  "no_wpn_restore" "1" // on player wipe, don't keep any weapons 
  "no_female_boomers" "1" // Can't have female Boomers because there's no audio support 
  "no_cs_weapons" "1" // no Germany / CS weapons, preserve the weapons in the gun shop 
   
  "survivor_set" "1" // Which set of survivors should be used. 1=L4D1, 2=L4D2 
 
  // Loading poster data 
  "poster" 
  { 
  "posterImage" "LoadingScreen_DeathToll" 
  "posterImage_widescreen" "LoadingScreen_DeathToll_widescreen" 
  "fullscreen" "1" 
   
  "posterTitle" "#L4D360UI_CampaignTitle_C10" 
  "posterTitle_y" "395" 
   
  "posterTagline" "#L4D360UI_CampaignTagline_C10" 
  "posterTagline_y" "50"
 
  "character_order" "namvet;teengirl;manager;biker" 
  } 
 
  "modes" 
  { 
  "coop" 
  { 
  "1" 
  { 
  "Map" "c10m1_caves" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C10M1" 
  "Image" "maps/c10m1_caves" 
  } 
 
  "2" 
  { 
  "Map" "c10m2_drainage" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C10M2" 
  "Image" "maps/c10m2_drainage" 
  } 
 
  "3" 
  { 
  "Map" "c10m3_ranchhouse" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C10M3" 
  "Image" "maps/c10m3_ranchhouse" 
  } 
 
  "4"  
  { 
  "Map" "c10m4_mainstreet" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C10M4" 
  "Image" "maps/c10m4_mainstreet" 
  } 
 
  "5"  
  { 
  "Map" "c10m5_houseboat" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C10M5" 
  "Image" "maps/c10m5_houseboat" 
  } 
  } 
 
  "versus" 
  { 
  "1" 
  { 
  "Map" "c10m1_caves" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C10M1" 
  "Image" "maps/c10m1_caves" 
  "VersusCompletionScore" "400" 
  } 
   
  "2"  
  { 
  "Map" "c10m2_drainage" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C10M2" 
  "Image" "maps/c10m2_drainage" 
  "VersusCompletionScore" "500" 
  } 
   
  "3"  
  { 
  "Map" "c10m3_ranchhouse" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C10M3" 
  "Image" "maps/c10m3_ranchhouse" 
  "VersusCompletionScore" "600" 
  } 
   
  "4"  
  { 
  "Map" "c10m4_mainstreet" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C10M4" 
  "Image" "maps/c10m4_mainstreet" 
  "VersusCompletionScore" "700" 
  } 
   
  "5"  
  { 
  "Map" "c10m5_houseboat" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C10M5" 
  "Image" "maps/c10m5_houseboat" 
  "VersusCompletionScore" "800" 
  "versus_boss_spawning" 
  { 
  "tank_chance" "0.00" 
  "witch_chance" "0.00" 
  } 
  } 
  }  
   
  "scavenge" 
  { 
  "1"  
  { 
  "Map" "C10M3_ranchhouse" 
  "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C10M3" 
  "Image" "maps/C10M3_ranchhouse" 
  } 
  }  
 
  } // "modes" 
   
  } // mission 
 
==Dead Air - Campaign11== 
  mission 
  { 
  "Name" "L4D2C11" 
  "Version"   "1" 
  "Author" "Valve" 
  "Website" "http://store.steampowered.com" 
  "BuiltIn"      "1" 
  "DisplayTitle" "#L4D360UI_CampaignName_C11" 
  "Description" "#L4D360UI_CampaignName_C11Objective" 
  "Image" "maps/c11" 
  "OuttroImage" "vgui/outroTitle_DeadAir" 
 
  "meleeweapons" "electric_guitar;crowbar;cricket_bat;katana;baseball_bat;knife" 
  "allow_cola" "0" 
  "no_wpn_restore" "1" // on player wipe, don't keep any weapons 
  "no_female_boomers" "1" // Can't have female Boomers because there's no audio support 
  "no_cs_weapons" "1" // no Germany / CS weapons, preserve the weapons in the gun shop 
   
  "survivor_set" "1" // Which set of survivors should be used. 1=L4D1, 2=L4D2 
 
  // Loading poster data 
  "poster" 
  { 
  "posterImage" "LoadingScreen_DeadAir" 
  "posterImage_widescreen" "LoadingScreen_DeadAir_widescreen" 
  "fullscreen" "1" 
   
  "posterTitle" "#L4D360UI_CampaignTitle_C11" 
  "posterTitle_y" "395" 
   
  "posterTagline" "#L4D360UI_CampaignTagline_C11" 
  "posterTagline_y" "50" 
   
  "character_order" "teengirl;manager;biker;namvet" 
  } 
 
  "modes" 
  { 
  "coop" 
  { 
  "1" 
  { 
  "Map" "c11m1_greenhouse" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C11M1" 
  "Image" "maps/c11m1_greenhouse" 
  } 
 
  "2" 
  { 
  "Map" "c11m2_offices" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C11M2" 
  "Image" "maps/c11m2_offices" 
  } 
 
  "3" 
  { 
  "Map" "c11m3_garage" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C11M3" 
  "Image" "maps/c11m3_garage" 
  } 
 
  "4"  
  { 
  "Map" "c11m4_terminal" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C11M4" 
  "Image" "maps/c11m4_terminal" 
  } 
 
  "5"  
  { 
  "Map" "c11m5_runway" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C11M5" 
  "Image" "maps/c11m5_runway" 
  } 
  } 
 
  "versus" 
  { 
  "1" 
  { 
  "Map" "c11m1_greenhouse" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_c11M1" 
  "Image" "maps/c11m1_greenhouse" 
  "VersusCompletionScore" "400" 
  } 
   
  "2"  
  { 
  "Map" "c11m2_offices" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_c11M2" 
  "Image" "maps/c11m2_offices" 
  "VersusCompletionScore" "500" 
  } 
   
  "3"  
  { 
  "Map" "c11m3_garage" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_c11M3" 
  "Image" "maps/c11m3_garage" 
  "VersusCompletionScore" "600" 
  } 
   
  "4"  
  { 
  "Map" "c11m4_terminal" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_c11M4" 
  "Image" "maps/c11m4_terminal" 
  "VersusCompletionScore" "700" 
  } 
   
  "5"  
  { 
  "Map" "c11m5_runway" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_c11M5" 
  "Image" "maps/c11m5_runway" 
  "VersusCompletionScore" "800" 
  "versus_boss_spawning" 
  { 
  "tank_chance" "0" 
  "witch_chance" "0" 
  } 
  } 
  }  
   
  "scavenge" 
  { 
  "1"  
  { 
  "Map" "c11m4_terminal" 
  "DisplayName" "#L4D360UI_LevelName_SCAVENGE_c11M4" 
  "Image" "maps/c11m4_terminal" 
  }  
  }  
  } 
  } 
 
==Blood Harvest - Campaign12== 
  mission 
  { 
  "Name" "L4D2C12" 
  "Version"    "1" 
  "Author" "Valve"
  "Website" "http://store.steampowered.com" 
  "BuiltIn"      "1" 
  "DisplayTitle" "#L4D360UI_CampaignName_C12" 
  "Description" "#L4D360UI_CampaignName_C12Objective" 
  "Image" "maps/c12" 
  "OuttroImage" "vgui/outroTitle_BloodHarvest" 
 
 
  "meleeweapons" "fireaxe;machete;crowbar;frying_pan;baseball_bat;knife" 
  "allow_cola" "0" 
  "no_wpn_restore" "1" // on player wipe, don't keep any weapons 
  "no_female_boomers" "1" // Can't have female Boomers because there's no audio support 
  "no_cs_weapons" "1" // no Germany / CS weapons, preserve the weapons in the gun shop 
   
  "survivor_set" "1" // Which set of survivors should be used. 1=L4D1, 2=L4D2 
 
  // Loading poster data 
  "poster" 
  { 
  "posterImage" "LoadingScreen_BloodHarvest" 
  "posterImage_widescreen" "LoadingScreen_BloodHarvest_widescreen" 
  "fullscreen" "1" 
   
  "posterTitle" "#L4D360UI_CampaignTitle_C12" 
  "posterTitle_y" "395" 
   
  "posterTagline" "#L4D360UI_CampaignTagline_C12" 
  "posterTagline_y" "50" 
 
  "character_order" "namvet;manager;teengirl;biker" 
  } 
 
  "modes" 
  { 
  "coop" 
  { 
  "1" 
  { 
  "Map" "C12m1_hilltop" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C12M1" 
  "Image" "maps/C12m1_hilltop" 
  } 
 
  "2" 
  { 
  "Map" "C12m2_traintunnel" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C12M2" 
  "Image" "maps/C12m2_traintunnel" 
  } 
 
  "3" 
  { 
  "Map" "C12m3_bridge" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C12M3" 
  "Image" "maps/C12m3_bridge" 
  } 
 
  "4"  
  { 
  "Map" "C12m4_barn" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C12M4" 
  "Image" "maps/C12m4_barn" 
  } 
 
  "5"  
  { 
  "Map" "C12m5_cornfield" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C12M5" 
  "Image" "maps/C12m5_cornfield" 
  } 
  } 
 
  "versus" 
  { 
  "1" 
  { 
  "Map" "C12m1_hilltop" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C12M1" 
  "Image" "maps/C12m1_hilltop" 
  "VersusCompletionScore" "400" 
  } 
   
  "2"  
  { 
  "Map" "C12m2_traintunnel" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C12M2" 
  "Image" "maps/C12m2_traintunnel" 
  "VersusCompletionScore" "500" 
  } 
   
  "3"  
  { 
  "Map" "C12m3_bridge" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C12M3" 
  "Image" "maps/C12m3_bridge" 
  "VersusCompletionScore" "600" 
  } 
   
  "4"  
  { 
  "Map" "C12m4_barn" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C12M4" 
  "Image" "maps/C12m4_barn" 
  "VersusCompletionScore" "700" 
  } 
   
  "5"  
  { 
  "Map" "C12m5_cornfield" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C12M5" 
  "Image" "maps/C12m5_cornfield" 
  "VersusCompletionScore" "800" 
  "versus_boss_spawning" 
  { 
  "tank_chance" "0.00" 
  "witch_chance" "0.00" 
  } 
  } 
  }  
   
  "scavenge" 
  { 
  "1"  
  { 
  "Map" "C12M5_cornfield" 
  "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C12M5" 
  "Image" "maps/C12M5_cornfield" 
  } 
  }  
  } 
  } 
 
==Cold Stream - Campaign13== 
  "mission" 
  { 
  "Name" "L4D2C13" 
  "Version" "1" 
  "Author" "Valve" 
  "Website" "http://store.steampowered.com"
  "BuiltIn" "1" 
   
  "DisplayTitle" "#L4D360UI_CampaignName_C13" 
  "Description" "#L4D360UI_CampaignName_C13Objective"  
   
  "Image" "maps/c13m3_memorialbridge" 
  "OuttroImage" "vgui/OutroTitle_Coldstream" 
   
  "meleeweapons" "fireaxe;machete;tonfa;katana;baseball_bat;knife" 
   
  //"allow_cola" "1" 
  //"allow_diesel" "1" 
  //"no_wpn_restore" "1" // on player wipe, don't keep any weapons 
  //"no_female_boomers" "1" // Can't have female Boomers because there's no audio support 
  //"no_cs_weapons" "1" // no Germany / CS weapons, preserve the weapons in the gun shop 
 
  "poster" 
  { 
  "l4d2_names" "1" 
  "character_order" "gambler;mechanic;producer;coach" 
 
  "fullscreen" "1" 
  "posterImage" "loadingscreen_default" 
  "posterImage_widescreen" "loadingscreen_default" 
 
  "posterTitle" "#L4D360UI_CampaignTitle_C13" 
  //"posterTitle_x" "-25" 
  "posterTitle_y" "390" 
 
  "posterTagline" "#L4D360UI_CampaignTagline_C13" 
  "posterTagline_y" "492" 
 
  "producer_player_name_x" "9999"  
  "producer_player_name_y" "9999"  
 
  "gambler_player_name_x" "9999" 
  "gambler_player_name_y" "9999"  
 
  "coach_player_name_x" "9999"  
  "coach_player_name_y" "9999"  
 
  "mechanic_player_name_x" "9999" 
  "mechanic_player_name_y" "9999" 
  } 
 
  "modes" 
  { 
  "coop" 
  { 
  "1" 
  { 
  "Map" "c13m1_alpinecreek" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C13M1" 
  "Image" "maps/c13m1_alpinecreek" 
  } 
     
  "2" 
  { 
  "Map" "c13m2_southpinestream" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C13M2" 
  "Image" "maps/c13m2_southpinestream" 
  } 
   
  "3" 
  { 
  "Map" "c13m3_memorialbridge" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C13M3" 
  "Image" "maps/c13m3_memorialbridge" 
  } 
   
  "4" 
  { 
  "Map" "c13m4_cutthroatcreek" 
  "DisplayName" "#L4D360UI_LevelName_COOP_C13M4" 
  "Image" "maps/c13m4_cutthroatcreek" 
  } 
 
  } 
 
  "versus" 
  { 
  "1" 
  { 
  "Map" "c13m1_alpinecreek" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C13M1" 
  "Image" "maps/c13m1_alpinecreek" 
  "VersusCompletionScore" "500" 
  "versus_boss_spawning" 
  { 
  "spawn_pos_min" "0.3" 
  "spawn_pos_max" "0.9" 
  "tank_chance" "0" 
  "witch_chance" "0.6" 
  "witch_and_tank" "0" 
  } 
  } 
                 
  "2" 
  { 
  "Map" "c13m2_southpinestream" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C13M2" 
  "Image" "maps/c13m2_southpinestream" 
  "VersusCompletionScore" "600" 
  "versus_boss_spawning" 
  { 
  "spawn_pos_min" "0.70" 
  "spawn_pos_max" "0.95" 
  "tank_chance" "0" 
  "witch_chance" "1.0" 
  "witch_and_tank" "0" 
  } 
  } 
   
  "3" 
  { 
  "Map" "c13m3_memorialbridge" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C13M3" 
  "Image" "maps/c13m3_memorialbridge" 
  "VersusCompletionScore" "700" 
  "versus_boss_spawning" 
  { 
  "spawn_pos_min" "0.20" 
  "spawn_pos_max" "0.30" 
  "tank_chance" "0.2" 
  "witch_chance" "1.0" 
  "witch_and_tank" "0.2" 
  } 
  } 
   
  "4" 
  { 
  "Map" "c13m4_cutthroatcreek" 
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C13M4" 
  "Image" "maps/c13m4_cutthroatcreek" 
  "VersusCompletionScore" "800" 
  } 
  } 
  } 
  } 


"DisplayTitle" "#L4D360UI_CampaignName_C1"
==The Last Stand - Campaign14== 
"Description" "#L4D360UI_CampaignName_C1Objective"
 
"Image" "maps/c1"
  "mission" 
"OuttroImage" "vgui/outroTitle_DeadCenter"
  { 
 
  "Name" "L4D2C14"
"x360ctx" "3"
  "Version"   "1"
 
  "Author" "Valve, NF, Roku, Jaiz, Wolphin"
"meleeweapons" "fireaxe;crowbar;cricket_bat;katana;baseball_bat;knife"
  "Website" "http://store.steampowered.com"
 
  "BuiltIn"       "1"
"allow_cola" "1"
  "DisplayTitle" "#L4D360UI_CampaignName_C14"
"no_wpn_restore" "1" // on player wipe, don't keep any weapons
  "Description" "#L4D360UI_CampaignName_C14Objective"
"no_female_boomers" "1" // Can't have female Boomers because there's no audio support
  "Image" "maps/c14"
"no_cs_weapons" "1" // no Germany / CS weapons, preserve the weapons in the gun shop
  "OuttroImage" "vgui/outroTitle_Lighthouse" 
 
 
// Loading poster data
  "meleeweapons" "frying_pan;fireaxe;crowbar;machete;baseball_bat;knife;pitchfork;shovel" 
"poster"
   
{
  "no_female_boomers" "1" // Can't have female Boomers because there's no audio support
"posterImage"             "LoadingScreen_Campaign1"
  "survivor_set" "1" // Which set of survivors should be used. 1=L4D1, 2=L4D2 
"posterImage_widescreen" "LoadingScreen_Campaign1_widescreen"
 
  // Loading poster data
"fullscreen" "1"
  "poster"
  {
"posterTitle" "#L4D360UI_CampaignTitle_C1"
  "posterImage" "LoadingScreen_LastStand"
"posterTitle_y" "320"
  "posterImage_widescreen" "LoadingScreen_LastStand_widescreen"
  "fullscreen" "1"
"posterTagline" "#L4D360UI_CampaignTagline_C1"
   
"posterTagline_y" "380"
  "posterTitle" "#L4D360UI_CampaignTitle_C14"
  "posterTitle_y" "320"
"l4d2_names" "1"
   
  "posterTagline" "#L4D360UI_CampaignTagline_C14"
"gambler_player_name_x" "9999"
  "posterTagline_y" "380"
"gambler_player_name_y" "9999"
 
  "character_order" "biker;manager;teengirl;namvet"
"producer_player_name_x" "9999"
  } 
"producer_player_name_y" "9999"
 
  "modes"
"coach_player_name_x" "9999"
  { 
"coach_player_name_y" "9999"
  "coop"
  { 
"mechanic_player_name_x" "9999"
  "1"
"mechanic_player_name_y" "9999"
  { 
 
  "Map" "c14m1_junkyard"
"character_order" "coach;mechanic;gambler;producer"
  "DisplayName" "#L4D360UI_LevelName_COOP_C14M1"
}
  "Image" "maps/c14m1_junkyard"
 
  "TankVariant" "models/infected/hulk_l4d1.mdl"
 
  "HunterVariant" "models/infected/hunter_l4d1.mdl"
"modes"
  "SmokerVariant" "models/infected/smoker_l4d1.mdl"
{
  "BoomerVariant" "models/infected/boomer_l4d1.mdl"
"coop"
  "TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"
{
  "HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"
"1"
  "SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"
{
  "BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"
"Map" "c1m1_hotel"
  }
"DisplayName" "#L4D360UI_LevelName_COOP_C1M1"
 
"Image" "maps/c1m1_hotel"
  "2"
}
  {
 
  "Map" "c14m2_lighthouse"
"2"
  "DisplayName" "#L4D360UI_LevelName_COOP_C14M2"
{
  "Image" "maps/c14m2_lighthouse"
"Map" "c1m2_streets"
  "TankVariant" "models/infected/hulk_l4d1.mdl"
"DisplayName" "#L4D360UI_LevelName_COOP_C1M2"
  "HunterVariant" "models/infected/hunter_l4d1.mdl"
"Image" "maps/c1m2_streets"
  "SmokerVariant" "models/infected/smoker_l4d1.mdl"
}
  "BoomerVariant" "models/infected/boomer_l4d1.mdl"
 
  "TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl" 
"3"
  "HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"
{
  "SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"
"Map" "c1m3_mall"
  "BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"
"DisplayName" "#L4D360UI_LevelName_COOP_C1M3"
  }
"Image" "maps/c1m3_mall"
  }
}
 
 
  "versus"
"4"
  {
{
  "1"
"Map" "c1m4_atrium"
  {
"DisplayName" "#L4D360UI_LevelName_COOP_C1M4"
  "Map" "c14m1_junkyard"
"Image" "maps/c1m4_atrium"
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C14M1"
}
  "Image" "maps/c14m1_junkyard"
}
  "TankVariant" "models/infected/hulk_l4d1.mdl"
 
  "HunterVariant" "models/infected/hunter_l4d1.mdl"
"versus"
  "SmokerVariant" "models/infected/smoker_l4d1.mdl"
{
  "BoomerVariant" "models/infected/boomer_l4d1.mdl"
"1"
  "TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"
{
  "HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"
"Map" "c1m1_hotel"
  "SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C1M1"
  "BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"
"Image" "maps/c1m1_hotel"
  "VersusCompletionScore" "800"
"VersusCompletionScore" "500"
  "versus_boss_spawning"
}
  {
 
  "spawn_pos_min" "0.10"
"2"
  "spawn_pos_max" "0.90"
{
  "tank_chance" "1.0"
"Map" "c1m2_streets"
  "witch_chance" "1.0"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C1M2"
  "allow_boss_mix" "1" 
"Image" "maps/c1m2_streets"
  }
"VersusCompletionScore" "600"
  } 
}
 
 
  "2"
"3"
  {
{
  "Map" "c14m2_lighthouse"
"Map" "c1m3_mall"
  "DisplayName" "#L4D360UI_LevelName_VERSUS_C14M2"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C1M3"
  "Image" "maps/c14m2_lighthouse"
"Image" "maps/c1m3_mall"
  "TankVariant" "models/infected/hulk_l4d1.mdl"
"VersusCompletionScore" "700"
  "HunterVariant" "models/infected/hunter_l4d1.mdl"
}
  "SmokerVariant" "models/infected/smoker_l4d1.mdl"
 
  "BoomerVariant" "models/infected/boomer_l4d1.mdl"
"4"
  "TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"
{
  "HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"
"Map" "c1m4_atrium"
  "SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C1M4"
  "BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"
"Image" "maps/c1m4_atrium"
  "VersusCompletionScore" "1000" 
"VersusCompletionScore" "800"
  "versus_boss_spawning"
}
  {
}
  "tank_chance" "0.25"
  "witch_chance" "0.5"
"survival"
  "allow_boss_mix" "1"
{
  }
"1"
  }
{
  }
"Map" "c1m4_atrium"
 
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C1M4"
  "survival" 
"Image" "maps/c1m4_atrium"
  { 
"x360ctx" "13"
  "1"
 
  {
"x360leaderboard"
  "Map" "c14m1_junkyard"
{
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C14M1"
":id" "23"
  "Image" "maps/c14m1_junkyard_survival"
"besttime"
  "TankVariant" "models/infected/hulk_l4d1.mdl"
{
  "HunterVariant" "models/infected/hunter_l4d1.mdl"
"prop" "536870989" // "0x2000004D"
  "SmokerVariant" "models/infected/smoker_l4d1.mdl"
}
  "BoomerVariant" "models/infected/boomer_l4d1.mdl"
}
  "TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"
}
  "HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"
}
  "SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"
 
  "BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"
"scavenge"
  } 
{
 
"1"
  "2"
{
  { 
"Map" "c1m4_atrium"
  "Map" "c14m2_lighthouse"
"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C1M4"
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C14M2"
"Image" "maps/c1m4_atrium"
  "Image" "maps/c14m2_lighthouse_survival"
"x360ctx" "23"
  "TankVariant" "models/infected/hulk_l4d1.mdl" 
}
  "HunterVariant" "models/infected/hunter_l4d1.mdl" 
}
  "SmokerVariant" "models/infected/smoker_l4d1.mdl" 
 
  "BoomerVariant" "models/infected/boomer_l4d1.mdl"
"mutation10"
  "TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"
{
  "HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"
"1"
  "SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"
{
  "BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"
"Map" "c1m4_atrium"
  } 
"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C1M4"
  } 
"Image" "maps/c1m4_atrium"
 
}
  "scavenge"
}
  { 
}
  "1"
}
  { 
</source>
  "Map" "c14m1_junkyard"
 
  "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C14M1"
==The Passing/Campaign6.txt==
  "Image" "maps/c14m1_junkyard_scavenge"
<source lang=ini>
  "TankVariant" "models/infected/hulk_l4d1.mdl"
"mission"
  "HunterVariant" "models/infected/hunter_l4d1.mdl"
{
  "SmokerVariant" "models/infected/smoker_l4d1.mdl" 
"Name" "L4D2C6"
  "BoomerVariant" "models/infected/boomer_l4d1.mdl"
"Version" "1"
  "TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"
"Author" "Valve"
  "HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"
"Website" "http://store.steampowered.com"
  "SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"
 
  "BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"
"DisplayTitle" "#L4D360UI_CampaignName_C6"
  }
"Description" "#L4D360UI_CampaignName_C6Objective"
 
"Image" "maps/c6"
  "2"
"OuttroImage" "vgui/outroTitle_ThePassing"
  {
 
  "Map" "c14m2_lighthouse"
"x360ctx" "8"
  "DisplayName" "#L4D360UI_LevelName_SCAVENGE_C14M2"
"dlcmask" "0x0000000000000002"
  "Image" "maps/c14m2_lighthouse_scavenge"
 
  "TankVariant" "models/infected/hulk_l4d1.mdl"
"meleeweapons" "fireaxe;crowbar;golfclub;katana;baseball_bat;knife"
  "HunterVariant" "models/infected/hunter_l4d1.mdl"
"allow_cola" "0"
  "SmokerVariant" "models/infected/smoker_l4d1.mdl"
"no_wpn_restore" "1" // on player wipe, don't keep any weapons
  "BoomerVariant" "models/infected/boomer_l4d1.mdl"
"no_female_boomers" "1" // Can't have female Boomers because there's no audio support
  "TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"
"no_cs_weapons" "1" // no Germany / CS weapons, preserve the weapons in the gun shop
  "HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"
 
  "SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"
// Loading poster data
  "BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"
"poster"
  } 
{
  } 
"posterImage"             "LoadingScreen_ThePassing"
 
"posterImage_widescreen" "LoadingScreen_ThePassing_widescreen"
  "mutation10"
  { 
"fullscreen" "1"
  "1"
  {
"posterTitle" "#L4D360UI_CampaignTitle_C6"
  "Map" "c14m2_lighthouse"
"posterTitle_y" "320"
  "DisplayName" "#L4D360UI_LevelName_SURVIVAL_C14M2"
  "Image" "maps/c14m2_lighthouse"
"posterTagline" "#L4D360UI_CampaignTagline_C6"
  "TankVariant" "models/infected/hulk_l4d1.mdl"
"posterTagline_y" "380"
  "HunterVariant" "models/infected/hunter_l4d1.mdl"
  "SmokerVariant" "models/infected/smoker_l4d1.mdl"
"l4d2_names" "1"
  "BoomerVariant" "models/infected/boomer_l4d1.mdl"
  "TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"
"gambler_player_name_x" "9999"
  "HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"
"gambler_player_name_y" "9999"
  "SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"
  "BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"
"producer_player_name_x" "9999"
  }  
"producer_player_name_y" "9999"
  }
  }
"coach_player_name_x" "9999"
  }   
"coach_player_name_y" "9999"
 
 
"mechanic_player_name_x" "9999"
[[Category:Level Design]]
"mechanic_player_name_y" "9999"
 
"character_order" "mechanic;producer;coach;gambler"
}
 
 
"modes"
{
"coop"
{
"1"
{
"Map" "c6m1_riverbank"
"DisplayName" "#L4D360UI_LevelName_COOP_C6M1"
"Image" "maps/c6m1_riverbank"
}
 
"2"
{
"Map" "c6m2_bedlam"
"DisplayName" "#L4D360UI_LevelName_COOP_C6M2"
"Image" "maps/c6m2_bedlam"
}
 
"3"
{
"Map" "c6m3_port"
"DisplayName" "#L4D360UI_LevelName_COOP_C6M3"
"Image" "maps/c6m3_port"
}
 
}
 
"versus"
{
"1"
{
"Map" "c6m1_riverbank"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C6M1"
"Image" "maps/c6m1_riverbank"
"VersusCompletionScore" "500"
}
 
"2"
{
"Map" "c6m2_bedlam"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C6M2"
"Image" "maps/c6m2_bedlam"
"VersusCompletionScore" "600"
}
 
"3"
{
"Map" "c6m3_port"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C6M3"
"Image" "maps/c6m3_port"
"VersusCompletionScore" "700"
}
 
}
 
"survival"
{
"1"
{
"Map" "c6m1_riverbank"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C6M1"
"Image" "maps/c6m1_riverbank"
"x360ctx" "37"
 
"x360leaderboard"
{
":id" "24"
"besttime"
{
"prop" "536870990" // "0x2000004E"
}
}
}
 
"2"
{
"Map" "c6m2_bedlam"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C6M2"
"Image" "maps/c6m2_bedlam"
"x360ctx" "38"
 
"x360leaderboard"
{
":id" "25"
"besttime"
{
"prop" "536870991" // "0x2000004F"
}
}
}
 
"3"
{
"Map" "c6m3_port"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C6M3"
"Image" "maps/c6m3_port"
"x360ctx" "39"
 
"x360leaderboard"
{
":id" "26"
"besttime"
{
"prop" "536870992" // "0x20000050"
}
}
}
 
}
 
"scavenge"
{
"1"
{
"Map" "c6m1_riverbank"
"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C6M1"
"Image" "maps/c6m1_riverbank"
"x360ctx" "34"
}
 
"2"
{
"Map" "c6m2_bedlam"
"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C6M2"
"Image" "maps/c6m2_bedlam"
"x360ctx" "35"
}
 
"3"
{
"Map" "c6m3_port"
"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C6M3"
"Image" "maps/c6m3_port"
"x360ctx" "36"
}
 
}
 
"mutation10"
{
"1"
{
"Map" "c6m3_port"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C6M3"
"Image" "maps/c6m3_port"
}
 
}
 
}
}
</source>
 
==Dark Carnival/Campaign2.txt==
<source lang=ini>
"mission"
{
"Name" "L4D2C2"
"Version" "1"
"Author" "Valve"
"Website" "http://store.steampowered.com"
 
"DisplayTitle" "#L4D360UI_CampaignName_C2"
"Description" "#L4D360UI_CampaignName_C2Objective"
"Image" "maps/c2"
"OuttroImage" "vgui/outroTitle_DarkCarnival"
 
"x360ctx" "4"
 
"meleeweapons" "electric_guitar;katana;fireaxe;crowbar;baseball_bat;knife"
 
// Loading poster data
"poster"
{
"posterImage"         "LoadingScreen_DarkCarnival"
"posterImage_widescreen" "LoadingScreen_DarkCarnival_widescreen"
"fullscreen" "1"
"posterTitle" "#L4D360UI_CampaignTitle_C2"
"posterTitle_y" "320"
"posterTagline" "#L4D360UI_CampaignTagline_C2"
"posterTagline_y" "380"
"l4d2_names" "1"
"gambler_player_name_x" "9999"
"gambler_player_name_y" "9999"
"producer_player_name_x" "9999"
"producer_player_name_y" "9999"
"coach_player_name_x" "9999"
"coach_player_name_y" "9999"
"mechanic_player_name_x" "9999"
"mechanic_player_name_y" "9999"
"character_order" "producer;gambler;coach;mechanic"
}
 
 
"modes"
{
"coop"
{
"1"
{
"Map" "c2m1_highway"
"DisplayName" "#L4D360UI_LevelName_COOP_C2M1"
"Image" "maps/c2m1_highway"
}
 
"2"
{
"Map" "c2m2_fairgrounds"
"DisplayName" "#L4D360UI_LevelName_COOP_C2M2"
"Image" "maps/c2m2_fairgrounds"
}
 
"3"
{
"Map" "c2m3_coaster"
"DisplayName" "#L4D360UI_LevelName_COOP_C2M3"
"Image" "maps/c2m3_coaster"
}
 
"4"
{
"Map" "c2m4_barns"
"DisplayName" "#L4D360UI_LevelName_COOP_C2M4"
"Image" "maps/c2m4_barns"
}
 
"5"
{
"Map" "c2m5_concert"
"DisplayName" "#L4D360UI_LevelName_COOP_C2M5"
"Image" "maps/c2m5_concert"
}
}
 
"versus"
{
"1"
{
"Map" "c2m1_highway"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C2M1"
"Image" "maps/c2m1_highway"
"VersusCompletionScore" "400"
}
 
"2"
{
"Map" "c2m2_fairgrounds"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C2M2"
"Image" "maps/c2m2_fairgrounds"
"VersusCompletionScore" "500"
}
 
"3"
{
"Map" "c2m3_coaster"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C2M3"
"Image" "maps/c2m3_coaster"
"VersusCompletionScore" "600"
}
 
"4"
{
"Map" "c2m4_barns"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C2M4"
"Image" "maps/c2m4_barns"
"VersusCompletionScore" "700"
}
 
"5"
{
"Map" "c2m5_concert"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C2M5"
"Image" "maps/c2m5_concert"
"VersusCompletionScore" "800"
}
}
"survival"
{
"1"
{
"Map" "c2m1_highway"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C2M1"
"Image" "maps/c2m1_motel"
"x360ctx" "14"
 
"x360leaderboard"
{
":id" "12"
"besttime"
{
"prop" "536870978" // "0x20000042"
}
}
}
 
"2"
{
"Map" "c2m4_barns"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C2M4"
"Image" "maps/c2m4_barns"
"x360ctx" "15"
 
"x360leaderboard"
{
":id" "14"
"besttime"
{
"prop" "536870980" // "0x20000044"
}
}
}
 
"3"
{
"Map" "c2m5_concert"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C2M5"
"Image" "maps/c2m5_concert"
"x360ctx" "16"
 
"x360leaderboard"
{
":id" "15"
"besttime"
{
"prop" "536870981" // "0x20000045"
}
}
}
}
 
"scavenge"
{
"1"
{
"Map" "c2m1_highway"
"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C2M1"
"Image" "maps/c2m1_motel"
"x360ctx" "24"
}
}
 
"mutation10"
{
"1"
{
"Map" "c2m5_concert"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C2M5"
"Image" "maps/c2m5_concert"
}
}
}
}
</source>
 
==Swamp Fever/Campaign3.txt==
<source lang=ini>
"mission"
{
"Name" "L4D2C3"
"Version" "1"
"Author" "Valve"
"Website" "http://store.steampowered.com"
 
"DisplayTitle" "#L4D360UI_CampaignName_C3"
"Description" "#L4D360UI_CampaignName_C3Objective"
"Image" "maps/c3"
"OuttroImage" "vgui/outroTitle_SwampFever"
 
"x360ctx" "5"
 
"meleeweapons" "machete;fireaxe;frying_pan;cricket_bat;baseball_bat;knife"
 
// Loading poster data
"poster"
{
"posterImage"         "LoadingScreen_SwampFever"
"posterImage_widescreen" "LoadingScreen_SwampFever_widescreen"
"fullscreen" "1"
"posterTitle" "#L4D360UI_CampaignTitle_C3"
"posterTitle_y" "320"
"posterTagline" "#L4D360UI_CampaignTagline_C3"
"posterTagline_y" "380"
"l4d2_names" "1"
"mechanic_player_name_x" "9999"
"mechanic_player_name_y" "9999"
"coach_player_name_x" "9999"
"coach_player_name_y" "9999"
"producer_player_name_x" "9999"
"producer_player_name_y" "9999"
"gambler_player_name_x" "9999"
"gambler_player_name_y" "9999"
 
"character_order" "mechanic;coach;producer;gambler"
}
 
 
"modes"
{
"coop"
{
"1"
{
"Map" "c3m1_plankcountry"
"DisplayName" "#L4D360UI_LevelName_COOP_C3M1"
"Image" "maps/c3m1_plankcountry"
}
 
"2"
{
"Map" "c3m2_swamp"
"DisplayName" "#L4D360UI_LevelName_COOP_C3M2"
"Image" "maps/c3m2_swamp"
}
 
"3"
{
"Map" "c3m3_shantytown"
"DisplayName" "#L4D360UI_LevelName_COOP_C3M3"
"Image" "maps/c3m3_shantytown"
}
 
"4"
{
"Map" "c3m4_plantation"
"DisplayName" "#L4D360UI_LevelName_COOP_C3M4"
"Image" "maps/c3m4_plantation"
}
}
 
"versus"
{
"1"
{
"Map" "c3m1_plankcountry"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C3M1"
"Image" "maps/c3m1_plankcountry"
"VersusCompletionScore" "500"
}
 
"2"
{
"Map" "c3m2_swamp"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C3M2"
"Image" "maps/c3m2_swamp"
"VersusCompletionScore" "600"
}
 
"3"
{
"Map" "c3m3_shantytown"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C3M3"
"Image" "maps/c3m3_shantytown"
"VersusCompletionScore" "700"
}
 
"4"
{
"Map" "c3m4_plantation"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C3M4"
"Image" "maps/c3m4_plantation"
"VersusCompletionScore" "800"
}
}
"survival"
{
"1"
{
"Map" "c3m1_plankcountry"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C3M1"
"Image" "maps/c3m1_village"
"x360ctx" "17"
 
"x360leaderboard"
{
":id" "16"
"besttime"
{
"prop" "536870982" // "0x20000046"
}
}
}
 
"2"
{
"Map" "c3m4_plantation"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C3M4"
"Image" "maps/c3m4_plantation"
"x360ctx" "18"
 
"x360leaderboard"
{
":id" "17"
"besttime"
{
"prop" "536870983" // "0x20000047"
}
}
}
}
"scavenge"
{
"1"
{
"Map" "c3m1_plankcountry"
"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C3M1"
"Image" "maps/c3m1_plankcountry"
"x360ctx" "25"
}
}
 
"mutation10"
{
"1"
{
"Map" "c3m4_plantation"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C3M4"
"Image" "maps/c3m4_plantation"
}
}
}
}
</source>
 
==Hard Rain/Campaign4.txt==
<source lang=ini>
"mission"
{
"Name" "L4D2C4"
"Version" "1"
"Author" "Valve"
"Website" "http://store.steampowered.com"
 
"DisplayTitle" "#L4D360UI_CampaignName_C4"
"Description" "#L4D360UI_CampaignName_C4Objective"
"Image" "maps/c4"
"OuttroImage" "vgui/outroTitle_HardRain"
 
"x360ctx" "6"
 
"meleeweapons" "katana;crowbar;frying_pan;fireaxe;baseball_bat;knife"
 
"allow_cola" "0"
"no_female_boomers" "1" // Can't have female Boomers because there's no audio support
 
"allow_diesel" "1"
 
// Loading poster data
"poster"
{
"posterImage"         "LoadingScreen_Campaign4"
"posterImage_widescreen" "LoadingScreen_Campaign4_widescreen"
"fullscreen"     "1"
"posterTitle" "#L4D360UI_CampaignTitle_C4"
"posterTitle_y" "320"
"posterTagline" "#L4D360UI_CampaignTagline_C4"
"posterTagline_y" "380"
"l4d2_names" "1"
"gambler_player_name_x" "9999"
"gambler_player_name_y" "9999"
"producer_player_name_x" "9999"
"producer_player_name_y" "9999"
"coach_player_name_x" "9999"
"coach_player_name_y" "9999"
"mechanic_player_name_x" "9999"
"mechanic_player_name_y" "9999"
 
"character_order" "gambler;producer;mechanic;coach"
}
 
 
"modes"
{
"coop"
{
"1"
{
"Map" "c4m1_milltown_a"
"DisplayName" "#L4D360UI_LevelName_COOP_C4M1"
"Image" "maps/c4m1_milltown_a"
"revisitable" "1" // mark this level as a potential source for item revisiting
}
 
"2"
{
"Map" "c4m2_sugarmill_a"
"DisplayName" "#L4D360UI_LevelName_COOP_C4M2"
"Image" "maps/c4m2_sugarmill_a"
"revisitable" "1" // mark this level as a potential source for item revisiting
}
 
"3"
{
"Map" "c4m3_sugarmill_b"
"DisplayName" "#L4D360UI_LevelName_COOP_C4M3"
"Image" "maps/c4m3_sugarmill_b"
"revisit_source" "c4m2_sugarmill_a"
}
 
"4"
{
"Map" "c4m4_milltown_b"
"DisplayName" "#L4D360UI_LevelName_COOP_C4M4"
"Image" "maps/c4m4_milltown_b"
"revisit_source" "c4m1_milltown_a"
}
"5"
{
"Map" "c4m5_milltown_escape"
"DisplayName" "#L4D360UI_LevelName_COOP_C4M5"
"Image" "maps/c4m5_milltown_escape"
"revisit_source" "c4m1_milltown_a"
}
}
 
"versus"
{
"1"
{
"Map" "c4m1_milltown_a"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C4M1"
"Image" "maps/c4m1_milltown_a"
"VersusCompletionScore" "400"
}
 
"2"
{
"Map" "c4m2_sugarmill_a"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C4M2"
"Image" "maps/c4m2_sugarmill_a"
"VersusCompletionScore" "500"
}
 
"3"
{
"Map" "c4m3_sugarmill_b"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C4M3"
"Image" "maps/c4m3_sugarmill_b"
"VersusCompletionScore" "600"
}
 
"4"
{
"Map" "c4m4_milltown_b"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C4M4"
"Image" "maps/c4m4_milltown_b"
"VersusCompletionScore" "700"
}
 
"5"
{
"Map" "c4m5_milltown_escape"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C4M5"
"Image" "maps/c4m5_milltown_escape"
"VersusCompletionScore" "800"
}
}
"survival"
{
"1"
{
"Map" "c4m1_milltown_a"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C4M1"
"Image" "maps/c4m1_burgertank"
"x360ctx" "19"
 
"x360leaderboard"
{
":id" "18"
"besttime"
{
"prop" "536870984" // "0x20000048"
}
}
}
 
"2"
{
"Map" "c4m2_sugarmill_a"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C4M2"
"Image" "maps/c4m2_sugarmill_a"
"x360ctx" "20"
 
"x360leaderboard"
{
":id" "19"
"besttime"
{
"prop" "536870985" // "0x20000049"
}
}
}
}
 
"scavenge"
{
"1"
{
"Map" "c4m1_milltown_a"
"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C4M1"
"Image" "maps/c4m1_milltown_a"
"x360ctx" "26"
}
 
"2"
{
"Map" "c4m2_sugarmill_a"
"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C4M2"
"Image" "maps/c4m2_sugarmill_a"
"x360ctx" "27"
}
}
 
"mutation10"
{
"1"
{
"Map" "c4m5_milltown_escape"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C4M1"
"Image" "maps/c4m5_milltown_escape"
}
}
}
}
</source>
 
==The Parish/Campaign5.txt==
<source lang=ini>
"mission"
{
"Name" "L4D2C5"
"Version" "1"
"Author" "Valve"
"Website" "http://store.steampowered.com"
 
"DisplayTitle" "#L4D360UI_CampaignName_C5"
"Description" "#L4D360UI_CampaignName_C5Objective"
"Image" "maps/c5"
"OuttroImage" "vgui/outroTitle_TheParish"
 
"x360ctx" "7"
 
"meleeweapons" "tonfa;frying_pan;machete;electric_guitar;baseball_bat;knife"
 
// Loading poster data
"poster"
{
"posterImage"         "LoadingScreen_TheParish"
"posterImage_widescreen" "LoadingScreen_TheParish_widescreen"
"fullscreen" "1"
"posterTitle" "#L4D360UI_CampaignTitle_C5"
"posterTitle_y" "320"
"posterTagline" "#L4D360UI_CampaignTagline_C5"
"posterTagline_y" "380"
"l4d2_names" "1"
"gambler_player_name_x" "9999"
"gambler_player_name_y" "9999"
"producer_player_name_x" "9999"
"producer_player_name_y" "9999"
"coach_player_name_x" "9999"
"coach_player_name_y" "9999"
"mechanic_player_name_x" "9999"
"mechanic_player_name_y" "9999"
 
"character_order" "gambler;producer;coach;mechanic"
}
 
 
"modes"
{
"coop"
{
"1"
{
"Map" "c5m1_waterfront"
"DisplayName" "#L4D360UI_LevelName_COOP_C5M1"
"Image" "maps/c5m1_waterfront"
"x360ctx" "29"
}
 
"2"
{
"Map" "c5m2_park"
"DisplayName" "#L4D360UI_LevelName_COOP_C5M2"
"Image" "maps/c5m2_park"
"x360ctx" "30"
}
 
"3"
{
"Map" "c5m3_cemetery"
"DisplayName" "#L4D360UI_LevelName_COOP_C5M3"
"Image" "maps/c5m3_cemetery"
"x360ctx" "31"
}
 
"4"
{
"Map" "c5m4_quarter"
"DisplayName" "#L4D360UI_LevelName_COOP_C5M4"
"Image" "maps/c5m4_quarter"
"x360ctx" "32"
}
 
"5"
{
"Map" "c5m5_bridge"
"DisplayName" "#L4D360UI_LevelName_COOP_C5M5"
"Image" "maps/c5m5_bridge"
"x360ctx" "33"
}
}
 
"versus"
{
"1"
{
"Map" "c5m1_waterfront"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C5M1"
"Image" "maps/c5m1_waterfront"
"VersusCompletionScore" "400"
}
 
"2"
{
"Map" "c5m2_park"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C5M2"
"Image" "maps/c5m2_park"
"VersusCompletionScore" "500"
}
 
"3"
{
"Map" "c5m3_cemetery"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C5M3"
"Image" "maps/c5m3_cemetery"
"VersusCompletionScore" "600"
}
 
"4"
{
"Map" "c5m4_quarter"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C5M4"
"Image" "maps/c5m4_quarter"
"VersusCompletionScore" "700"
}
 
"5"
{
"Map" "c5m5_bridge"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C5M5"
"Image" "maps/c5m5_bridge"
"VersusCompletionScore" "800"
}
}
"survival"
{
"1"
{
"Map" "c5m2_park"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C5M2"
"Image" "maps/c5m2_busdepot"
"x360ctx" "21"
 
"x360leaderboard"
{
":id" "20"
"besttime"
{
"prop" "536870986" // "0x2000004A"
}
}
}
 
"2"
{
"Map" "c5m5_bridge"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C5M5"
"Image" "maps/c5m5_bridge_end"
"x360ctx" "22"
 
"x360leaderboard"
{
":id" "22"
"besttime"
{
"prop" "536870988" // "0x2000004C"
}
}
}
}
 
"scavenge"
{
"1"
{
"Map" "c5m2_park"
"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C5M2"
"Image" "maps/c5m2_park"
"x360ctx" "28"
}
}
 
"mutation10"
{
"1"
{
"Map" "c5m5_bridge"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C5M5"
"Image" "maps/c5m5_bridge"
"x360ctx" "33"
}
}
}
}
</source>
 
==The Sacrifice/Campaign7.txt==
<source lang=ini>
"mission"
{
"Name" "L4D2C7"
"Version" "1"
"Author" "Valve"
"Website" "http://store.steampowered.com"
"BuiltIn" "1"
"DisplayTitle" "#L4D360UI_CampaignName_C7"
"Description" "#L4D360UI_CampaignName_C7Objective"
"Image" "maps/c7"
"OuttroImage" "vgui/outroTitle_Sacrifice"
 
"x360ctx" "9"
"dlcmask" "0x0000000000000004"
 
"meleeweapons" "fireaxe;crowbar;cricket_bat;katana;baseball_bat;knife"
"allow_cola" "0"
"no_wpn_restore" "1" // on player wipe, don't keep any weapons
"no_female_boomers" "1" // Can't have female Boomers because there's no audio support
"no_cs_weapons" "1" // no Germany / CS weapons, preserve the weapons in the gun shop
 
"survivor_set" "1" // Which set of survivors should be used. 1=L4D1, 2=L4D2
 
// Loading poster data
"poster"
{
"posterImage" "LoadingScreen_the_sacrifice_standard"
"posterImage_widescreen" "LoadingScreen_the_sacrifice"
 
"fullscreen" "1"
 
"posterTitle" "#L4D360UI_CampaignTitle_C7"
"posterTitle_y" "340"
 
"posterTagline" "#L4D360UI_CampaignTagline_C7"
"posterTagline_y" "360"
"bill_player_name_x" "9999"
"bill_player_name_y" "9999"
"louis_player_name_x" "9999"
"louis_player_name_y" "9999"
"zoey_player_name_x" "9999"
"zoey_player_name_y" "9999"
"francis_player_name_x" "9999"
"francis_player_name_y" "9999"
 
"character_order" "biker;namvet;manager;teengirl"
}
 
 
"modes"
{
"coop"
{
"1"
{
"Map" "c7m1_docks"
"DisplayName" "#L4D360UI_LevelName_COOP_C7M1"
"Image" "maps/l4d_river01_docks"
"TankVariant" "models/infected/hulk_dlc3.mdl"
}
 
"2"
{
"Map" "c7m2_barge"
"DisplayName" "#L4D360UI_LevelName_COOP_C7M2"
"Image" "maps/l4d_river02_barge"
}
"3"
{
"Map" "c7m3_port"
"DisplayName" "#L4D360UI_LevelName_COOP_C7M3"
"Image" "maps/l4d_river03_port"
}
 
}
 
"versus"
{
"1"
{
"Map" "c7m1_docks"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C7M1"
"Image" "maps/l4d_river01_docks"
"TankVariant" "models/infected/hulk_dlc3.mdl"
"VersusCompletionScore" "500"
"versus_boss_spawning"
{
"spawn_pos_min" "0.55"
"spawn_pos_max" "0.95"
"tank_chance" "0"
"witch_chance" "1.0"
"witch_and_tank" "0"
}
}
 
"2"
{
"Map" "c7m2_barge"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C7M2"
"Image" "maps/l4d_river02_barge"
"VersusCompletionScore" "600"
"versus_boss_spawning"
{
"spawn_pos_min" "0.3"
"spawn_pos_max" "0.9"
"tank_chance" "1.0"
"witch_chance" "1.0"
"witch_and_tank" "1"
}
}
"3"
{
"Map" "c7m3_port"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C7M3"
"Image" "maps/l4d_river03_port"
"VersusCompletionScore" "700"
}
}
"survival"
{
"1"
{
"Map" "c7m1_docks"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C7M1"
"Image" "maps/l4d_river01_tankcar"
"TankVariant" "models/infected/hulk_dlc3.mdl"
}
"2"
{
"Map" "c7m3_port"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C7M3"
"Image" "maps/l4d_river03_port"
}
}
"scavenge"
{
"1"
{
"Map" "c7m1_docks"
"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C7M1"
"Image" "maps/c7m1_docks_scavenge"
}
"2"
{
"Map" "c7m2_barge"
"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C7M2"
"Image" "maps/c7m2_barge_scavenge"
}
}
} // "modes"
} // "mission"
</source>
 
==No Mercy/Campaign8.txt==
<source lang=ini>
mission
{
"Name" "L4D2C8"
"Version"    "1"
"Author" "Valve"
"Website" "http://store.steampowered.com/app/500/"
"BuiltIn"      "1"
"DisplayTitle" "#L4D360UI_CampaignName_C8"
"Description" "#L4D360UI_CampaignName_C8Objective"
"Image" "maps/c8"
"OuttroImage" "vgui/outroTitle_NoMercy"
 
"x360ctx" "10"
"dlcmask" "0x0000000000000004"
 
"meleeweapons" "fireaxe;crowbar;tonfa;katana;baseball_bat;knife"
"allow_cola" "0"
"no_wpn_restore" "1" // on player wipe, don't keep any weapons
"no_female_boomers" "1" // Can't have female Boomers because there's no audio support
"no_cs_weapons" "1" // no Germany / CS weapons, preserve the weapons in the gun shop
"survivor_set" "1" // Which set of survivors should be used. 1=L4D1, 2=L4D2
 
// Loading poster data
"poster"
{
"posterImage" "LoadingScreen_NoMercy"
"posterImage_widescreen" "LoadingScreen_NoMercy_widescreen"
"fullscreen" "1"
"posterTitle" "#L4D360UI_CampaignTitle_C8"
"posterTitle_y" "395"
"posterTagline" "#L4D360UI_CampaignTagline_C8"
"posterTagline_y" "50"
"bill_player_name_x" "9999"
"bill_player_name_y" "9999"
"louis_player_name_x" "9999"
"louis_player_name_y" "9999"
"zoey_player_name_x" "9999"
"zoey_player_name_y" "9999"
"francis_player_name_x" "9999"
"francis_player_name_y" "9999"
 
"character_order" "biker;namvet;teengirl;manager"
}
 
"modes"
{
"coop"
{
"1"
{
"Map" "c8m1_apartment"
"DisplayName" "#L4D360UI_LevelName_COOP_C8M1"
"Image" "maps/l4d_hospital01_apartment"
}
 
"2"
{
"Map" "c8m2_subway"
"DisplayName" "#L4D360UI_LevelName_COOP_C8M2"
"Image" "maps/l4d_hospital02_subway"
}
 
"3"
{
"Map" "c8m3_sewers"
"DisplayName" "#L4D360UI_LevelName_COOP_C8M3"
"Image" "maps/l4d_hospital03_sewers"
}
 
"4"
{
"Map" "c8m4_interior"
"DisplayName" "#L4D360UI_LevelName_COOP_C8M4"
"Image" "maps/l4d_hospital04_interior"
}
 
"5"
{
"Map" "c8m5_rooftop"
"DisplayName" "#L4D360UI_LevelName_COOP_C8M5"
"Image" "maps/l4d_hospital05_rooftop"
}
}
 
"versus"
{
"1"
{
"Map" "c8m1_apartment"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C8M1"
"Image" "maps/l4d_hospital01_apartment"
"VersusCompletionScore" "400"
"versus_boss_spawning"
{
"spawn_pos_min" "0.30"
"spawn_pos_max" "0.90"
"tank_chance" "0.00"
"witch_chance" "1.00"
}
}
"2"
{
"Map" "c8m2_subway"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C8M2"
"Image" "maps/l4d_hospital02_subway"
"VersusCompletionScore" "500"
"versus_boss_spawning"
{
"spawn_pos_min" "0.15"
"spawn_pos_max" "0.52"
"tank_chance" "0.75"
"witch_chance" "0.85"
}
}
"3"
{
"Map" "c8m3_sewers"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C8M3"
"Image" "maps/l4d_hospital03_sewers"
"VersusCompletionScore" "600"
"versus_boss_spawning"
{
"spawn_pos_min" "0.35"
"spawn_pos_max" "0.99"
"tank_chance" "0.75"
"witch_chance" "0.85"
}
}
"4"
{
"Map" "c8m4_interior"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C8M4"
"Image" "maps/l4d_hospital04_interior"
"VersusCompletionScore" "700"
"versus_boss_spawning"
{
"spawn_pos_min" "0.10"
"spawn_pos_max" "0.90"
"tank_chance" "0.00"
"witch_chance" "1.00"
}
}
"5"
{
"Map" "c8m5_rooftop"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C8M5"
"Image" "maps/l4d_hospital05_rooftop"
"VersusCompletionScore" "800"
"versus_boss_spawning"
{
"tank_chance" "0.00"
"witch_chance" "0.00"
}
}
}
"survival"
{
"1"
{
"Map" "c8m2_subway"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C8M2"
"Image" "maps/l4d_hospital02_subway"
}
 
"2"
{
"Map" "c8m5_rooftop"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C8M5"
"Image" "maps/l4d_hospital05_rooftop"
}
}
"scavenge"
{
"1"
{
"Map" "c8m1_apartment"
"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C8M1"
"Image" "maps/c8m1_apartment_scavenge"
}
"2"
{
"Map" "c8m5_rooftop"
"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C8M5"
"Image" "maps/c8m5_rooftop_scavenge"
"VersusModifier" "2.0"
}
}
}
}
</source>
 
==Crash Course/Campaign9.txt==
<source lang=ini>
"mission"
{
"Name" "L4D2C9"
"Version" "1"
"Author" "Valve"
"Website" "http://store.steampowered.com"
 
"DisplayTitle" "#L4D360UI_CampaignName_C9"
"Description" "#L4D360UI_CampaignName_C9Objective"
"Image" "maps/c9"
"OuttroImage" "vgui/outroTitle_CrashCourse"
 
"x360ctx" "3"
 
"meleeweapons" "fireaxe;crowbar;cricket_bat;tonfa;baseball_bat;knife"
"allow_cola" "1"
"no_wpn_restore" "1" // on player wipe, don't keep any weapons
"no_female_boomers" "1" // Can't have female Boomers because there's no audio support
"no_cs_weapons" "1" // no Germany / CS weapons, preserve the weapons in the gun shop
 
"survivor_set" "1"
 
 
// Loading poster data
"poster"
{
"posterImage"             "LoadingScreen_CrashCourse"
"posterImage_widescreen" "LoadingScreen_CrashCourse_widescreen"
"fullscreen" "1"
"posterTitle" "#L4D360UI_CampaignTitle_C9"
"posterTitle_y" "320"
"posterTagline" "#L4D360UI_CampaignTagline_C9"
"posterTagline_y" "380"
"l4d2_names" "1"
"gambler_player_name_x" "9999"
"gambler_player_name_y" "9999"
"producer_player_name_x" "9999"
"producer_player_name_y" "9999"
"coach_player_name_x" "9999"
"coach_player_name_y" "9999"
"mechanic_player_name_x" "9999"
"mechanic_player_name_y" "9999"
 
"character_order" "namvet;biker;manager;teengirl"
}
 
 
"modes"
{
"coop"
{
"1"
{
"Map" "c9m1_alleys"
"DisplayName" "#L4D360UI_LevelName_COOP_C9M1"
"Image" "maps/c9m1_alleys"
}
 
"2"
{
"Map" "c9m2_lots"
"DisplayName" "#L4D360UI_LevelName_COOP_C9M2"
"Image" "maps/c9m2_lots"
}
 
}
 
"versus"
{
"1"
{
"Map" "c9m1_alleys"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C9M1"
"Image" "maps/c9m1_alleys"
"VersusCompletionScore" "500"
}
 
"2"
{
"Map" "c9m2_lots"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C9M2"
"Image" "maps/c9m2_lots"
"VersusCompletionScore" "600"
}
 
}
"survival"
{
"1"
{
"Map" "c9m2_lots"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C9M2"
"Image" "maps/c9m2_lots"
"x360ctx" "13"
 
"x360leaderboard"
{
":id" "23"
"besttime"
{
"prop" "536870989" // "0x2000004D"
}
}
}
}
 
"scavenge"
{
"1"
{
"Map" "c9m1_alleys"
"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C9M1"
"Image" "maps/c9m1_alleys"
"x360ctx" "23"
}
}
}
}
</source>
 
==Death Toll/Campaign10.txt==
<source lang=ini>
mission
{
// DEATH TOLL AKA SMALLTOWN
"Name" "L4D2C10"
"Version"    "1"
"Author" "Valve"
"Website" "http://store.steampowered.com"
"BuiltIn"      "0"
"DisplayTitle" "#L4D360UI_CampaignName_C10"
"Description" "#L4D360UI_CampaignName_C10Objective"
"Image" "maps/c10"
"OuttroImage" "vgui/outroTitle_DeathToll"
 
"meleeweapons" "crowbar;frying_pan;machete;tonfa;baseball_bat;knife"
"allow_cola" "0"
"no_wpn_restore" "1" // on player wipe, don't keep any weapons
"no_female_boomers" "1" // Can't have female Boomers because there's no audio support
"no_cs_weapons" "1" // no Germany / CS weapons, preserve the weapons in the gun shop
"survivor_set" "1" // Which set of survivors should be used. 1=L4D1, 2=L4D2
 
// Loading poster data
"poster"
{
"posterImage" "LoadingScreen_DeathToll"
"posterImage_widescreen" "LoadingScreen_DeathToll_widescreen"
"fullscreen" "1"
"posterTitle" "#L4D360UI_CampaignTitle_C10"
"posterTitle_y" "395"
"posterTagline" "#L4D360UI_CampaignTagline_C10"
"posterTagline_y" "50"
 
"character_order" "namvet;teengirl;manager;biker"
}
 
"modes"
{
"coop"
{
"1"
{
"Map" "c10m1_caves"
"DisplayName" "#L4D360UI_LevelName_COOP_C10M1"
"Image" "maps/c10m1_caves"
}
 
"2"
{
"Map" "c10m2_drainage"
"DisplayName" "#L4D360UI_LevelName_COOP_C10M2"
"Image" "maps/c10m2_drainage"
}
 
"3"
{
"Map" "c10m3_ranchhouse"
"DisplayName" "#L4D360UI_LevelName_COOP_C10M3"
"Image" "maps/c10m3_ranchhouse"
}
 
"4"
{
"Map" "c10m4_mainstreet"
"DisplayName" "#L4D360UI_LevelName_COOP_C10M4"
"Image" "maps/c10m4_mainstreet"
}
 
"5"
{
"Map" "c10m5_houseboat"
"DisplayName" "#L4D360UI_LevelName_COOP_C10M5"
"Image" "maps/c10m5_houseboat"
}
}
 
"versus"
{
"1"
{
"Map" "c10m1_caves"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C10M1"
"Image" "maps/c10m1_caves"
"VersusCompletionScore" "400"
}
"2"
{
"Map" "c10m2_drainage"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C10M2"
"Image" "maps/c10m2_drainage"
"VersusCompletionScore" "500"
}
"3"
{
"Map" "c10m3_ranchhouse"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C10M3"
"Image" "maps/c10m3_ranchhouse"
"VersusCompletionScore" "600"
}
"4"
{
"Map" "c10m4_mainstreet"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C10M4"
"Image" "maps/c10m4_mainstreet"
"VersusCompletionScore" "700"
}
"5"
{
"Map" "c10m5_houseboat"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C10M5"
"Image" "maps/c10m5_houseboat"
"VersusCompletionScore" "800"
"versus_boss_spawning"
{
"tank_chance" "0.00"
"witch_chance" "0.00"
}
}
}
"scavenge"
{
"1"
{
"Map" "C10M3_ranchhouse"
"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C10M3"
"Image" "maps/C10M3_ranchhouse"
}
}
 
} // "modes"
} // mission
</source>
 
==Dead Air/Campaign11.txt==
<source lang=ini>
mission
{
"Name" "L4D2C11"
"Version"    "1"
"Author" "Valve"
"Website" "http://store.steampowered.com"
"BuiltIn"      "1"
"DisplayTitle" "#L4D360UI_CampaignName_C11"
"Description" "#L4D360UI_CampaignName_C11Objective"
"Image" "maps/c11"
"OuttroImage" "vgui/outroTitle_DeadAir"
 
"meleeweapons" "electric_guitar;crowbar;cricket_bat;katana;baseball_bat;knife"
"allow_cola" "0"
"no_wpn_restore" "1" // on player wipe, don't keep any weapons
"no_female_boomers" "1" // Can't have female Boomers because there's no audio support
"no_cs_weapons" "1" // no Germany / CS weapons, preserve the weapons in the gun shop
"survivor_set" "1" // Which set of survivors should be used. 1=L4D1, 2=L4D2
 
// Loading poster data
"poster"
{
"posterImage" "LoadingScreen_DeadAir"
"posterImage_widescreen" "LoadingScreen_DeadAir_widescreen"
"fullscreen" "1"
"posterTitle" "#L4D360UI_CampaignTitle_C11"
"posterTitle_y" "395"
"posterTagline" "#L4D360UI_CampaignTagline_C11"
"posterTagline_y" "50"
"character_order" "teengirl;manager;biker;namvet"
}
 
"modes"
{
"coop"
{
"1"
{
"Map" "c11m1_greenhouse"
"DisplayName" "#L4D360UI_LevelName_COOP_C11M1"
"Image" "maps/c11m1_greenhouse"
}
 
"2"
{
"Map" "c11m2_offices"
"DisplayName" "#L4D360UI_LevelName_COOP_C11M2"
"Image" "maps/c11m2_offices"
}
 
"3"
{
"Map" "c11m3_garage"
"DisplayName" "#L4D360UI_LevelName_COOP_C11M3"
"Image" "maps/c11m3_garage"
}
 
"4"
{
"Map" "c11m4_terminal"
"DisplayName" "#L4D360UI_LevelName_COOP_C11M4"
"Image" "maps/c11m4_terminal"
}
 
"5"
{
"Map" "c11m5_runway"
"DisplayName" "#L4D360UI_LevelName_COOP_C11M5"
"Image" "maps/c11m5_runway"
}
}
 
"versus"
{
"1"
{
"Map" "c11m1_greenhouse"
"DisplayName" "#L4D360UI_LevelName_VERSUS_c11M1"
"Image" "maps/c11m1_greenhouse"
"VersusCompletionScore" "400"
}
"2"
{
"Map" "c11m2_offices"
"DisplayName" "#L4D360UI_LevelName_VERSUS_c11M2"
"Image" "maps/c11m2_offices"
"VersusCompletionScore" "500"
}
"3"
{
"Map" "c11m3_garage"
"DisplayName" "#L4D360UI_LevelName_VERSUS_c11M3"
"Image" "maps/c11m3_garage"
"VersusCompletionScore" "600"
}
"4"
{
"Map" "c11m4_terminal"
"DisplayName" "#L4D360UI_LevelName_VERSUS_c11M4"
"Image" "maps/c11m4_terminal"
"VersusCompletionScore" "700"
}
"5"
{
"Map" "c11m5_runway"
"DisplayName" "#L4D360UI_LevelName_VERSUS_c11M5"
"Image" "maps/c11m5_runway"
"VersusCompletionScore" "800"
"versus_boss_spawning"
{
"tank_chance" "0"
"witch_chance" "0"
}
}
}
"scavenge"
{
"1"
{
"Map" "c11m4_terminal"
"DisplayName" "#L4D360UI_LevelName_SCAVENGE_c11M4"
"Image" "maps/c11m4_terminal"
}
}
}
}
</source>
 
==Blood Harvest/Campaign12.txt==
<source lang=ini>
mission
{
"Name" "L4D2C12"
"Version"    "1"
"Author" "Valve"
"Website" "http://store.steampowered.com"
"BuiltIn"      "1"
"DisplayTitle" "#L4D360UI_CampaignName_C12"
"Description" "#L4D360UI_CampaignName_C12Objective"
"Image" "maps/c12"
"OuttroImage" "vgui/outroTitle_BloodHarvest"
 
 
"meleeweapons" "fireaxe;machete;crowbar;frying_pan;baseball_bat;knife"
"allow_cola" "0"
"no_wpn_restore" "1" // on player wipe, don't keep any weapons
"no_female_boomers" "1" // Can't have female Boomers because there's no audio support
"no_cs_weapons" "1" // no Germany / CS weapons, preserve the weapons in the gun shop
"survivor_set" "1" // Which set of survivors should be used. 1=L4D1, 2=L4D2
 
// Loading poster data
"poster"
{
"posterImage" "LoadingScreen_BloodHarvest"
"posterImage_widescreen" "LoadingScreen_BloodHarvest_widescreen"
"fullscreen" "1"
"posterTitle" "#L4D360UI_CampaignTitle_C12"
"posterTitle_y" "395"
"posterTagline" "#L4D360UI_CampaignTagline_C12"
"posterTagline_y" "50"
 
"character_order" "namvet;manager;teengirl;biker"
}
 
"modes"
{
"coop"
{
"1"
{
"Map" "C12m1_hilltop"
"DisplayName" "#L4D360UI_LevelName_COOP_C12M1"
"Image" "maps/C12m1_hilltop"
}
 
"2"
{
"Map" "C12m2_traintunnel"
"DisplayName" "#L4D360UI_LevelName_COOP_C12M2"
"Image" "maps/C12m2_traintunnel"
}
 
"3"
{
"Map" "C12m3_bridge"
"DisplayName" "#L4D360UI_LevelName_COOP_C12M3"
"Image" "maps/C12m3_bridge"
}
 
"4"
{
"Map" "C12m4_barn"
"DisplayName" "#L4D360UI_LevelName_COOP_C12M4"
"Image" "maps/C12m4_barn"
}
 
"5"
{
"Map" "C12m5_cornfield"
"DisplayName" "#L4D360UI_LevelName_COOP_C12M5"
"Image" "maps/C12m5_cornfield"
}
}
 
"versus"
{
"1"
{
"Map" "C12m1_hilltop"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C12M1"
"Image" "maps/C12m1_hilltop"
"VersusCompletionScore" "400"
}
"2"
{
"Map" "C12m2_traintunnel"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C12M2"
"Image" "maps/C12m2_traintunnel"
"VersusCompletionScore" "500"
}
"3"
{
"Map" "C12m3_bridge"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C12M3"
"Image" "maps/C12m3_bridge"
"VersusCompletionScore" "600"
}
"4"
{
"Map" "C12m4_barn"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C12M4"
"Image" "maps/C12m4_barn"
"VersusCompletionScore" "700"
}
"5"
{
"Map" "C12m5_cornfield"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C12M5"
"Image" "maps/C12m5_cornfield"
"VersusCompletionScore" "800"
"versus_boss_spawning"
{
"tank_chance" "0.00"
"witch_chance" "0.00"
}
}
}
"scavenge"
{
"1"
{
"Map" "C12M5_cornfield"
"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C12M5"
"Image" "maps/C12M5_cornfield"
}
}
}
}
</source>
 
==Cold Stream/Campaign13.txt==
<source lang=ini>
"mission"
{
"Name" "L4D2C13"
"Version" "1"
"Author" "Valve"
"Website" "http://store.steampowered.com"
"BuiltIn" "1"
"DisplayTitle" "#L4D360UI_CampaignName_C13"
"Description" "#L4D360UI_CampaignName_C13Objective"
"Image" "maps/c13m3_memorialbridge"
"OuttroImage" "vgui/OutroTitle_Coldstream"
"meleeweapons" "fireaxe;machete;tonfa;katana;baseball_bat;knife"
//"allow_cola" "1"
//"allow_diesel" "1"
//"no_wpn_restore" "1" // on player wipe, don't keep any weapons
//"no_female_boomers" "1" // Can't have female Boomers because there's no audio support
//"no_cs_weapons" "1" // no Germany / CS weapons, preserve the weapons in the gun shop
 
"poster"
{
"l4d2_names" "1"
"character_order" "gambler;mechanic;producer;coach"
 
"fullscreen" "1"
"posterImage" "loadingscreen_default"
"posterImage_widescreen" "loadingscreen_default"
 
"posterTitle" "#L4D360UI_CampaignTitle_C13"
//"posterTitle_x" "-25"
"posterTitle_y" "390"
 
"posterTagline" "#L4D360UI_CampaignTagline_C13"
"posterTagline_y" "492"
 
"producer_player_name_x" "9999"
"producer_player_name_y" "9999"
 
"gambler_player_name_x" "9999"
"gambler_player_name_y" "9999"
 
"coach_player_name_x" "9999"
"coach_player_name_y" "9999"
 
"mechanic_player_name_x" "9999"
"mechanic_player_name_y" "9999"
}
 
"modes"
{
"coop"
{
"1"
{
"Map" "c13m1_alpinecreek"
"DisplayName" "#L4D360UI_LevelName_COOP_C13M1"
"Image" "maps/c13m1_alpinecreek"
}
"2"
{
"Map" "c13m2_southpinestream"
"DisplayName" "#L4D360UI_LevelName_COOP_C13M2"
"Image" "maps/c13m2_southpinestream"
}
"3"
{
"Map" "c13m3_memorialbridge"
"DisplayName" "#L4D360UI_LevelName_COOP_C13M3"
"Image" "maps/c13m3_memorialbridge"
}
"4"
{
"Map" "c13m4_cutthroatcreek"
"DisplayName" "#L4D360UI_LevelName_COOP_C13M4"
"Image" "maps/c13m4_cutthroatcreek"
}
 
}
 
"versus"
{
"1"
{
"Map" "c13m1_alpinecreek"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C13M1"
"Image" "maps/c13m1_alpinecreek"
"VersusCompletionScore" "500"
"versus_boss_spawning"
{
"spawn_pos_min" "0.3"
"spawn_pos_max" "0.9"
"tank_chance" "0"
"witch_chance" "0.6"
"witch_and_tank" "0"
}
}
           
"2"
{
"Map" "c13m2_southpinestream"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C13M2"
"Image" "maps/c13m2_southpinestream"
"VersusCompletionScore" "600"
"versus_boss_spawning"
{
"spawn_pos_min" "0.70"
"spawn_pos_max" "0.95"
"tank_chance" "0"
"witch_chance" "1.0"
"witch_and_tank" "0"
}
}
"3"
{
"Map" "c13m3_memorialbridge"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C13M3"
"Image" "maps/c13m3_memorialbridge"
"VersusCompletionScore" "700"
"versus_boss_spawning"
{
"spawn_pos_min" "0.20"
"spawn_pos_max" "0.30"
"tank_chance" "0.2"
"witch_chance" "1.0"
"witch_and_tank" "0.2"
}
}
"4"
{
"Map" "c13m4_cutthroatcreek"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C13M4"
"Image" "maps/c13m4_cutthroatcreek"
"VersusCompletionScore" "800"
}
}
}
}
</source>
 
==The Last Stand/Campaign14.txt==
<source lang=ini>
 
"mission"
{
"Name" "L4D2C14"
"Version"    "1"
"Author" "Valve, NF, Roku, Jaiz, Wolphin"
"Website" "http://store.steampowered.com"
"BuiltIn"      "1"
"DisplayTitle" "#L4D360UI_CampaignName_C14"
"Description" "#L4D360UI_CampaignName_C14Objective"
"Image" "maps/c14"
"OuttroImage" "vgui/outroTitle_Lighthouse"
 
"meleeweapons" "frying_pan;fireaxe;crowbar;machete;baseball_bat;knife;pitchfork;shovel"
"no_female_boomers" "1" // Can't have female Boomers because there's no audio support
"survivor_set" "1" // Which set of survivors should be used. 1=L4D1, 2=L4D2
 
// Loading poster data
"poster"
{
"posterImage" "LoadingScreen_LastStand"
"posterImage_widescreen" "LoadingScreen_LastStand_widescreen"
"fullscreen" "1"
"posterTitle" "#L4D360UI_CampaignTitle_C14"
"posterTitle_y" "320"
"posterTagline" "#L4D360UI_CampaignTagline_C14"
"posterTagline_y" "380"
 
"character_order" "biker;manager;teengirl;namvet"
}
 
"modes"
{
"coop"
{
"1"
{
"Map" "c14m1_junkyard"
"DisplayName" "#L4D360UI_LevelName_COOP_C14M1"
"Image" "maps/c14m1_junkyard"
"TankVariant" "models/infected/hulk_l4d1.mdl"
"HunterVariant" "models/infected/hunter_l4d1.mdl"
"SmokerVariant" "models/infected/smoker_l4d1.mdl"
"BoomerVariant" "models/infected/boomer_l4d1.mdl"
"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"
"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"
"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"
"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"
}
 
"2"
{
"Map" "c14m2_lighthouse"
"DisplayName" "#L4D360UI_LevelName_COOP_C14M2"
"Image" "maps/c14m2_lighthouse"
"TankVariant" "models/infected/hulk_l4d1.mdl"
"HunterVariant" "models/infected/hunter_l4d1.mdl"
"SmokerVariant" "models/infected/smoker_l4d1.mdl"
"BoomerVariant" "models/infected/boomer_l4d1.mdl"
"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"
"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"
"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"
"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"
}
}
 
"versus"
{
"1"
{
"Map" "c14m1_junkyard"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C14M1"
"Image" "maps/c14m1_junkyard"
"TankVariant" "models/infected/hulk_l4d1.mdl"
"HunterVariant" "models/infected/hunter_l4d1.mdl"
"SmokerVariant" "models/infected/smoker_l4d1.mdl"
"BoomerVariant" "models/infected/boomer_l4d1.mdl"
"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"
"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"
"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"
"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"
"VersusCompletionScore" "800"
"versus_boss_spawning"
{
"spawn_pos_min" "0.10"
"spawn_pos_max" "0.90"
"tank_chance" "1.0"
"witch_chance" "1.0"
"allow_boss_mix" "1"
}
}
 
"2"
{
"Map" "c14m2_lighthouse"
"DisplayName" "#L4D360UI_LevelName_VERSUS_C14M2"
"Image" "maps/c14m2_lighthouse"
"TankVariant" "models/infected/hulk_l4d1.mdl"
"HunterVariant" "models/infected/hunter_l4d1.mdl"
"SmokerVariant" "models/infected/smoker_l4d1.mdl"
"BoomerVariant" "models/infected/boomer_l4d1.mdl"
"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"
"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"
"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"
"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"
"VersusCompletionScore" "1000"
"versus_boss_spawning"
{
"tank_chance" "0.25"
"witch_chance" "0.5"
"allow_boss_mix" "1"
}
}
}
 
"survival"
{
"1"
{
"Map" "c14m1_junkyard"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C14M1"
"Image" "maps/c14m1_junkyard_survival"
"TankVariant" "models/infected/hulk_l4d1.mdl"
"HunterVariant" "models/infected/hunter_l4d1.mdl"
"SmokerVariant" "models/infected/smoker_l4d1.mdl"
"BoomerVariant" "models/infected/boomer_l4d1.mdl"
"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"
"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"
"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"
"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"
}
 
"2"
{
"Map" "c14m2_lighthouse"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C14M2"
"Image" "maps/c14m2_lighthouse_survival"
"TankVariant" "models/infected/hulk_l4d1.mdl"
"HunterVariant" "models/infected/hunter_l4d1.mdl"
"SmokerVariant" "models/infected/smoker_l4d1.mdl"
"BoomerVariant" "models/infected/boomer_l4d1.mdl"
"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"
"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"
"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"
"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"
}
}
 
"scavenge"
{
"1"
{
"Map" "c14m1_junkyard"
"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C14M1"
"Image" "maps/c14m1_junkyard_scavenge"
"TankVariant" "models/infected/hulk_l4d1.mdl"
"HunterVariant" "models/infected/hunter_l4d1.mdl"
"SmokerVariant" "models/infected/smoker_l4d1.mdl"
"BoomerVariant" "models/infected/boomer_l4d1.mdl"
"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"
"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"
"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"
"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"
}
 
"2"
{
"Map" "c14m2_lighthouse"
"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C14M2"
"Image" "maps/c14m2_lighthouse_scavenge"
"TankVariant" "models/infected/hulk_l4d1.mdl"
"HunterVariant" "models/infected/hunter_l4d1.mdl"
"SmokerVariant" "models/infected/smoker_l4d1.mdl"
"BoomerVariant" "models/infected/boomer_l4d1.mdl"
"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"
"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"
"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"
"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"
}
}
 
"mutation10"
{
"1"
{
"Map" "c14m2_lighthouse"
"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C14M2"
"Image" "maps/c14m2_lighthouse"
"TankVariant" "models/infected/hulk_l4d1.mdl"
"HunterVariant" "models/infected/hunter_l4d1.mdl"
"SmokerVariant" "models/infected/smoker_l4d1.mdl"
"BoomerVariant" "models/infected/boomer_l4d1.mdl"
"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"
"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"
"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"
"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"
}
}
}
}
</source>
 
==Dead Line 2/Deadline2.txt==
<source lang=ini>
 
// Mission files describe the metadata needed by campaign-specific add-ons so they can be
// integrated into Left4Dead. The data in this file is used by the game UI, matchmaking and server.
// Although you may provide multiple Campaigns in one add-on by putting more than one .TXT file
// in the missions folder, it's generally a good idea to stick to one per add-on.
//
// HOW TO DEBUG MISSION FILES:
// In the console set "developer 2"
// Then type "mission_reload"
// This will make the game reload all the mission files and print out every chapter for every mode it
// finds.  It's very useful to ensure that your mission file is being correctly read.
"mission"
{
// Use a short name, since it is used as a tag on the servers for matching
// your campaign when looking for a dedicated server.  Generally it should
// be something unique.  One suggestion to is use your initials and a short
// abbreviated name for your campaign. Avoid spaces and special characters.
// Do not change the name when you create a revision, as the matchmaking
        // system will consider it a different campaign. Instead, use "Version" and
        // "DisplayTitle" below to indicate revisions.
"Name" "DeadLine2"
// The version number is used when finding campaigns on dedicated servers
// and in matchmaking. If you try to connect to someone in matchmaking
// who has a newer version, you will be directed to download the new
// version.  You must increment this to the next integer (whole numbers)every
        // time you release an update. (I.E. 1, 2, 3, 4, etc.)
"Version"      "1"
// Author is displayed in the UI when people see others playing your
// campaign.
"Author" "Valve"
// Website is extremely important as people will automatically be sent
// to this URL if they try to join a friend running your campaign.  This
// should be the home page for your campaign and it should provide a
// description, a link to download it, and installation instructions.
"Website" "http://media.steampowered.com/apps/513/deadline2.html"
// This name is used when referring to the campaign in the UI.
"DisplayTitle" "Dead Line (2.0)"
"Description"  "Catch the last subway... out of hell... Again!"
// Vmt shown behind the end credits when your campaign completes.
        // Note: This item needs to have "vgui\" at the front. It is assumed
// for the poster and the map thumbnails.
"OuttroImage" "vgui\OutroTitle_Deadline2"
// Loading poster data
//
// Note that "posterTitle" and "posterTagline" are often blank as
// the poster usually includes these in the poster image itself.
// If you do not provide a poster, a generic default will be used.
"poster"
{
"posterImage" "LoadingScreen_DeadLine2"
                //Note L4D2 does not position player names over the poster.
}
// The modes section lists each of your campaign maps and each mode
// they support.  Depending on how you set up your campaign maps,
// you can reuse the same bsp for different modes as is the case with
        // coop and versus in this example. This requires setting up entities
        // that show up or operate differently for different modes.
        //
// The following modes are supported: "coop", "versus", "survival"
//
// Number each map section starting with "1"
//
// "Map" is the name of the bsp of the starting map. (do not include
        // an extension)
// "DisplayName" is the name to use for the chapter of the map.
// "Image" is the image used for the chapter in the lobby and
// settings.
"modes"
{
"coop"
{
"1"
{
"Map" "l4d_deadline01"
"DisplayName" "Deadline 1"
"Image" "maps/l4d_deadline2"
}
"2"
{
"Map" "l4d_deadline02"
"DisplayName" "Deadline 2"
"Image" "maps/l4d_deadline2"
}
}
"versus"
{
"1"
{
"Map" "l4d_deadline01"
"DisplayName" "Deadline 1"
"Image" "maps/l4d_deadline2"
}
"2"
{
"Map" "l4d_deadline02"
"DisplayName" "Deadline 2"
"Image" "maps/l4d_deadline2"
}
}
   
"survival"
{
"1"
{
"Map" "l4d_deadline02"
"DisplayName" "Dead Line Survival"
"Image" "maps/l4d_deadline2"
}
}
"scavenge"
{
"1"
{
"Map" "l4d_deadline02"
"DisplayName" "Dead Line Scavenge"
"Image" "maps/l4d_deadline2"
}
}
}
   
}
</source>
 
[[Category:Level Design]]
[[Category:Left 4 Dead 2]]
[[Category:Left 4 Dead 2]]

Revision as of 12:26, 16 February 2021

The following are mission files for official Left 4 Dead 2 campaigns.
For explanation of how missionfiles work in general, visit L4D2 Mission Files and Deadline_Mission_File


Dead Center - Campaign1

  "mission"  
  {  
  	"Name"		"L4D2C1"  
  	"Version"	"1"  
  	"Author"	"Valve"  
  	"Website"	"http://store.steampowered.com"  
 
  	"DisplayTitle"	"#L4D360UI_CampaignName_C1"  
  	"Description"	"#L4D360UI_CampaignName_C1Objective"  
  	"Image"		"maps/c1"  
  	"OuttroImage"	"vgui/outroTitle_DeadCenter"  
 
  	"x360ctx"	"3"  
 
  	"meleeweapons"	"fireaxe;crowbar;cricket_bat;katana;baseball_bat;knife"  
 
  	"allow_cola"	"1"  
  	"no_wpn_restore"	"1"		// on player wipe, don't keep any weapons  
  	"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
  	"no_cs_weapons"		"1"		// no Germany / CS weapons, preserve the weapons in the gun shop  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		            "LoadingScreen_Campaign1"  
  		"posterImage_widescreen"		"LoadingScreen_Campaign1_widescreen"  
  		  
  		"fullscreen"		"1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C1"  
  		"posterTitle_y"		"320"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C1"  
  		"posterTagline_y"	"380"  
  		  
  		"l4d2_names"				"1"  
  		  
  		"gambler_player_name_x"		"9999"  
  		"gambler_player_name_y"		"9999"  
  		  
  		"producer_player_name_x"	"9999"		  
  		"producer_player_name_y"	"9999"	  
  		  
  		"coach_player_name_x"		"9999"	  
  		"coach_player_name_y"		"9999"	  
  		  
  		"mechanic_player_name_x"	"9999"  
  		"mechanic_player_name_y"	"9999"  
 
  		"character_order"		"coach;mechanic;gambler;producer"  
  	}  
 
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c1m1_hotel"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C1M1"  
  				"Image" "maps/c1m1_hotel"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c1m2_streets"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C1M2"  
  				"Image" "maps/c1m2_streets"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c1m3_mall"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C1M3"  
  				"Image" "maps/c1m3_mall"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c1m4_atrium"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C1M4"  
  				"Image" "maps/c1m4_atrium"  
  			}  
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c1m1_hotel"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C1M1"  
  				"Image" "maps/c1m1_hotel"  
  				"VersusCompletionScore"	"500"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c1m2_streets"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C1M2"  
  				"Image" "maps/c1m2_streets"  
  				"VersusCompletionScore"	"600"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c1m3_mall"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C1M3"  
  				"Image" "maps/c1m3_mall"  
  				"VersusCompletionScore"	"700"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c1m4_atrium"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C1M4"  
  				"Image" "maps/c1m4_atrium"  
  				"VersusCompletionScore"	"800"  
  			}  
  		}	  
  	  
  		"survival"  
  		{  
  			"1"  
  			{  
  				"Map" "c1m4_atrium"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C1M4"  
  				"Image" "maps/c1m4_atrium"  
  				"x360ctx"	"13"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"23"  
  					"besttime"  
  					{  
  						"prop"	"536870989" // "0x2000004D"  
  					}  
  				}  
  			}  
  		}	  
 
  		"scavenge"  
  		{  
  			"1"  
  			{  
  				"Map" "c1m4_atrium"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C1M4"  
  				"Image" "maps/c1m4_atrium"  
  				"x360ctx"	"23"  
  			}  
  		}	  
 
  		"mutation10"  
  		{  
  			"1"		  
  			{  
  				"Map" "c1m4_atrium"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C1M4"  
  				"Image" "maps/c1m4_atrium"  
  			}  
  		}  
  	}  
  }  
 

Dark Carnival - Campaign2

  "mission"  
  {  
  	"Name"		"L4D2C2"  
  	"Version"	"1"  
  	"Author"	"Valve"  
  	"Website"	"http://store.steampowered.com"  
 
  	"DisplayTitle"	"#L4D360UI_CampaignName_C2"  
  	"Description"	"#L4D360UI_CampaignName_C2Objective"  
  	"Image"			"maps/c2"  
  	"OuttroImage"	"vgui/outroTitle_DarkCarnival"  
 
  	"x360ctx"	"4"  
 
  	"meleeweapons"	"electric_guitar;katana;fireaxe;crowbar;baseball_bat;knife"  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		        "LoadingScreen_DarkCarnival"  
  		"posterImage_widescreen"	"LoadingScreen_DarkCarnival_widescreen"  
  		  
  		"fullscreen"		"1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C2"  
  		"posterTitle_y"		"320"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C2"  
  		"posterTagline_y"	"380"  
  		  
  		"l4d2_names"				"1"  
  		  
  		"gambler_player_name_x"		"9999"  
  		"gambler_player_name_y"		"9999"  
  		  
  		"producer_player_name_x"	"9999"		  
  		"producer_player_name_y"	"9999"	  
  		  
  		"coach_player_name_x"		"9999"	  
  		"coach_player_name_y"		"9999"	  
  		  
  		"mechanic_player_name_x"	"9999"  
  		"mechanic_player_name_y"	"9999"  
  		"character_order"		"producer;gambler;coach;mechanic"  
  	}  
 
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c2m1_highway"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C2M1"  
  				"Image" "maps/c2m1_highway"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c2m2_fairgrounds"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C2M2"  
  				"Image" "maps/c2m2_fairgrounds"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c2m3_coaster"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C2M3"  
  				"Image" "maps/c2m3_coaster"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c2m4_barns"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C2M4"  
  				"Image" "maps/c2m4_barns"  
  			}  
 
  			"5"		  
  			{  
  				"Map" "c2m5_concert"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C2M5"  
  				"Image" "maps/c2m5_concert"  
  			}  
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c2m1_highway"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C2M1"  
  				"Image" "maps/c2m1_highway"  
  				"VersusCompletionScore"	"400"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c2m2_fairgrounds"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C2M2"  
  				"Image" "maps/c2m2_fairgrounds"  
  				"VersusCompletionScore"	"500"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c2m3_coaster"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C2M3"  
  				"Image" "maps/c2m3_coaster"  
  				"VersusCompletionScore"	"600"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c2m4_barns"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C2M4"  
  				"Image" "maps/c2m4_barns"  
  				"VersusCompletionScore"	"700"  
  			}  
 
  			"5"		  
  			{  
  				"Map" "c2m5_concert"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C2M5"  
  				"Image" "maps/c2m5_concert"  
  				"VersusCompletionScore"	"800"  
  			}  
  		}	  
  	  
  		"survival"  
  		{  
  			"1"  
  			{  
  				"Map" "c2m1_highway"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C2M1"  
  				"Image" "maps/c2m1_motel"  
  				"x360ctx"	"14"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"12"  
  					"besttime"  
  					{  
  						"prop"	"536870978" // "0x20000042"  
  					}  
  				}  
  			}  
 
  			"2"		  
  			{  
  				"Map" "c2m4_barns"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C2M4"  
  				"Image" "maps/c2m4_barns"  
  				"x360ctx"	"15"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"14"  
  					"besttime"  
  					{  
  						"prop"	"536870980" // "0x20000044"  
  					}  
  				}  
  			}  
 
  			"3"		  
  			{  
  				"Map" "c2m5_concert"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C2M5"  
  				"Image" "maps/c2m5_concert"  
  				"x360ctx"	"16"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"15"  
  					"besttime"  
  					{  
  						"prop"	"536870981" // "0x20000045"  
  					}  
  				}  
  			}  
  		}	  
 
  		"scavenge"  
  		{  
  			"1"  
  			{  
  				"Map" "c2m1_highway"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C2M1"  
  				"Image" "maps/c2m1_motel"  
  				"x360ctx"	"24"  
  			}  
  		}	  
 
  		"mutation10"  
  		{  
  			"1"		  
  			{  
  				"Map" "c2m5_concert"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C2M5"  
  				"Image" "maps/c2m5_concert"  
  			}  
  		}  
  	}  
  }  
 

Swamp Fever - Campaign3

  "mission"  
  {  
  	"Name"		"L4D2C3"  
  	"Version"	"1"  
  	"Author"	"Valve"  
  	"Website"	"http://store.steampowered.com"  
 
  	"DisplayTitle"	"#L4D360UI_CampaignName_C3"  
  	"Description"	"#L4D360UI_CampaignName_C3Objective"  
  	"Image"			"maps/c3"  
  	"OuttroImage"	"vgui/outroTitle_SwampFever"  
 
  	"x360ctx"	"5"  
 
  	"meleeweapons"	"machete;fireaxe;frying_pan;cricket_bat;baseball_bat;knife"  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		        "LoadingScreen_SwampFever"  
  		"posterImage_widescreen"	"LoadingScreen_SwampFever_widescreen"  
  		  
  		"fullscreen"		"1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C3"  
  		"posterTitle_y"		"320"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C3"  
  		"posterTagline_y"	"380"  
  		  
  		"l4d2_names"				"1"  
  		  
  		"mechanic_player_name_x"		"9999"  
  		"mechanic_player_name_y"		"9999"  
  		  
  		"coach_player_name_x"		"9999"		  
  		"coach_player_name_y"		"9999"	  
  		  
  		"producer_player_name_x"		"9999"	  
  		"producer_player_name_y"		"9999"	  
  		  
  		"gambler_player_name_x"		"9999"  
  		"gambler_player_name_y"		"9999"  
 
  		"character_order"		"mechanic;coach;producer;gambler"  
  	}  
 
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c3m1_plankcountry"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C3M1"  
  				"Image" "maps/c3m1_plankcountry"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c3m2_swamp"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C3M2"  
  				"Image" "maps/c3m2_swamp"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c3m3_shantytown"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C3M3"  
  				"Image" "maps/c3m3_shantytown"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c3m4_plantation"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C3M4"  
  				"Image" "maps/c3m4_plantation"  
  			}  
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c3m1_plankcountry"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C3M1"  
  				"Image" "maps/c3m1_plankcountry"  
  				"VersusCompletionScore"	"500"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c3m2_swamp"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C3M2"  
  				"Image" "maps/c3m2_swamp"  
  				"VersusCompletionScore"	"600"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c3m3_shantytown"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C3M3"  
  				"Image" "maps/c3m3_shantytown"  
  				"VersusCompletionScore"	"700"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c3m4_plantation"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C3M4"  
  				"Image" "maps/c3m4_plantation"  
  				"VersusCompletionScore"	"800"  
  			}  
  		}	  
  	  
  		"survival"  
  		{  
  			"1"  
  			{  
  				"Map" "c3m1_plankcountry"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C3M1"  
  				"Image" "maps/c3m1_village"  
  				"x360ctx"	"17"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"16"  
  					"besttime"  
  					{  
  						"prop"	"536870982" // "0x20000046"  
  					}  
  				}  
  			}  
 
  			"2"		  
  			{  
  				"Map" "c3m4_plantation"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C3M4"  
  				"Image" "maps/c3m4_plantation"  
  				"x360ctx"	"18"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"17"  
  					"besttime"  
  					{  
  						"prop"	"536870983" // "0x20000047"  
  					}  
  				}  
  			}  
  		}	  
  		"scavenge"  
  		{  
  			"1"  
  			{  
  				"Map" "c3m1_plankcountry"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C3M1"  
  				"Image" "maps/c3m1_plankcountry"  
  				"x360ctx"	"25"  
  			}  
  		}	  
 
  		"mutation10"  
  		{  
  			"1"		  
  			{  
  				"Map" "c3m4_plantation"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C3M4"  
  				"Image" "maps/c3m4_plantation"  
  			}  
  		}  
  	}  
  }  
 

Hard Rain - Campaign4

  "mission"  
  {  
  	"Name"		"L4D2C4"  
  	"Version"	"1"  
  	"Author"	"Valve"  
  	"Website"	"http://store.steampowered.com"  
 
  	"DisplayTitle"	"#L4D360UI_CampaignName_C4"  
  	"Description"	"#L4D360UI_CampaignName_C4Objective"  
  	"Image"			"maps/c4"  
  	"OuttroImage"	"vgui/outroTitle_HardRain"  
 
  	"x360ctx"	"6"  
 
  	"meleeweapons"	"katana;crowbar;frying_pan;fireaxe;baseball_bat;knife"  
 
  	"allow_cola"	"0"  
  	"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
 
  	"allow_diesel"	"1"  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		        "LoadingScreen_Campaign4"  
  		"posterImage_widescreen"	"LoadingScreen_Campaign4_widescreen"  
  		  
  		"fullscreen"		    "1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C4"  
  		"posterTitle_y"		"320"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C4"  
  		"posterTagline_y"	"380"  
  		  
  		"l4d2_names"				"1"  
  		  
  		"gambler_player_name_x"		"9999"  
  		"gambler_player_name_y"		"9999"  
  		  
  		"producer_player_name_x"	"9999"		  
  		"producer_player_name_y"	"9999"	  
  		  
  		"coach_player_name_x"		"9999"	  
  		"coach_player_name_y"		"9999"	  
  		  
  		"mechanic_player_name_x"	"9999"  
  		"mechanic_player_name_y"	"9999"  
 
  		"character_order"		"gambler;producer;mechanic;coach"  
  	}  
 
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c4m1_milltown_a"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C4M1"  
  				"Image" "maps/c4m1_milltown_a"  
  				"revisitable"	"1"				// mark this level as a potential source for item revisiting  
  			}  
 
  			"2"  
  			{  
  				"Map" "c4m2_sugarmill_a"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C4M2"  
  				"Image" "maps/c4m2_sugarmill_a"  
  				"revisitable"	"1"				// mark this level as a potential source for item revisiting  
  			}  
 
  			"3"  
  			{  
  				"Map" "c4m3_sugarmill_b"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C4M3"  
  				"Image" "maps/c4m3_sugarmill_b"  
  				"revisit_source"	"c4m2_sugarmill_a"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c4m4_milltown_b"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C4M4"  
  				"Image" "maps/c4m4_milltown_b"  
  				"revisit_source"	"c4m1_milltown_a"  
  			}  
  			  
  			"5"		  
  			{  
  				"Map" "c4m5_milltown_escape"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C4M5"  
  				"Image" "maps/c4m5_milltown_escape"  
  				"revisit_source"	"c4m1_milltown_a"  
  			}  
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c4m1_milltown_a"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C4M1"  
  				"Image" "maps/c4m1_milltown_a"  
  				"VersusCompletionScore"	"400"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c4m2_sugarmill_a"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C4M2"  
  				"Image" "maps/c4m2_sugarmill_a"  
  				"VersusCompletionScore"	"500"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c4m3_sugarmill_b"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C4M3"  
  				"Image" "maps/c4m3_sugarmill_b"  
  				"VersusCompletionScore"	"600"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c4m4_milltown_b"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C4M4"  
  				"Image" "maps/c4m4_milltown_b"  
  				"VersusCompletionScore"	"700"  
  			}  
 
  			"5"		  
  			{  
  				"Map" "c4m5_milltown_escape"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C4M5"  
  				"Image" "maps/c4m5_milltown_escape"  
  				"VersusCompletionScore"	"800"  
  			}  
  		}	  
  	  
  		"survival"  
  		{  
  			"1"  
  			{  
  				"Map" "c4m1_milltown_a"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C4M1"  
  				"Image" "maps/c4m1_burgertank"  
  				"x360ctx"	"19"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"18"  
  					"besttime"  
  					{  
  						"prop"	"536870984" // "0x20000048"  
  					}  
  				}  
  			}  
 
  			"2"  
  			{  
  				"Map" "c4m2_sugarmill_a"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C4M2"  
  				"Image" "maps/c4m2_sugarmill_a"  
  				"x360ctx"	"20"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"19"  
  					"besttime"  
  					{  
  						"prop"	"536870985" // "0x20000049"  
  					}  
  				}  
  			}  
  		}	  
 
  		"scavenge"  
  		{  
  			"1"  
  			{  
  				"Map" "c4m1_milltown_a"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C4M1"  
  				"Image" "maps/c4m1_milltown_a"  
  				"x360ctx"	"26"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c4m2_sugarmill_a"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C4M2"  
  				"Image" "maps/c4m2_sugarmill_a"  
  				"x360ctx"	"27"  
  			}  
  		}	  
 
  		"mutation10"  
  		{  
  			"1"		  
  			{  
  				"Map" "c4m5_milltown_escape"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C4M1"  
  				"Image" "maps/c4m5_milltown_escape"  
  			}  
  		}  
  	}  
  }  
 

The Parish - Campaign5

  "mission"  
  {  
  	"Name"		"L4D2C5"  
  	"Version"	"1"  
  	"Author"	"Valve"  
  	"Website"	"http://store.steampowered.com"  
 
  	"DisplayTitle"	"#L4D360UI_CampaignName_C5"  
  	"Description"	"#L4D360UI_CampaignName_C5Objective"  
  	"Image"			"maps/c5"  
  	"OuttroImage"	"vgui/outroTitle_TheParish"  
 
  	"x360ctx"	"7"  
 
  	"meleeweapons"	"tonfa;frying_pan;machete;electric_guitar;baseball_bat;knife"  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		        "LoadingScreen_TheParish"  
  		"posterImage_widescreen"	"LoadingScreen_TheParish_widescreen"  
  		  
  		"fullscreen"		"1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C5"  
  		"posterTitle_y"		"320"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C5"  
  		"posterTagline_y"	"380"  
  		  
  		"l4d2_names"				"1"  
  		  
  		"gambler_player_name_x"		"9999"  
  		"gambler_player_name_y"		"9999"  
  		  
  		"producer_player_name_x"	"9999"		  
  		"producer_player_name_y"	"9999"	  
  		  
  		"coach_player_name_x"		"9999"	  
  		"coach_player_name_y"		"9999"	  
  		  
  		"mechanic_player_name_x"	"9999"  
  		"mechanic_player_name_y"	"9999"  
 
  		"character_order"		"gambler;producer;coach;mechanic"  
  	}  
 
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c5m1_waterfront"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C5M1"  
  				"Image" "maps/c5m1_waterfront"  
  				"x360ctx" "29"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c5m2_park"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C5M2"  
  				"Image" "maps/c5m2_park"  
  				"x360ctx" "30"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c5m3_cemetery"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C5M3"  
  				"Image" "maps/c5m3_cemetery"  
  				"x360ctx" "31"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c5m4_quarter"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C5M4"  
  				"Image" "maps/c5m4_quarter"  
  				"x360ctx" "32"  
  			}  
 
  			"5"		  
  			{  
  				"Map" "c5m5_bridge"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C5M5"  
  				"Image" "maps/c5m5_bridge"  
  				"x360ctx" "33"  
  			}  
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c5m1_waterfront"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C5M1"  
  				"Image" "maps/c5m1_waterfront"  
  				"VersusCompletionScore"	"400"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c5m2_park"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C5M2"  
  				"Image" "maps/c5m2_park"  
  				"VersusCompletionScore"	"500"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c5m3_cemetery"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C5M3"  
  				"Image" "maps/c5m3_cemetery"  
  				"VersusCompletionScore"	"600"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c5m4_quarter"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C5M4"  
  				"Image" "maps/c5m4_quarter"  
  				"VersusCompletionScore"	"700"  
  			}  
 
  			"5"		  
  			{  
  				"Map" "c5m5_bridge"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C5M5"  
  				"Image" "maps/c5m5_bridge"  
  				"VersusCompletionScore"	"800"  
  			}  
  		}	  
  	  
  		"survival"  
  		{  
  			"1"  
  			{  
  				"Map" "c5m2_park"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C5M2"  
  				"Image" "maps/c5m2_busdepot"  
  				"x360ctx"	"21"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"20"  
  					"besttime"  
  					{  
  						"prop"	"536870986" // "0x2000004A"  
  					}  
  				}  
  			}  
 
  			"2"		  
  			{  
  				"Map" "c5m5_bridge"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C5M5"  
  				"Image" "maps/c5m5_bridge_end"  
  				"x360ctx"	"22"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"22"  
  					"besttime"  
  					{  
  						"prop"	"536870988" // "0x2000004C"  
  					}  
  				}  
  			}  
  		}	  
 
  		"scavenge"  
  		{  
  			"1"  
  			{  
  				"Map" "c5m2_park"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C5M2"  
  				"Image" "maps/c5m2_park"  
  				"x360ctx"	"28"  
  			}  
  		}	  
 
  		"mutation10"  
  		{  
  			"1"		  
  			{  
  				"Map" "c5m5_bridge"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C5M5"  
  				"Image" "maps/c5m5_bridge"  
  				"x360ctx" "33"  
  			}  
  		}  
  	}  
  }  
 

The Passing - Campaign6

  "mission"  
  {  
  	"Name"		"L4D2C6"  
  	"Version"	"1"  
  	"Author"	"Valve"  
  	"Website"	"http://store.steampowered.com"  
 
  	"DisplayTitle"	"#L4D360UI_CampaignName_C6"  
  	"Description"	"#L4D360UI_CampaignName_C6Objective"  
  	"Image"		"maps/c6"  
  	"OuttroImage"	"vgui/outroTitle_ThePassing"  
 
  	"x360ctx"	"8"  
  	"dlcmask"	"0x0000000000000002"  
 
  	"meleeweapons"	"fireaxe;crowbar;golfclub;katana;baseball_bat;knife"  
  	"allow_cola"	"0"  
  	"no_wpn_restore"	"1"		// on player wipe, don't keep any weapons  
  	"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
  	"no_cs_weapons"		"1"		// no Germany / CS weapons, preserve the weapons in the gun shop  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		            "LoadingScreen_ThePassing"  
  		"posterImage_widescreen"		"LoadingScreen_ThePassing_widescreen"  
  		  
  		"fullscreen"		"1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C6"  
  		"posterTitle_y"		"320"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C6"  
  		"posterTagline_y"	"380"  
  		  
  		"l4d2_names"				"1"  
  		  
  		"gambler_player_name_x"		"9999"  
  		"gambler_player_name_y"		"9999"  
  		  
  		"producer_player_name_x"	"9999"		  
  		"producer_player_name_y"	"9999"	  
  		  
  		"coach_player_name_x"		"9999"	  
  		"coach_player_name_y"		"9999"	  
  		  
  		"mechanic_player_name_x"	"9999"  
  		"mechanic_player_name_y"	"9999"  
 
  		"character_order"		"mechanic;producer;coach;gambler"  
  	}  
 
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c6m1_riverbank"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C6M1"  
  				"Image" "maps/c6m1_riverbank"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c6m2_bedlam"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C6M2"  
  				"Image" "maps/c6m2_bedlam"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c6m3_port"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C6M3"  
  				"Image" "maps/c6m3_port"  
  			}  
 
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c6m1_riverbank"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C6M1"  
  				"Image" "maps/c6m1_riverbank"  
  				"VersusCompletionScore"	"500"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c6m2_bedlam"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C6M2"  
  				"Image" "maps/c6m2_bedlam"  
  				"VersusCompletionScore"	"600"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c6m3_port"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C6M3"  
  				"Image" "maps/c6m3_port"  
  				"VersusCompletionScore"	"700"  
  			}  
 
  		}	  
  	  
 
  		"survival"  
  		{  
  			"1"  
  			{  
  				"Map" "c6m1_riverbank"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C6M1"  
  				"Image" "maps/c6m1_riverbank"  
  				"x360ctx"	"37"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"24"  
  					"besttime"  
  					{  
  						"prop"	"536870990" // "0x2000004E"  
  					}  
  				}  
  			}  
 
  			"2"  
  			{  
  				"Map" "c6m2_bedlam"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C6M2"  
  				"Image" "maps/c6m2_bedlam"  
  				"x360ctx"	"38"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"25"  
  					"besttime"  
  					{  
  						"prop"	"536870991" // "0x2000004F"  
  					}  
  				}  
  			}  
 
  			"3"  
  			{  
  				"Map" "c6m3_port"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C6M3"  
  				"Image" "maps/c6m3_port"  
  				"x360ctx"	"39"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"26"  
  					"besttime"  
  					{  
  						"prop"	"536870992" // "0x20000050"  
  					}  
  				}  
  			}  
 
  		}	  
 
  		"scavenge"  
  		{  
  			"1"  
  			{  
  				"Map" "c6m1_riverbank"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C6M1"  
  				"Image" "maps/c6m1_riverbank"  
  				"x360ctx"	"34"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c6m2_bedlam"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C6M2"  
  				"Image" "maps/c6m2_bedlam"  
  				"x360ctx"	"35"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c6m3_port"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C6M3"  
  				"Image" "maps/c6m3_port"  
  				"x360ctx"	"36"  
  			}  
 
  		}	  
 
  		"mutation10"  
  		{  
  			"1"  
  			{  
  				"Map" "c6m3_port"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C6M3"  
  				"Image" "maps/c6m3_port"  
  			}  
 
  		}  
 
  	}  
  }  
 

The Sacrifice - Campaign7

  "mission"  
  {  
  	"Name"				"L4D2C7"  
  	"Version"			"1"  
  	"Author"			"Valve"  
  	"Website"			"http://store.steampowered.com"  
  	"BuiltIn"			"1"  
  	"DisplayTitle"		"#L4D360UI_CampaignName_C7"  
  	"Description"		"#L4D360UI_CampaignName_C7Objective"  
  	"Image"			"maps/c7"  
  	"OuttroImage"		"vgui/outroTitle_Sacrifice"  
 
  	"x360ctx"	"9"  
  	"dlcmask"	"0x0000000000000004"  
 
  	"meleeweapons"		"fireaxe;crowbar;cricket_bat;katana;baseball_bat;knife"  
  	"allow_cola"		"0"  
  	"no_wpn_restore"	"1"		// on player wipe, don't keep any weapons  
  	"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
  	"no_cs_weapons"		"1"		// no Germany / CS weapons, preserve the weapons in the gun shop  
 
  	"survivor_set"		"1"		// Which set of survivors should be used. 1=L4D1, 2=L4D2  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"			"LoadingScreen_the_sacrifice_standard"  
  		"posterImage_widescreen"	"LoadingScreen_the_sacrifice"  
 
  		"fullscreen"		"1"  
 
  		"posterTitle"		"#L4D360UI_CampaignTitle_C7"  
  		"posterTitle_y"		"340"  
 
  		"posterTagline"		"#L4D360UI_CampaignTagline_C7"   
  		"posterTagline_y"	"360"			  
  		  
  		"bill_player_name_x"	"9999"  
  		"bill_player_name_y"	"9999"  
  		  
  		"louis_player_name_x"	"9999"  
  		"louis_player_name_y"	"9999"  
  		  
  		"zoey_player_name_x"	"9999"  
  		"zoey_player_name_y"	"9999"  
  		  
  		"francis_player_name_x"	"9999"  
  		"francis_player_name_y"	"9999"  
 
  		"character_order"		"biker;namvet;manager;teengirl"  
  	}  
  	  
  	  
 
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c7m1_docks"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C7M1"  
  				"Image" "maps/l4d_river01_docks"  
  				"TankVariant" "models/infected/hulk_dlc3.mdl"		  
  			}  
 
  			"2"  
  			{  
  				"Map" "c7m2_barge"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C7M2"  
  				"Image" "maps/l4d_river02_barge"  
  			}  
  			  
  			"3"  
  			{  
  				"Map" "c7m3_port"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C7M3"  
  				"Image" "maps/l4d_river03_port"  
  			}	  
 
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c7m1_docks"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C7M1"  
  				"Image" "maps/l4d_river01_docks"  
  				"TankVariant" "models/infected/hulk_dlc3.mdl"  
  				"VersusCompletionScore"	"500"  
  				"versus_boss_spawning"  
  				{  
  					"spawn_pos_min"		"0.55"  
  					"spawn_pos_max"		"0.95"  
  					"tank_chance"		"0"  
  					"witch_chance"		"1.0"  
  					"witch_and_tank"	"0"  
  				}  
  			}  
 
  			"2"  
  			{  
  				"Map" "c7m2_barge"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C7M2"  
  				"Image" "maps/l4d_river02_barge"  
  				"VersusCompletionScore"	"600"  
  				"versus_boss_spawning"  
  				{  
  					"spawn_pos_min"		"0.3"  
  					"spawn_pos_max"		"0.9"  
  					"tank_chance"		"1.0"  
  					"witch_chance"		"1.0"  
  					"witch_and_tank"	"1"  
  				}  
  			}  
  			  
  			"3"  
  			{  
  				"Map" "c7m3_port"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C7M3"  
  				"Image" "maps/l4d_river03_port"  
  				"VersusCompletionScore"	"700"  
  			}  
  		}  
  	  
  		"survival"  
  		{			  
  			  
  			"1"  
  			{  
  				"Map" "c7m1_docks"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C7M1"  
  				"Image" "maps/l4d_river01_tankcar"  
  				"TankVariant" "models/infected/hulk_dlc3.mdl"  
  			}  
  			  
  			"2"  
  			{  
  				"Map" "c7m3_port"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C7M3"  
  				"Image" "maps/l4d_river03_port"  
  			}  
  		}  
  		  
  		"scavenge"  
  		{  
  			"1"		  
  			{  
  				"Map" "c7m1_docks"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C7M1"  
  				"Image" "maps/c7m1_docks_scavenge"  
  			}  
  			  
  			"2"  
  			{  
  				"Map" "c7m2_barge"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C7M2"  
  				"Image" "maps/c7m2_barge_scavenge"	  
  			}  
  		}	  
  			  
  	} // "modes"  
  	  
  	  
  	  
  	  
  } // "mission"  
 

No Mercy - Campaign8

  mission  
  {  
  	"Name"				"L4D2C8"  
  	"Version"    		"1"  
  	"Author"			"Valve"  
  	"Website"			"http://store.steampowered.com/app/500/"  
  	"BuiltIn"       	"1"  
  	"DisplayTitle"		"#L4D360UI_CampaignName_C8"  
  	"Description"		"#L4D360UI_CampaignName_C8Objective"  
  	"Image"			"maps/c8"  
  	"OuttroImage"		"vgui/outroTitle_NoMercy"  
 
  	"x360ctx"	"10"  
  	"dlcmask"	"0x0000000000000004"  
 
  	"meleeweapons"		"fireaxe;crowbar;tonfa;katana;baseball_bat;knife"  
  	"allow_cola"		"0"  
  	"no_wpn_restore"	"1"		// on player wipe, don't keep any weapons  
  	"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
  	"no_cs_weapons"		"1"		// no Germany / CS weapons, preserve the weapons in the gun shop  
  	  
  	"survivor_set"		"1"		// Which set of survivors should be used. 1=L4D1, 2=L4D2  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		"LoadingScreen_NoMercy"  
  		"posterImage_widescreen"	"LoadingScreen_NoMercy_widescreen"  
  		"fullscreen"		"1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C8"  
  		"posterTitle_y"		"395"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C8"  
  		"posterTagline_y"	"50"  
  		  
  		"bill_player_name_x"	"9999"  
  		"bill_player_name_y"	"9999"  
  		  
  		"louis_player_name_x"	"9999"  
  		"louis_player_name_y"	"9999"  
  		  
  		"zoey_player_name_x"	"9999"  
  		"zoey_player_name_y"	"9999"  
  		  
  		"francis_player_name_x"	"9999"  
  		"francis_player_name_y"	"9999"  
 
  		"character_order"		"biker;namvet;teengirl;manager"  
  	}  
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c8m1_apartment"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C8M1"  
  				"Image" "maps/l4d_hospital01_apartment"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c8m2_subway"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C8M2"  
  				"Image" "maps/l4d_hospital02_subway"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c8m3_sewers"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C8M3"  
  				"Image" "maps/l4d_hospital03_sewers"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c8m4_interior"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C8M4"  
  				"Image" "maps/l4d_hospital04_interior"  
  			}  
 
  			"5"		  
  			{  
  				"Map" "c8m5_rooftop"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C8M5"  
  				"Image" "maps/l4d_hospital05_rooftop"  
  			}  
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c8m1_apartment"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C8M1"  
  				"Image" "maps/l4d_hospital01_apartment"  
  				"VersusCompletionScore"	"400"  
  				"versus_boss_spawning"  
  				{  
  					"spawn_pos_min"	"0.30"  
  					"spawn_pos_max"	"0.90"  
  					"tank_chance"	"0.00"  
  					"witch_chance"	"1.00"  
  				}  
  			}  
  	  
  			"2"		  
  			{  
  				"Map" "c8m2_subway"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C8M2"  
  				"Image" "maps/l4d_hospital02_subway"  
  				"VersusCompletionScore"	"500"  
  				"versus_boss_spawning"  
  				{  
  					"spawn_pos_min"	"0.15"  
  					"spawn_pos_max"	"0.52"  
  					"tank_chance"	"0.75"  
  					"witch_chance"	"0.85"  
  				}  
  			}  
  	  
  			"3"		  
  			{  
  				"Map" "c8m3_sewers"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C8M3"  
  				"Image" "maps/l4d_hospital03_sewers"  
  				"VersusCompletionScore"	"600"  
  				"versus_boss_spawning"  
  				{  
  					"spawn_pos_min"	"0.35"  
  					"spawn_pos_max"	"0.99"  
  					"tank_chance"	"0.75"  
  					"witch_chance"	"0.85"  
  				}  
  			}  
  	  
  			"4"		  
  			{  
  				"Map" "c8m4_interior"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C8M4"  
  				"Image" "maps/l4d_hospital04_interior"  
  				"VersusCompletionScore"	"700"  
  				"versus_boss_spawning"  
  				{  
  					"spawn_pos_min"	"0.10"  
  					"spawn_pos_max"	"0.90"  
  					"tank_chance"	"0.00"  
  					"witch_chance"	"1.00"  
  				}  
  			}  
  	  
  			"5"		  
  			{  
  				"Map" "c8m5_rooftop"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C8M5"  
  				"Image" "maps/l4d_hospital05_rooftop"  
  				"VersusCompletionScore"	"800"  
  				"versus_boss_spawning"  
  				{  
  					"tank_chance"	"0.00"  
  					"witch_chance"	"0.00"  
  				}  
  			}  
  		}	  
  	  
  		"survival"  
  		{  
  			"1"		  
  			{  
  				"Map" "c8m2_subway"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C8M2"  
  				"Image" "maps/l4d_hospital02_subway"  
  			}  
 
  			"2"		  
  			{  
  				"Map" "c8m5_rooftop"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C8M5"  
  				"Image" "maps/l4d_hospital05_rooftop"  
  			}  
  		}	  
  		  
  		"scavenge"  
  		{  
  			"1"		  
  			{  
  				"Map" "c8m1_apartment"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C8M1"  
  				"Image" "maps/c8m1_apartment_scavenge"  
  			}  
  			  
  			"2"		  
  			{  
  				"Map" "c8m5_rooftop"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C8M5"  
  				"Image" "maps/c8m5_rooftop_scavenge"  
  				"VersusModifier" "2.0"  
  			}  
  		}	  
  	}  
  }  
 

Crash Course - Campaign9

  "mission"  
  {  
  	"Name"		"L4D2C9"  
  	"Version"	"1"  
  	"Author"	"Valve"  
  	"Website"	"http://store.steampowered.com"  
 
  	"DisplayTitle"	"#L4D360UI_CampaignName_C9"  
  	"Description"	"#L4D360UI_CampaignName_C9Objective"  
  	"Image"		"maps/c9"  
  	"OuttroImage"	"vgui/outroTitle_CrashCourse"  
 
  	"x360ctx"	"3"  
 
  	"meleeweapons"	"fireaxe;crowbar;cricket_bat;tonfa;baseball_bat;knife"  
  	"allow_cola"	"1"  
  	"no_wpn_restore"	"1"		// on player wipe, don't keep any weapons  
  	"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
  	"no_cs_weapons"		"1"		// no Germany / CS weapons, preserve the weapons in the gun shop  
 
  	"survivor_set"		"1"  
 
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		            "LoadingScreen_CrashCourse"  
  		"posterImage_widescreen"		"LoadingScreen_CrashCourse_widescreen"  
  		  
  		"fullscreen"		"1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C9"  
  		"posterTitle_y"		"320"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C9"  
  		"posterTagline_y"	"380"  
  		  
  		"l4d2_names"				"1"  
  		  
  		"gambler_player_name_x"		"9999"  
  		"gambler_player_name_y"		"9999"  
  		  
  		"producer_player_name_x"	"9999"		  
  		"producer_player_name_y"	"9999"	  
  		  
  		"coach_player_name_x"		"9999"	  
  		"coach_player_name_y"		"9999"	  
  		  
  		"mechanic_player_name_x"	"9999"  
  		"mechanic_player_name_y"	"9999"  
 
  		"character_order"		"namvet;biker;manager;teengirl"  
  	}  
 
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c9m1_alleys"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C9M1"  
  				"Image" "maps/c9m1_alleys"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c9m2_lots"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C9M2"  
  				"Image" "maps/c9m2_lots"  
  			}  
 
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c9m1_alleys"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C9M1"  
  				"Image" "maps/c9m1_alleys"  
  				"VersusCompletionScore"	"500"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c9m2_lots"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C9M2"  
  				"Image" "maps/c9m2_lots"  
  				"VersusCompletionScore"	"600"  
  			}  
 
  		}	  
  	  
  		"survival"  
  		{  
  			"1"  
  			{  
  				"Map" "c9m2_lots"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C9M2"  
  				"Image" "maps/c9m2_lots"  
  				"x360ctx"	"13"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"23"  
  					"besttime"  
  					{  
  						"prop"	"536870989" // "0x2000004D"  
  					}  
  				}  
  			}  
  		}	  
 
  		"scavenge"  
  		{  
  			"1"  
  			{  
  				"Map" "c9m1_alleys"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C9M1"  
  				"Image" "maps/c9m1_alleys"  
  				"x360ctx"	"23"  
  			}  
  		}	  
  	}  
  }  
 

Death Toll - Campaign10

  mission  
  {  
  	// DEATH TOLL AKA SMALLTOWN  
  	  
  	"Name"				"L4D2C10"  
  	"Version"    		"1"  
  	"Author"			"Valve"  
  	"Website"			"http://store.steampowered.com"  
  	"BuiltIn"       	"0"  
  	"DisplayTitle"		"#L4D360UI_CampaignName_C10"  
  	"Description"		"#L4D360UI_CampaignName_C10Objective"  
  	"Image"				"maps/c10"  
  	"OuttroImage"		"vgui/outroTitle_DeathToll"  
 
  	"meleeweapons"		"crowbar;frying_pan;machete;tonfa;baseball_bat;knife"  
  	"allow_cola"		"0"  
  	"no_wpn_restore"	"1"		// on player wipe, don't keep any weapons  
  	"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
  	"no_cs_weapons"		"1"		// no Germany / CS weapons, preserve the weapons in the gun shop  
  	  
  	"survivor_set"		"1"		// Which set of survivors should be used. 1=L4D1, 2=L4D2  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		"LoadingScreen_DeathToll"  
  		"posterImage_widescreen"	"LoadingScreen_DeathToll_widescreen"  
  		"fullscreen"		"1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C10"  
  		"posterTitle_y"		"395"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C10"  
  		"posterTagline_y"	"50"  
 
  		"character_order"		"namvet;teengirl;manager;biker"  
  	}  
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c10m1_caves"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C10M1"  
  				"Image" "maps/c10m1_caves"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c10m2_drainage"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C10M2"  
  				"Image" "maps/c10m2_drainage"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c10m3_ranchhouse"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C10M3"  
  				"Image" "maps/c10m3_ranchhouse"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c10m4_mainstreet"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C10M4"  
  				"Image" "maps/c10m4_mainstreet"  
  			}  
 
  			"5"		  
  			{  
  				"Map" "c10m5_houseboat"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C10M5"  
  				"Image" "maps/c10m5_houseboat"  
  			}  
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c10m1_caves"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C10M1"  
  				"Image" "maps/c10m1_caves"  
  				"VersusCompletionScore"	"400"  
  			}  
  	  
  			"2"		  
  			{  
  				"Map" "c10m2_drainage"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C10M2"  
  				"Image" "maps/c10m2_drainage"  
  				"VersusCompletionScore"	"500"  
  			}  
  	  
  			"3"		  
  			{  
  				"Map" "c10m3_ranchhouse"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C10M3"  
  				"Image" "maps/c10m3_ranchhouse"  
  				"VersusCompletionScore"	"600"  
  			}  
  	  
  			"4"		  
  			{  
  				"Map" "c10m4_mainstreet"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C10M4"  
  				"Image" "maps/c10m4_mainstreet"  
  				"VersusCompletionScore"	"700"  
  			}  
  	  
  			"5"		  
  			{  
  				"Map" "c10m5_houseboat"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C10M5"  
  				"Image" "maps/c10m5_houseboat"  
  				"VersusCompletionScore"	"800"  
  				"versus_boss_spawning"  
  				{  
  					"tank_chance"	"0.00"  
  					"witch_chance"	"0.00"  
  				}  
  			}  
  		}	  
  			  
  		"scavenge"  
  		{  
  			"1"		  
  			{  
  				"Map" "C10M3_ranchhouse"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C10M3"  
  				"Image" "maps/C10M3_ranchhouse"  
  			}  
  		}	  
 
  	} // "modes"  
  	  
  } // mission  
 

Dead Air - Campaign11

  mission  
  {  
  	"Name"				"L4D2C11"  
  	"Version"    		"1"  
  	"Author"			"Valve"  
  	"Website"			"http://store.steampowered.com"  
  	"BuiltIn"       	"1"  
  	"DisplayTitle"		"#L4D360UI_CampaignName_C11"  
  	"Description"		"#L4D360UI_CampaignName_C11Objective"  
  	"Image"				"maps/c11"  
  	"OuttroImage"		"vgui/outroTitle_DeadAir"  
 
  	"meleeweapons"		"electric_guitar;crowbar;cricket_bat;katana;baseball_bat;knife"  
  	"allow_cola"		"0"  
  	"no_wpn_restore"	"1"		// on player wipe, don't keep any weapons  
  	"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
  	"no_cs_weapons"		"1"		// no Germany / CS weapons, preserve the weapons in the gun shop  
  	  
  	"survivor_set"		"1"		// Which set of survivors should be used. 1=L4D1, 2=L4D2  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"				"LoadingScreen_DeadAir"  
  		"posterImage_widescreen"	"LoadingScreen_DeadAir_widescreen"  
  		"fullscreen"				"1"  
  		  
  		"posterTitle"				"#L4D360UI_CampaignTitle_C11"  
  		"posterTitle_y"				"395"  
  		  
  		"posterTagline"				"#L4D360UI_CampaignTagline_C11"  
  		"posterTagline_y"			"50"  
  		  
  		"character_order"			"teengirl;manager;biker;namvet"  
  	}  
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c11m1_greenhouse"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C11M1"  
  				"Image" "maps/c11m1_greenhouse"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c11m2_offices"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C11M2"  
  				"Image" "maps/c11m2_offices"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c11m3_garage"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C11M3"  
  				"Image" "maps/c11m3_garage"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c11m4_terminal"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C11M4"  
  				"Image" "maps/c11m4_terminal"  
  			}  
 
  			"5"		  
  			{  
  				"Map" "c11m5_runway"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C11M5"  
  				"Image" "maps/c11m5_runway"  
  			}  
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c11m1_greenhouse"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_c11M1"  
  				"Image" "maps/c11m1_greenhouse"  
  				"VersusCompletionScore"	"400"  
  			}  
  	  
  			"2"		  
  			{  
  				"Map" "c11m2_offices"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_c11M2"  
  				"Image" "maps/c11m2_offices"  
  				"VersusCompletionScore"	"500"  
  			}  
  	  
  			"3"		  
  			{  
  				"Map" "c11m3_garage"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_c11M3"  
  				"Image" "maps/c11m3_garage"  
  				"VersusCompletionScore"	"600"  
  			}  
  	  
  			"4"		  
  			{  
  				"Map" "c11m4_terminal"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_c11M4"  
  				"Image" "maps/c11m4_terminal"  
  				"VersusCompletionScore"	"700"  
  			}  
  	  
  			"5"		  
  			{  
  				"Map" "c11m5_runway"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_c11M5"  
  				"Image" "maps/c11m5_runway"  
  				"VersusCompletionScore"	"800"  
  				"versus_boss_spawning"  
  				{  
  					"tank_chance"	"0"  
  					"witch_chance"	"0"  
  				}  
  			}  
  		}	  
  	  
  		"scavenge"  
  		{  
  			"1"		  
  			{  
  				"Map" "c11m4_terminal"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_c11M4"  
  				"Image" "maps/c11m4_terminal"  
  			}			  
  		}	  
  	}  
  }  
 

Blood Harvest - Campaign12

  mission  
  {  
  	"Name"				"L4D2C12"  
  	"Version"    		"1"  
  	"Author"			"Valve"  
  	"Website"			"http://store.steampowered.com"  
  	"BuiltIn"       	"1"  
  	"DisplayTitle"		"#L4D360UI_CampaignName_C12"  
  	"Description"		"#L4D360UI_CampaignName_C12Objective"  
  	"Image"				"maps/c12"  
  	"OuttroImage"		"vgui/outroTitle_BloodHarvest"  
 
 
  	"meleeweapons"		"fireaxe;machete;crowbar;frying_pan;baseball_bat;knife"  
  	"allow_cola"		"0"  
  	"no_wpn_restore"	"1"		// on player wipe, don't keep any weapons  
  	"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
  	"no_cs_weapons"		"1"		// no Germany / CS weapons, preserve the weapons in the gun shop  
  	  
  	"survivor_set"		"1"		// Which set of survivors should be used. 1=L4D1, 2=L4D2  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		"LoadingScreen_BloodHarvest"  
  		"posterImage_widescreen"	"LoadingScreen_BloodHarvest_widescreen"  
  		"fullscreen"		"1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C12"  
  		"posterTitle_y"		"395"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C12"  
  		"posterTagline_y"	"50"  
 
  		"character_order"		"namvet;manager;teengirl;biker"  
  	}  
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "C12m1_hilltop"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C12M1"  
  				"Image" "maps/C12m1_hilltop"  
  			}  
 
  			"2"  
  			{  
  				"Map" "C12m2_traintunnel"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C12M2"  
  				"Image" "maps/C12m2_traintunnel"  
  			}  
 
  			"3"  
  			{  
  				"Map" "C12m3_bridge"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C12M3"  
  				"Image" "maps/C12m3_bridge"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "C12m4_barn"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C12M4"  
  				"Image" "maps/C12m4_barn"  
  			}  
 
  			"5"		  
  			{  
  				"Map" "C12m5_cornfield"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C12M5"  
  				"Image" "maps/C12m5_cornfield"  
  			}  
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "C12m1_hilltop"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C12M1"  
  				"Image" "maps/C12m1_hilltop"  
  				"VersusCompletionScore"	"400"  
  			}  
  	  
  			"2"		  
  			{  
  				"Map" "C12m2_traintunnel"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C12M2"  
  				"Image" "maps/C12m2_traintunnel"  
  				"VersusCompletionScore"	"500"  
  			}  
  	  
  			"3"		  
  			{  
  				"Map" "C12m3_bridge"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C12M3"  
  				"Image" "maps/C12m3_bridge"  
  				"VersusCompletionScore"	"600"  
  			}  
  	  
  			"4"		  
  			{  
  				"Map" "C12m4_barn"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C12M4"  
  				"Image" "maps/C12m4_barn"  
  				"VersusCompletionScore"	"700"  
  			}  
  	  
  			"5"		  
  			{  
  				"Map" "C12m5_cornfield"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C12M5"  
  				"Image" "maps/C12m5_cornfield"  
  				"VersusCompletionScore"	"800"  
  				"versus_boss_spawning"  
  				{  
  					"tank_chance"	"0.00"  
  					"witch_chance"	"0.00"  
  				}  
  			}  
  		}	  
  	  
  		"scavenge"  
  		{  
  			"1"		  
  			{  
  				"Map" "C12M5_cornfield"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C12M5"  
  				"Image" "maps/C12M5_cornfield"  
  			}  
  		}	  
  	}  
  }  
 

Cold Stream - Campaign13

  "mission"  
  {  
  	"Name"			"L4D2C13"  
  	"Version"		"1"  
  	"Author"		"Valve"  
  	"Website"		"http://store.steampowered.com"  
  	"BuiltIn"		"1"  
  	  
  	"DisplayTitle"	"#L4D360UI_CampaignName_C13"  
  	"Description"	"#L4D360UI_CampaignName_C13Objective"	  
  	  
  	"Image"			"maps/c13m3_memorialbridge"  
  	"OuttroImage"	"vgui/OutroTitle_Coldstream"  
  	  
  	"meleeweapons"	"fireaxe;machete;tonfa;katana;baseball_bat;knife"  
  	  
  	//"allow_cola"	"1"  
  	//"allow_diesel"	"1"  
  	//"no_wpn_restore"	"1"		// on player wipe, don't keep any weapons  
  	//"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
  	//"no_cs_weapons"	"1"		// no Germany / CS weapons, preserve the weapons in the gun shop  
 
  	"poster"  
  	{  
  		"l4d2_names"		"1"  
  		"character_order"	"gambler;mechanic;producer;coach"  
 
  		"fullscreen"		"1"  
  		"posterImage"			"loadingscreen_default"  
  		"posterImage_widescreen"	"loadingscreen_default"  
 
  		"posterTitle"		"#L4D360UI_CampaignTitle_C13"  
  		//"posterTitle_x"	"-25"  
  		"posterTitle_y"		"390"  
 
  		"posterTagline"		"#L4D360UI_CampaignTagline_C13"  
  		"posterTagline_y"	"492"  
 
  		"producer_player_name_x"	"9999"		  
  		"producer_player_name_y"	"9999"	  
 
  		"gambler_player_name_x"		"9999"  
  		"gambler_player_name_y"		"9999"	  
 
  		"coach_player_name_x"		"9999"	  
  		"coach_player_name_y"		"9999"	  
 
  		"mechanic_player_name_x"	"9999"  
  		"mechanic_player_name_y"	"9999"  
  	}  
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c13m1_alpinecreek"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C13M1"  
  				"Image" "maps/c13m1_alpinecreek"  
  			}  
     
  			"2"  
  			{  
  				"Map" "c13m2_southpinestream"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C13M2"  
  				"Image" "maps/c13m2_southpinestream"  
  			}  
  			  
  			"3"  
  			{  
  				"Map" "c13m3_memorialbridge"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C13M3"  
  				"Image" "maps/c13m3_memorialbridge"  
  			}  
  			  
  			"4"  
  			{  
  				"Map" "c13m4_cutthroatcreek"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C13M4"  
  				"Image" "maps/c13m4_cutthroatcreek"  
  			}  
 
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c13m1_alpinecreek"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C13M1"  
  				"Image" "maps/c13m1_alpinecreek"  
  				"VersusCompletionScore"	"500"  
  				"versus_boss_spawning"  
  				{  
  					"spawn_pos_min"		"0.3"  
  					"spawn_pos_max"		"0.9"  
  					"tank_chance"		"0"  
  					"witch_chance"		"0.6"  
  					"witch_and_tank"	"0"  
  				}  
  			}  
                 
  			"2"  
  			{  
  				"Map" "c13m2_southpinestream"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C13M2"  
  				"Image" "maps/c13m2_southpinestream"  
  				"VersusCompletionScore"	"600"  
  				"versus_boss_spawning"  
  				{  
  					"spawn_pos_min"		"0.70"  
  					"spawn_pos_max"		"0.95"  
  					"tank_chance"		"0"  
  					"witch_chance"		"1.0"  
  					"witch_and_tank"	"0"  
  				}  
  			}  
  			  
  			"3"  
  			{  
  				"Map" "c13m3_memorialbridge"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C13M3"  
  				"Image" "maps/c13m3_memorialbridge"  
  				"VersusCompletionScore"	"700"  
  				"versus_boss_spawning"  
  				{  
  					"spawn_pos_min"		"0.20"  
  					"spawn_pos_max"		"0.30"  
  					"tank_chance"		"0.2"  
  					"witch_chance"		"1.0"  
  					"witch_and_tank"	"0.2"  
  				}  
  			}  
  			  
  			"4"  
  			{  
  				"Map" "c13m4_cutthroatcreek"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C13M4"  
  				"Image" "maps/c13m4_cutthroatcreek"  
  				"VersusCompletionScore"	"800"  
  			}  
  		}  
  	}  
  }  

The Last Stand - Campaign14

  "mission"  
  {  
  	"Name"			"L4D2C14"  
  	"Version"    		"1"  
  	"Author"		"Valve, NF, Roku, Jaiz, Wolphin"  
  	"Website"		"http://store.steampowered.com"  
  	"BuiltIn"       	"1"  
  	"DisplayTitle"		"#L4D360UI_CampaignName_C14"  
  	"Description"		"#L4D360UI_CampaignName_C14Objective"  
  	"Image"			"maps/c14"  
  	"OuttroImage"		"vgui/outroTitle_Lighthouse"  
 
  	"meleeweapons"		"frying_pan;fireaxe;crowbar;machete;baseball_bat;knife;pitchfork;shovel"  
  	  
  	"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
  	"survivor_set"		"1"		// Which set of survivors should be used. 1=L4D1, 2=L4D2  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		"LoadingScreen_LastStand"  
  		"posterImage_widescreen"	"LoadingScreen_LastStand_widescreen"  
  		"fullscreen"		"1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C14"  
  		"posterTitle_y"		"320"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C14"  
  		"posterTagline_y"	"380"  
 
  		"character_order"		"biker;manager;teengirl;namvet"  
  	}  
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c14m1_junkyard"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C14M1"  
  				"Image" "maps/c14m1_junkyard"  
  				"TankVariant" "models/infected/hulk_l4d1.mdl"  
  				"HunterVariant" "models/infected/hunter_l4d1.mdl"  
  				"SmokerVariant" "models/infected/smoker_l4d1.mdl"  
  				"BoomerVariant" "models/infected/boomer_l4d1.mdl"  
  				"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"  
  				"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"  
  				"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"  
  				"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c14m2_lighthouse"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C14M2"  
  				"Image" "maps/c14m2_lighthouse"  
  				"TankVariant" "models/infected/hulk_l4d1.mdl"  
  				"HunterVariant" "models/infected/hunter_l4d1.mdl"  
  				"SmokerVariant" "models/infected/smoker_l4d1.mdl"  
  				"BoomerVariant" "models/infected/boomer_l4d1.mdl"  
  				"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"  
  				"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"  
  				"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"  
  				"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"  
  			}  
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c14m1_junkyard"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C14M1"  
  				"Image" "maps/c14m1_junkyard"  
  				"TankVariant" "models/infected/hulk_l4d1.mdl"  
  				"HunterVariant" "models/infected/hunter_l4d1.mdl"  
  				"SmokerVariant" "models/infected/smoker_l4d1.mdl"  
  				"BoomerVariant" "models/infected/boomer_l4d1.mdl"  
  				"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"  
  				"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"  
  				"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"  
  				"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"  
  				"VersusCompletionScore"	"800"  
  				"versus_boss_spawning"  
  				{  
  					"spawn_pos_min"		"0.10"  
  					"spawn_pos_max"		"0.90"  
  					"tank_chance"		"1.0"  
  					"witch_chance"		"1.0"  
  					"allow_boss_mix"	"1"  
  				}  
  			}  
 
  			"2"  
  			{  
  				"Map" "c14m2_lighthouse"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C14M2"  
  				"Image" "maps/c14m2_lighthouse"  
  				"TankVariant" "models/infected/hulk_l4d1.mdl"  
  				"HunterVariant" "models/infected/hunter_l4d1.mdl"  
  				"SmokerVariant" "models/infected/smoker_l4d1.mdl"  
  				"BoomerVariant" "models/infected/boomer_l4d1.mdl"  
  				"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"  
  				"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"  
  				"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"  
  				"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"  
  				"VersusCompletionScore"	"1000"  
  				"versus_boss_spawning"  
  				{  
  					"tank_chance"		"0.25"  
  					"witch_chance"		"0.5"  
  					"allow_boss_mix"	"1"  
  				}  
  			}  
  		}  
 
  		"survival"  
  		{  
  			"1"  
  			{  
  				"Map" "c14m1_junkyard"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C14M1"  
  				"Image" "maps/c14m1_junkyard_survival"  
  				"TankVariant" "models/infected/hulk_l4d1.mdl"  
  				"HunterVariant" "models/infected/hunter_l4d1.mdl"  
  				"SmokerVariant" "models/infected/smoker_l4d1.mdl"  
  				"BoomerVariant" "models/infected/boomer_l4d1.mdl"  
  				"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"  
  				"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"  
  				"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"  
  				"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c14m2_lighthouse"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C14M2"  
  				"Image" "maps/c14m2_lighthouse_survival"  
  				"TankVariant" "models/infected/hulk_l4d1.mdl"  
  				"HunterVariant" "models/infected/hunter_l4d1.mdl"  
  				"SmokerVariant" "models/infected/smoker_l4d1.mdl"  
  				"BoomerVariant" "models/infected/boomer_l4d1.mdl"  
  				"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"  
  				"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"  
  				"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"  
  				"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"  
  			}  
  		}  
 
  		"scavenge"  
  		{  
  			"1"  
  			{  
  				"Map" "c14m1_junkyard"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C14M1"  
  				"Image" "maps/c14m1_junkyard_scavenge"  
  				"TankVariant" "models/infected/hulk_l4d1.mdl"  
  				"HunterVariant" "models/infected/hunter_l4d1.mdl"  
  				"SmokerVariant" "models/infected/smoker_l4d1.mdl"  
  				"BoomerVariant" "models/infected/boomer_l4d1.mdl"  
  				"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"  
  				"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"  
  				"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"  
  				"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c14m2_lighthouse"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C14M2"  
  				"Image" "maps/c14m2_lighthouse_scavenge"  
  				"TankVariant" "models/infected/hulk_l4d1.mdl"  
  				"HunterVariant" "models/infected/hunter_l4d1.mdl"  
  				"SmokerVariant" "models/infected/smoker_l4d1.mdl"  
  				"BoomerVariant" "models/infected/boomer_l4d1.mdl"  
  				"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"  
  				"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"  
  				"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"  
  				"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"  
  			}  
  		}  
 
  		"mutation10"  
  		{  
  			"1"  
  			{  
  				"Map" "c14m2_lighthouse"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C14M2"  
  				"Image" "maps/c14m2_lighthouse"  
  				"TankVariant" "models/infected/hulk_l4d1.mdl"  
  				"HunterVariant" "models/infected/hunter_l4d1.mdl"  
  				"SmokerVariant" "models/infected/smoker_l4d1.mdl"  
  				"BoomerVariant" "models/infected/boomer_l4d1.mdl"  
  				"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"  
  				"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"  
  				"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"  
  				"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"  
  			}  
  		}  
  	}  
  }