Category talk:Quake mods: Difference between revisions
		
		
		
		
		
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|  (Created page with "== What is the point of this? ==  GoldSrc may be based on Quake's engine, but I wouldn't consider it to be something that should be documented here, even as part of the "mod c...") |  (→I agree.:  new section) | ||
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| GoldSrc may be based on Quake's engine, but I wouldn't consider it to be something that should be documented here, even as part of the "mod category hierarchy" you created. As far as I know, Quake has nothing to do with Valve or its property. Why should Quake mods be documented here? --[[User:Blixibon|Blixibon]] ([[User talk:Blixibon|talk]]) 16:16, 17 May 2020 (UTC) | GoldSrc may be based on Quake's engine, but I wouldn't consider it to be something that should be documented here, even as part of the "mod category hierarchy" you created. As far as I know, Quake has nothing to do with Valve or its property. Why should Quake mods be documented here? --[[User:Blixibon|Blixibon]] ([[User talk:Blixibon|talk]]) 16:16, 17 May 2020 (UTC) | ||
| == I agree. == | |||
| Sorry [[Blixibon]] I didn't know about it and this page must be delete. | |||
Revision as of 09:49, 17 May 2020
What is the point of this?
GoldSrc may be based on Quake's engine, but I wouldn't consider it to be something that should be documented here, even as part of the "mod category hierarchy" you created. As far as I know, Quake has nothing to do with Valve or its property. Why should Quake mods be documented here? --Blixibon (talk) 16:16, 17 May 2020 (UTC)
I agree.
Sorry Blixibon I didn't know about it and this page must be delete.