Template:O Weapon: Difference between revisions
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Deprecated (talk | contribs) (Reformatted to use IO templates, added to Output Templates category) |
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{{IO|OnPlayerPickup|Fires when a player picks up this weapon. {{PlAct}}}} | {{IO|OnPlayerPickup|Fires when a player picks up this weapon. {{PlAct}}}} | ||
{{IO|OnCacheInteraction|Fires when the player 'proves' they've found this weapon. Fires on: Player Touch, +USE pickup, [[weapon_physcannon|Physcannon]] pickup, Physcannon punt.}} | {{IO|OnCacheInteraction|Fires when the player 'proves' they've found this weapon. Fires on: Player Touch, +USE pickup, [[weapon_physcannon|Physcannon]] pickup, Physcannon punt.}} | ||
{{O Targetname}} | {{O Targetname}}<includeonly>[[Category:Weapons]]</includeonly> | ||
}}<noinclude> | }}<noinclude> | ||
[[Category:Output Templates|Weapon]] | [[Category:Output Templates|Weapon]] | ||
</noinclude> | </noinclude> |
Revision as of 12:10, 5 July 2020
Weapon:
- OnNPCPickup
- Fires when an NPC picks up this weapon. (!activator is the NPC)
- OnPlayerUse
- Fires when the player +uses this weapon. (!activator is the player.)
- OnPlayerPickup
- Fires when a player picks up this weapon. (!activator is the player.)
- OnCacheInteraction
- Fires when the player 'proves' they've found this weapon. Fires on: Player Touch, +USE pickup, Physcannon pickup, Physcannon punt.