Texture Mask: Difference between revisions
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In {{csgo}} [[Counter-Strike: Global Offensive]] based Source version there are two Texture Masks, [[$masks1]] and [[$masks2]] that are used for [[material]] [[shader|shaders]]. | In {{csgo}} [[Counter-Strike: Global Offensive]] based Source version there are two Texture Masks, [[$masks1]] and [[$masks2]] that are used for [[material]] [[shader|shaders]]. | ||
In Source 2 these two masks, are separated. |
Revision as of 10:33, 14 January 2020
In Counter-Strike: Global Offensive based Source version there are two Texture Masks, $masks1 and $masks2 that are used for material shaders.
In Source 2 these two masks, are separated.