$masks1: Difference between revisions
Jump to navigation
Jump to search
Karl-police (talk | contribs) No edit summary |
Karl-police (talk | contribs) No edit summary |
||
Line 2: | Line 2: | ||
There are two masks the #1 and #2 mask available in the [[ | There are two masks the #1 and #2 mask available in the [[Texture Mask|MasksTexture]]. | ||
The '''$masks1''' texture contains the following: | The '''$masks1''' texture contains the following: |
Revision as of 10:23, 14 January 2020
$masks1 is a material shader parameter available in Counter-Strike: Global Offensive based Source version, available for the "character" shader.
There are two masks the #1 and #2 mask available in the MasksTexture.
The $masks1 texture contains the following:
- Red channel: Detail Mask
- Green channel: Diffuse Mask
- Blue channel: Metalness Mask
- Alpha channel: Self-illumination Mask