Template:KV GibshooterBase:zh-cn: Difference between revisions
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m (FloraC moved page Template:KV GibshooterBase:zh to Template:KV GibshooterBase:zh-cn: Ditto) |
Kestrelguy (talk | contribs) m (moved from the English "Keyvalue Templates" category to the Simplified Chinese one.) |
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:*1: [[VPhysics|Physics]] ({{ent|gib}}) | :*1: [[VPhysics|Physics]] ({{ent|gib}}) | ||
:*2: Ragdoll ({{ent|raggib}}) - 布娃娃}} | :*2: Ragdoll ({{ent|raggib}}) - 布娃娃}} | ||
{{KV|Disable Shadows (nogibshadows)|bool|nofgd=1设置1来关闭发射物的阴影渲染。}}<noinclude>[[Category:Keyvalue Templates|GibshooterBase]]</noinclude> | {{KV|Disable Shadows (nogibshadows)|bool|nofgd=1设置1来关闭发射物的阴影渲染。}}<noinclude>[[Category:Keyvalue Templates:zh-cn|GibshooterBase]]</noinclude> |
Revision as of 17:31, 28 April 2022
GibShooter:
- Max angular velocity (gibanglevelocity) ([todo internal name (i)]) <字符串>
- 发射出的物体旋转的速度(度/秒), 将会在X轴和Y轴以此速度10%和100%旋转.
- Lighting Origin (lightingorigin) ([todo internal name (i)]) <targetname>
- 选择一个info_lighting 实体为发射的物体提供照明.
- Physics (Simulation) ([todo internal name (i)]) <choices>
- 发射物的物理模拟