Template:KV GibshooterBase:zh-cn: Difference between revisions

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m (moved from the English "Keyvalue Templates" category to the Simplified Chinese one.)
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:*1: [[VPhysics|Physics]] ({{ent|gib}})  
:*1: [[VPhysics|Physics]] ({{ent|gib}})  
:*2: Ragdoll ({{ent|raggib}}) - 布娃娃}}  
:*2: Ragdoll ({{ent|raggib}}) - 布娃娃}}  
{{KV|Disable Shadows (nogibshadows)|bool|nofgd=1设置1来关闭发射物的阴影渲染。}}<noinclude>[[Category:Keyvalue Templates|GibshooterBase]]</noinclude>
{{KV|Disable Shadows (nogibshadows)|bool|nofgd=1设置1来关闭发射物的阴影渲染。}}<noinclude>[[Category:Keyvalue Templates:zh-cn|GibshooterBase]]</noinclude>

Revision as of 17:31, 28 April 2022

GibShooter:

Number of Gibs (m_iGibs) ([todo internal name (i)]) <整数型>
一次发射的物体数量.
Delay between shots (delay) ([todo internal name (i)]) <字符串>
每个物体发射的间隔,如果是0则同时发射出一次发射的物体数。
Gib Angles (Pitch Yaw Roll) (gibangles) ([todo internal name (i)]) <字符串>
发射的方向.
Max angular velocity (gibanglevelocity) ([todo internal name (i)]) <字符串>
发射出的物体旋转的速度(度/秒), 将会在X轴和Y轴以此速度10%和100%旋转.
Gib Velocity (m_flVelocity) ([todo internal name (i)]) <整数型>
发射物体的速度。
Course Variance (m_flVariance) ([todo internal name (i)]) <字符串>
触发的物体的方向变动值。
Gib Life (m_flGibLife) ([todo internal name (i)]) <字符串>
保留时间,+/-5%.
Lighting Origin (lightingorigin) ([todo internal name (i)]) <targetname>
选择一个info_lighting 实体为发射的物体提供照明.
Physics (Simulation) ([todo internal name (i)]) <choices>
发射物的物理模拟
  • 0: Point (very cheap) (gib) - 点(非常便宜)
  • 1: Physics (gib)
  • 2: Ragdoll (raggib) - 布娃娃
Disable Shadows (nogibshadows) ([todo internal name (i)]) <boolean> !FGD