BTS Light Sources: Difference between revisions
| No edit summary | No edit summary | ||
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| | Constant || 500000 | | Constant || 500000 | ||
| |} | |} | ||
| ==Small Lamp== | |||
| Create a <code>[[prop_static]]</code> entity set it's world model to <code>models/props_wasteland/light_spotlight02_lamp.mdl</code> this model is the lamp itself. The base model is <code>models/props_wasteland/light_spotlight02_base.mdl</code> disable shadows for both props. | |||
| Create a <code>[[point_spotlight]]</code> and enter the following Properties: | |||
| {| class=standard-table | |||
| !  Property Name || Value | |||
| |- | |||
| | Color || 250 240 205 | |||
| |-  | |||
| | HDR color scale || .7 | |||
| |- | |||
| | Spotlight Width || 32 | |||
| |- | |||
| | Spotlight Length || <code>Is how long the spotlight will go.</code> | |||
| |} | |||
| Create a <code>[[light_spot]]</code> and enter the following Properties: | |||
| {| class=standard-table | |||
| !  Property Name || Value | |||
| |- | |||
| | Brightness || 250 240 205 900 | |||
| |-  | |||
| | Constant || 500000 | |||
| |} | |||
| {{note|These values should be quite small due to the size of the lamp.}} | |||
Revision as of 15:31, 28 August 2019
Introduction
This page will show and teach you how to create the light sources found in the Behind The Scenes Areas.
 Warning:This page is incomplete, not a lot has been added.
Warning:This page is incomplete, not a lot has been added.Big Lamp
Create a prop_static entity set it's world model to models/props_wasteland/light_spotlight01_lamp.mdl this model is the lamp itself. The base model is models/props_wasteland/light_spotlight01_base.mdl disable shadows for both props.
Create a point_spotlight and enter the following Properties:
| Property Name | Value | 
|---|---|
| Color | 250 240 205 | 
| HDR color scale | .7 | 
| Spotlight Width | 80 | 
| Spotlight Length | Is how long the spotlight will go. | 
Create a light_spot and enter the following Properties:
| Property Name | Value | 
|---|---|
| Brightness | 250 240 205 900 | 
| Constant | 500000 | 
Small Lamp
Create a prop_static entity set it's world model to models/props_wasteland/light_spotlight02_lamp.mdl this model is the lamp itself. The base model is models/props_wasteland/light_spotlight02_base.mdl disable shadows for both props.
Create a point_spotlight and enter the following Properties:
| Property Name | Value | 
|---|---|
| Color | 250 240 205 | 
| HDR color scale | .7 | 
| Spotlight Width | 32 | 
| Spotlight Length | Is how long the spotlight will go. | 
Create a light_spot and enter the following Properties:
| Property Name | Value | 
|---|---|
| Brightness | 250 240 205 900 | 
| Constant | 500000 | 
 Note:These values should be quite small due to the size of the lamp.
Note:These values should be quite small due to the size of the lamp.