BTS Light Sources: Difference between revisions

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{{back | Portal Behind The Scenes Level Creation}}
==Introduction==
==Introduction==
This page will show and teach you how to create the light sources found in the Behind The Scenes Areas.
This page will show and teach you how to create the light sources found in the Behind The Scenes Areas.
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==Big Lamp==
==Big Lamp==
Create a <code>[[prop_static]]</code> entity set it's world model to <code>models/props_wasteland/light_spotlight01_lamp.mdl</code>
Create a <code>[[prop_static]]</code> entity set it's world model to <code>models/props_wasteland/light_spotlight01_lamp.mdl</code> this model is the lamp itself. The base model is <code>models/props_wasteland/light_spotlight01_base.mdl</code> disable shadows for both props.

Revision as of 15:22, 28 August 2019

Portal Behind The Scenes Level Creation

Introduction

This page will show and teach you how to create the light sources found in the Behind The Scenes Areas.

Warning.pngWarning:This page is incomplete, not a lot has been added.

Big Lamp

Create a prop_static entity set it's world model to models/props_wasteland/light_spotlight01_lamp.mdl this model is the lamp itself. The base model is models/props_wasteland/light_spotlight01_base.mdl disable shadows for both props.