WindowImposter: Difference between revisions
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NvC DmN CH (talk | contribs) (Created page with "'''<code>WindowImposter</code>''' acts pretty much like UnlitGeneric, except that any specular reflections applied to it will be force drawn no matter the user...") |
NvC DmN CH (talk | contribs) m (Specifying that it works on brushes only) |
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'''<code>WindowImposter</code>''' acts pretty much like [[UnlitGeneric]], except that any [[$envmap|specular reflections]] applied to it will be force drawn no matter the user settings or console commands used, like <code>mat_specular 0</code>. | '''<code>WindowImposter</code>''' acts pretty much like [[UnlitGeneric]], except that any [[$envmap|specular reflections]] applied to it will be force drawn no matter the user settings or console commands used, like <code>mat_specular 0</code>. | ||
Works on brushes only. | |||
[[Category:Shaders]] | [[Category:Shaders]] | ||
[[Category:Stubs]] | [[Category:Stubs]] |
Revision as of 17:54, 23 April 2019
WindowImposter
acts pretty much like UnlitGeneric, except that any specular reflections applied to it will be force drawn no matter the user settings or console commands used, like mat_specular 0
.
Works on brushes only.